typedef long (CALLBACK* GPUgetScreenPic)(unsigned char *);\r
typedef long (CALLBACK* GPUshowScreenPic)(unsigned char *);\r
typedef void (CALLBACK* GPUclearDynarec)(void (CALLBACK *callback)(void));\r
-typedef void (CALLBACK* GPUvBlank)(int, uint32_t *);\r
+typedef void (CALLBACK* GPUvBlank)(int, int);\r
\r
// GPU function pointers\r
extern GPUupdateLace GPU_updateLace;\r
} SPUFreeze_t;\r
typedef long (CALLBACK* SPUfreeze)(uint32_t, SPUFreeze_t *);\r
typedef void (CALLBACK* SPUasync)(uint32_t);\r
-typedef void (CALLBACK* SPUplayCDDAchannel)(short *, int);\r
+typedef int (CALLBACK* SPUplayCDDAchannel)(short *, int);\r
\r
// SPU function pointers\r
extern SPUconfigure SPU_configure;\r