#endif
if (Config.Sio) psxHu16ref(0x1070) |= SWAPu16(0x80);
if (Config.SpuIrq) psxHu16ref(0x1070) |= SWAPu16(0x200);
- psxHu16ref(0x1070) &= SWAPu16((psxHu16(0x1074) & value));
+ psxHu16ref(0x1070) &= SWAPu16(value);
return;
case 0x1f801074:
default:
if (add>=0x1f801c00 && add<0x1f801e00) {
- SPU_writeRegister(add, value);
+ SPU_writeRegister(add, value, psxRegs.cycle);
return;
}
#endif
if (Config.Sio) psxHu32ref(0x1070) |= SWAPu32(0x80);
if (Config.SpuIrq) psxHu32ref(0x1070) |= SWAPu32(0x200);
- psxHu32ref(0x1070) &= SWAPu32((psxHu32(0x1074) & value));
+ psxHu32ref(0x1070) &= SWAPu32(value);
return;
case 0x1f801074:
#ifdef PSXHW_LOG
default:
// Dukes of Hazard 2 - car engine noise
if (add>=0x1f801c00 && add<0x1f801e00) {
- SPU_writeRegister(add, value&0xffff);
- SPU_writeRegister(add + 2, value>>16);
+ SPU_writeRegister(add, value&0xffff, psxRegs.cycle);
+ SPU_writeRegister(add + 2, value>>16, psxRegs.cycle);
return;
}