psxMemWrite32(_oB_, MFC2(_Rt_));
}
+#define DIVIDE DIVIDE_
+static u32 DIVIDE_(s16 n, u16 d) {
+ if (n >= 0 && n < d * 2) {
+ s32 n_ = n;
+ return ((n_ << 16) + d / 2) / d;
+ //return (u32)((float)(n_ << 16) / (float)d + (float)0.5);
+ }
+ return 0xffffffff;
+}
+
void gteRTPS() {
int quotient;