// This should be much slower, like 12+ cycles/byte, it's like
// that because the CPU runs too fast and fifo is not emulated.
// See also set_dma_end().
- set_event(PSXINT_SPUDMA, words * 4);
+ set_event(PSXINT_SPUDMA, words * 4 * 4);
return;
case 0x01000200: //spu to cpu transfer
psxCpu->Clear(madr, words_copy);
HW_DMA4_MADR = SWAPu32(madr + words_copy * 4);
- set_event(PSXINT_SPUDMA, words * 4);
+ set_event(PSXINT_SPUDMA, words * 4 * 4);
return;
default:
DMA_INTERRUPT(4);
}
+#if 0
// Taken from PEOPS SOFTGPU
static inline boolean CheckForEndlessLoop(u32 laddr, u32 *lUsedAddr) {
if (laddr == lUsedAddr[1]) return TRUE;
return size;
}
+#endif
void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU
- u32 *ptr, madr_next, *madr_next_p, size;
+ u32 *ptr, madr_next, *madr_next_p;
u32 words, words_left, words_max, words_copy;
- int do_walking;
+ int cycles_sum, cycles_last_cmd = 0, do_walking;
madr &= ~3;
switch (chcr) {
madr_next = 0xffffff;
do_walking = Config.GpuListWalking;
- if (do_walking < 0)
+ if (do_walking < 0 || Config.hacks.gpu_timing1024)
do_walking = Config.hacks.gpu_slow_list_walking;
madr_next_p = do_walking ? &madr_next : NULL;
- size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff, madr_next_p);
- if ((int)size <= 0)
- size = gpuDmaChainSize(madr);
+ cycles_sum = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff,
+ madr_next_p, &cycles_last_cmd);
HW_DMA2_MADR = SWAPu32(madr_next);
- // Tekken 3 = use 1.0 only (not 1.5x)
+ // a hack for Judge Dredd which is annoyingly sensitive to timing
+ if (Config.hacks.gpu_timing1024)
+ cycles_sum = 1024;
- // Einhander = parse linked list in pieces (todo)
- // Rebel Assault 2 = parse linked list in pieces (todo)
- psxRegs.gpuIdleAfter = psxRegs.cycle + size + 16;
- set_event(PSXINT_GPUDMA, size);
+ psxRegs.gpuIdleAfter = psxRegs.cycle + cycles_sum + cycles_last_cmd;
+ set_event(PSXINT_GPUDMA, cycles_sum);
+ //printf("%u dma2cf: %6d,%4d %08x %08x %08x %08x\n", psxRegs.cycle,
+ // cycles_sum, cycles_last_cmd, madr, bcr, chcr, HW_DMA2_MADR);
return;
default:
void gpuInterrupt() {
if (HW_DMA2_CHCR == SWAP32(0x01000401) && !(HW_DMA2_MADR & SWAP32(0x800000)))
{
- u32 size, madr_next = 0xffffff, madr = SWAPu32(HW_DMA2_MADR);
- size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff, &madr_next);
+ u32 madr_next = 0xffffff, madr = SWAPu32(HW_DMA2_MADR);
+ int cycles_sum, cycles_last_cmd = 0;
+ cycles_sum = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff,
+ &madr_next, &cycles_last_cmd);
HW_DMA2_MADR = SWAPu32(madr_next);
- psxRegs.gpuIdleAfter = psxRegs.cycle + size + 64;
- set_event(PSXINT_GPUDMA, size);
+ if ((s32)(psxRegs.gpuIdleAfter - psxRegs.cycle) > 0)
+ cycles_sum += psxRegs.gpuIdleAfter - psxRegs.cycle;
+ psxRegs.gpuIdleAfter = psxRegs.cycle + cycles_sum + cycles_last_cmd;
+ set_event(PSXINT_GPUDMA, cycles_sum);
+ //printf("%u dma2cn: %6d,%4d %08x\n", psxRegs.cycle, cycles_sum,
+ // cycles_last_cmd, HW_DMA2_MADR);
return;
}
if (HW_DMA2_CHCR & SWAP32(0x01000000))
}
}
+void psxAbortDma2() {
+ psxRegs.gpuIdleAfter = psxRegs.cycle + 32;
+}
+
void psxDma6(u32 madr, u32 bcr, u32 chcr) {
u32 words, words_max;
u32 *mem;
PSXDMA_LOG("*** DMA6 OT *** %x addr = %x size = %x\n", chcr, madr, bcr);
if (chcr == 0x11000002) {
+ madr &= ~3;
mem = getDmaRam(madr, &words_max);
if (mem == INVALID_PTR) {
log_unhandled("bad6 dma madr %x\n", madr);