psxRcntWtarget(2, value & 0xffff); return;
default:
+ // Dukes of Hazard 2 - car engine noise
+ if (add>=0x1f801c00 && add<0x1f801e00) {
+ SPU_writeRegister(add, value&0xffff);
+ SPU_writeRegister(add + 2, value>>16);
+ return;
+ }
+
psxHu32ref(add) = SWAPu32(value);
#ifdef PSXHW_LOG
PSXHW_LOG("*Unknown 32bit write at address %x value %x\n", add, value);