*/
#include "psxcounters.h"
+#include "gpu.h"
#include "debug.h"
/******************************************************************************/
-typedef struct Rcnt
-{
- u16 mode, target;
- u32 rate, irq, counterState, irqState;
- u32 cycle, cycleStart;
-} Rcnt;
-
enum
{
Rc0Gate = 0x0001, // 0 not implemented
static const u32 CountToTarget = 1;
static const u32 FrameRate[] = { 60, 50 };
-static const u32 VBlankStart[] = { 240, 256 };
static const u32 HSyncTotal[] = { 263, 313 };
-static const u32 SpuUpdInterval[] = { 23, 22 };
+static const u32 SpuUpdInterval[] = { 32, 32 };
+#define VBlankStart 240
-static const s32 VerboseLevel = 0;
+#define VERBOSE_LEVEL 0
+static const s32 VerboseLevel = VERBOSE_LEVEL;
/******************************************************************************/
-static Rcnt rcnts[ CounterQuantity ];
+Rcnt rcnts[ CounterQuantity ];
-static u32 hSyncCount = 0;
+u32 hSyncCount = 0;
+u32 frame_counter = 0;
static u32 spuSyncCount = 0;
+static u32 hsync_steps = 0;
+static u32 base_cycle = 0;
u32 psxNextCounter = 0, psxNextsCounter = 0;
}
static
-void verboseLog( s32 level, const char *str, ... )
+void verboseLog( u32 level, const char *str, ... )
{
+#if VERBOSE_LEVEL > 0
if( level <= VerboseLevel )
{
va_list va;
printf( "%s", buf );
fflush( stdout );
}
+#endif
}
/******************************************************************************/
}
else
{
- rcnts[index].cycle = 0xffff * rcnts[index].rate;
+ rcnts[index].cycle = 0x10000 * rcnts[index].rate;
rcnts[index].counterState = CountToOverflow;
}
}
count = psxRegs.cycle;
count -= rcnts[index].cycleStart;
- count /= rcnts[index].rate;
+ if (rcnts[index].rate > 1)
+ count /= rcnts[index].rate;
- if( count > 0xffff )
+ if( count > 0x10000 )
{
- verboseLog( 1, "[RCNT %i] rcount > 0xffff: %x\n", index, count );
- count &= 0xffff;
+ verboseLog( 1, "[RCNT %i] rcount > 0x10000: %x\n", index, count );
}
+ count &= 0xffff;
return count;
}
psxNextCounter = countToUpdate;
}
}
+
+ psxRegs.interrupt |= (1 << PSXINT_RCNT);
+ new_dyna_set_event(PSXINT_RCNT, psxNextCounter);
}
/******************************************************************************/
static
void psxRcntReset( u32 index )
{
- u32 count;
+ u32 rcycles;
+
+ rcnts[index].mode |= RcUnknown10;
if( rcnts[index].counterState == CountToTarget )
{
+ rcycles = psxRegs.cycle - rcnts[index].cycleStart;
if( rcnts[index].mode & RcCountToTarget )
{
- count = psxRegs.cycle;
- count -= rcnts[index].cycleStart;
- count /= rcnts[index].rate;
- count -= rcnts[index].target;
+ rcycles -= rcnts[index].target * rcnts[index].rate;
+ rcnts[index].cycleStart = psxRegs.cycle - rcycles;
}
else
{
- count = _psxRcntRcount( index );
+ rcnts[index].cycle = 0x10000 * rcnts[index].rate;
+ rcnts[index].counterState = CountToOverflow;
}
- _psxRcntWcount( index, count );
-
if( rcnts[index].mode & RcIrqOnTarget )
{
if( (rcnts[index].mode & RcIrqRegenerate) || (!rcnts[index].irqState) )
{
- verboseLog( 3, "[RCNT %i] irq: %x\n", index, count );
+ verboseLog( 3, "[RCNT %i] irq\n", index );
setIrq( rcnts[index].irq );
rcnts[index].irqState = 1;
}
}
rcnts[index].mode |= RcCountEqTarget;
+
+ if( rcycles < 0x10000 * rcnts[index].rate )
+ return;
}
- else if( rcnts[index].counterState == CountToOverflow )
+
+ if( rcnts[index].counterState == CountToOverflow )
{
- count = psxRegs.cycle;
- count -= rcnts[index].cycleStart;
- count /= rcnts[index].rate;
- count -= 0xffff;
+ rcycles = psxRegs.cycle - rcnts[index].cycleStart;
+ rcycles -= 0x10000 * rcnts[index].rate;
- _psxRcntWcount( index, count );
+ rcnts[index].cycleStart = psxRegs.cycle - rcycles;
+
+ if( rcycles < rcnts[index].target * rcnts[index].rate )
+ {
+ rcnts[index].cycle = rcnts[index].target * rcnts[index].rate;
+ rcnts[index].counterState = CountToTarget;
+ }
if( rcnts[index].mode & RcIrqOnOverflow )
{
if( (rcnts[index].mode & RcIrqRegenerate) || (!rcnts[index].irqState) )
{
- verboseLog( 3, "[RCNT %i] irq: %x\n", index, count );
+ verboseLog( 3, "[RCNT %i] irq\n", index );
setIrq( rcnts[index].irq );
rcnts[index].irqState = 1;
}
rcnts[index].mode |= RcOverflow;
}
-
- rcnts[index].mode |= RcUnknown10;
-
- psxRcntSet();
}
void psxRcntUpdate()
// rcnt base.
if( cycle - rcnts[3].cycleStart >= rcnts[3].cycle )
{
- psxRcntReset( 3 );
+ u32 leftover_cycles = cycle - rcnts[3].cycleStart - rcnts[3].cycle;
+ u32 next_vsync, next_lace;
- spuSyncCount++;
- hSyncCount++;
+ spuSyncCount += hsync_steps;
+ hSyncCount += hsync_steps;
// Update spu.
if( spuSyncCount >= SpuUpdInterval[Config.PsxType] )
}
// VSync irq.
- if( hSyncCount == VBlankStart[Config.PsxType] )
+ if( hSyncCount == VBlankStart )
{
- GPU_vBlank( 1, &hSyncCount );
-
- // For the best times. :D
- //setIrq( 0x01 );
+ HW_GPU_STATUS &= ~PSXGPU_LCF;
+ GPU_vBlank( 1, 0 );
+ setIrq( 0x01 );
+
+ EmuUpdate();
+ GPU_updateLace();
}
// Update lace. (with InuYasha fix)
if( hSyncCount >= (Config.VSyncWA ? HSyncTotal[Config.PsxType] / BIAS : HSyncTotal[Config.PsxType]) )
{
hSyncCount = 0;
+ frame_counter++;
- GPU_vBlank( 0, &hSyncCount );
- setIrq( 0x01 );
-
- EmuUpdate();
- GPU_updateLace();
+ gpuSyncPluginSR();
+ if( (HW_GPU_STATUS & PSXGPU_ILACE_BITS) == PSXGPU_ILACE_BITS )
+ HW_GPU_STATUS |= frame_counter << 31;
+ GPU_vBlank( 0, HW_GPU_STATUS >> 31 );
}
+
+ // Schedule next call, in hsyncs
+ hsync_steps = SpuUpdInterval[Config.PsxType] - spuSyncCount;
+ next_vsync = VBlankStart - hSyncCount; // ok to overflow
+ next_lace = HSyncTotal[Config.PsxType] - hSyncCount;
+ if( next_vsync && next_vsync < hsync_steps )
+ hsync_steps = next_vsync;
+ if( next_lace && next_lace < hsync_steps )
+ hsync_steps = next_lace;
+
+ rcnts[3].cycleStart = cycle - leftover_cycles;
+ if (Config.PsxType)
+ // 20.12 precision, clk / 50 / 313 ~= 2164.14
+ base_cycle += hsync_steps * 8864320;
+ else
+ // clk / 60 / 263 ~= 2146.31
+ base_cycle += hsync_steps * 8791293;
+ rcnts[3].cycle = base_cycle >> 12;
+ base_cycle &= 0xfff;
}
+ psxRcntSet();
+
+#ifndef NDEBUG
DebugVSync();
+#endif
}
/******************************************************************************/
{
verboseLog( 2, "[RCNT %i] wcount: %x\n", index, value );
- psxRcntUpdate();
-
_psxRcntWcount( index, value );
psxRcntSet();
}
{
verboseLog( 1, "[RCNT %i] wmode: %x\n", index, value );
- psxRcntUpdate();
-
rcnts[index].mode = value;
rcnts[index].irqState = 0;
{
verboseLog( 1, "[RCNT %i] wtarget: %x\n", index, value );
- psxRcntUpdate();
-
rcnts[index].target = value;
_psxRcntWcount( index, _psxRcntRcount( index ) );
{
u32 count;
- psxRcntUpdate();
-
count = _psxRcntRcount( index );
// Parasite Eve 2 fix.
{
u16 mode;
- psxRcntUpdate();
-
mode = rcnts[index].mode;
rcnts[index].mode &= 0xe7ff;
hSyncCount = 0;
spuSyncCount = 0;
+ hsync_steps = 1;
psxRcntSet();
}
gzfreeze( &psxNextCounter, sizeof(psxNextCounter) );
gzfreeze( &psxNextsCounter, sizeof(psxNextsCounter) );
+ if (Mode == 0)
+ hsync_steps = (psxRegs.cycle - rcnts[3].cycleStart) / rcnts[3].target;
+
+ base_cycle = 0;
+
return 0;
}