// next 32-bit pointer
addr = psxMu32( addr & ~0x3 ) & 0xffffff;
size += 1;
- } while (addr != 0xffffff);
+ } while (!(addr & 0x800000)); // contrary to some documentation, the end-of-linked-list marker is not actually 0xFF'FFFF
+ // any pointer with bit 23 set will do.
return size;
}
}
void psxDma6(u32 madr, u32 bcr, u32 chcr) {
- u32 size;
+ u32 words;
u32 *mem = (u32 *)PSXM(madr);
#ifdef PSXDMA_LOG
}
// already 32-bit size
- size = bcr;
+ words = bcr;
while (bcr--) {
*mem-- = SWAP32((madr - 4) & 0xffffff);
}
mem++; *mem = 0xffffff;
- GPUOTCDMA_INT(size);
+ //GPUOTCDMA_INT(size);
+ // halted
+ psxRegs.cycle += words;
+ GPUOTCDMA_INT(16);
return;
}
#ifdef PSXDMA_LOG