-// (c) Copyright 2006-2008 notaz, All rights reserved.\r
+// (c) Copyright 2006-2009 notaz, All rights reserved.\r
// Free for non-commercial use.\r
\r
// For commercial use, separate licencing terms must be obtained.\r
#include <stdio.h>\r
#include <stdlib.h>\r
#include <sys/time.h>\r
-#include <sys/stat.h>\r
-#include <sys/types.h>\r
-#include <linux/limits.h>\r
-#include <ctype.h>\r
-#include <unistd.h>\r
-\r
#include <stdarg.h>\r
\r
#include "../common/arm_utils.h"\r
#endif\r
\r
\r
-int select_exits = 0;\r
-\r
static short __attribute__((aligned(4))) sndBuffer[2*44100/50];\r
-static struct timeval noticeMsgTime = { 0, 0 }; // when started showing\r
static int osd_fps_x;\r
unsigned char *PicoDraw2FB = NULL; // temporary buffer for alt renderer\r
-int reset_timing = 0;\r
\r
#define PICO_PEN_ADJUST_X 4\r
#define PICO_PEN_ADJUST_Y 2\r
static int pico_pen_x = 0, pico_pen_y = 240/2;\r
\r
-static void emu_msg_cb(const char *msg);\r
-static void emu_msg_tray_open(void);\r
-\r
-\r
-void emu_noticeMsgUpdated(void)\r
-{\r
- gettimeofday(¬iceMsgTime, 0);\r
-}\r
\r
-int emu_getMainDir(char *dst, int len)\r
+int plat_get_root_dir(char *dst, int len)\r
{\r
extern char **g_argv;\r
int j;\r
return j + 1;\r
}\r
\r
-void emu_Init(void)\r
-{\r
- // make temp buffer for alt renderer\r
- PicoDraw2FB = malloc((8+320)*(8+240+8));\r
- if (!PicoDraw2FB)\r
- {\r
- printf("PicoDraw2FB == 0\n");\r
- }\r
-\r
- // make dirs for saves, cfgs, etc.\r
- mkdir("mds", 0777);\r
- mkdir("srm", 0777);\r
- mkdir("brm", 0777);\r
- mkdir("cfg", 0777);\r
-\r
- PicoInit();\r
- PicoMessage = emu_msg_cb;\r
- PicoMCDopenTray = emu_msg_tray_open;\r
- PicoMCDcloseTray = menu_loop_tray;\r
-}\r
-\r
-\r
-void emu_Deinit(void)\r
-{\r
- // save SRAM\r
- if((currentConfig.EmuOpt & 1) && SRam.changed) {\r
- emu_SaveLoadGame(0, 1);\r
- SRam.changed = 0;\r
- }\r
-\r
- if (!(currentConfig.EmuOpt & 0x20)) {\r
- config_writelrom(PicoConfigFile);\r
-#ifndef NO_SYNC\r
- sync();\r
-#endif\r
- }\r
-\r
- free(PicoDraw2FB);\r
-\r
- PicoExit();\r
-}\r
-\r
-void emu_prepareDefaultConfig(void)\r
+void pemu_prep_defconfig(void)\r
{\r
memset(&defaultConfig, 0, sizeof(defaultConfig));\r
defaultConfig.EmuOpt = 0x8f | 0x00600; // | <- confirm_save, cd_leds\r
}\r
\r
\r
-void osd_text(int x, int y, const char *text)\r
+static void osd_text(int x, int y, const char *text)\r
{\r
int len = strlen(text)*8;\r
\r
p = (int *) ((unsigned char *) g_screen_ptr+x+g_screen_width*(y+h));\r
for (i = len; i; i--, p++) *p = 0xe0e0e0e0;\r
}\r
- emu_textOut8(x, y, text);\r
+ emu_text_out8(x, y, text);\r
} else {\r
int *p, i, h;\r
x &= ~1; // align x\r
p = (int *) ((unsigned short *) g_screen_ptr+x+g_screen_width*(y+h));\r
for (i = len; i; i--, p++) *p = 0;//(*p>>2)&0x39e7;\r
}\r
- textOut16(x, y, text);\r
+ text_out16(x, y, text);\r
}\r
}\r
\r
\r
static int EmuScanBegin16(unsigned int num)\r
{\r
- if (!(Pico.video.reg[1]&8)) num += 8;\r
DrawLineDest = (unsigned short *)g_screen_ptr + num*800 + 800/2 - 320/2;\r
//int w = (Pico.video.reg[12]&1) ? 320 : 256;\r
//DrawLineDest = (unsigned short *)g_screen_ptr + num*w;\r
int sh = Pico.video.reg[0xC]&8;\r
int len, mask = 0xff;\r
\r
- if (!(Pico.video.reg[1]&8)) num += 8;\r
pd=(unsigned short *)g_screen_ptr + num*800*2 + 800/2 - 320*2/2;\r
\r
if (Pico.m.dirtyPal)\r
// gp2x_video_setpalette(localPal, 0x40);\r
}\r
// a hack for VR\r
- if (PicoRead16Hook == PicoSVPRead16)\r
+ if (PicoAHW & PAHW_SVP)\r
memset32((int *)(PicoDraw2FB+328*8+328*223), 0xe0e0e0e0, 328);\r
// do actual copy\r
vidCpyM2((unsigned char *)g_screen_ptr+g_screen_width*8, PicoDraw2FB+328*8);\r
}\r
\r
\r
-static void emu_msg_cb(const char *msg)\r
-{\r
-/*\r
- if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {\r
- // 8-bit renderers\r
- gp2x_memset_all_buffers(g_screen_width*(g_screen_height-16), 0xe0, g_screen_width*16);\r
- osd_text(4, g_screen_height-16, msg);\r
- gp2x_memcpy_all_buffers((char *)g_screen_ptr+g_screen_width*(g_screen_height-16),\r
- g_screen_width*(g_screen_height-16), g_screen_width*16);\r
- } else {\r
- // 16bit accurate renderer\r
- gp2x_memset_all_buffers(g_screen_width*(g_screen_height-16)*2, 0, g_screen_width*16*2);\r
- osd_text(4, g_screen_height-16, msg);\r
- gp2x_memcpy_all_buffers((char *)g_screen_ptr+g_screen_width*(g_screen_height-16)*2,\r
- g_screen_width*(g_screen_height-16)*2, g_screen_width*16*2);\r
- }\r
- gettimeofday(¬iceMsgTime, 0);\r
- noticeMsgTime.tv_sec -= 2;\r
-*/\r
- /* assumption: emu_msg_cb gets called only when something slow is about to happen */\r
- reset_timing = 1;\r
-}\r
-\r
-static void emu_state_cb(const char *str)\r
-{\r
- clearArea(0);\r
- blit("", str);\r
-}\r
-\r
-static void emu_msg_tray_open(void)\r
-{\r
- strcpy(noticeMsg, "CD tray opened");\r
- gettimeofday(¬iceMsgTime, 0);\r
-}\r
-\r
-#if 0\r
-static void RunEventsPico(unsigned int events, unsigned int gp2x_keys)\r
-{\r
- int ret, px, py, lim_x;\r
- static int pdown_frames = 0;\r
-\r
- emu_RunEventsPico(events);\r
-\r
- if (pico_inp_mode == 0) return;\r
-\r
- // for F200\r
- ret = gp2x_touchpad_read(&px, &py);\r
- if (ret >= 0)\r
- {\r
- if (ret > 35000)\r
- {\r
- if (pdown_frames++ > 5)\r
- PicoPad[0] |= 0x20;\r
-\r
- pico_pen_x = px;\r
- pico_pen_y = py;\r
- if (!(Pico.video.reg[12]&1)) {\r
- pico_pen_x -= 32;\r
- if (pico_pen_x < 0) pico_pen_x = 0;\r
- if (pico_pen_x > 248) pico_pen_x = 248;\r
- }\r
- if (pico_pen_y > 224) pico_pen_y = 224;\r
- }\r
- else\r
- pdown_frames = 0;\r
-\r
- //if (ret == 0)\r
- // PicoPicohw.pen_pos[0] = PicoPicohw.pen_pos[1] = 0x8000;\r
- }\r
-\r
- PicoPad[0] &= ~0x0f; // release UDLR\r
- if (gp2x_keys & GP2X_UP) pico_pen_y--;\r
- if (gp2x_keys & GP2X_DOWN) pico_pen_y++;\r
- if (gp2x_keys & GP2X_LEFT) pico_pen_x--;\r
- if (gp2x_keys & GP2X_RIGHT) pico_pen_x++;\r
-\r
- lim_x = (Pico.video.reg[12]&1) ? 319 : 255;\r
- if (pico_pen_y < 8) pico_pen_y = 8;\r
- if (pico_pen_y > 224-PICO_PEN_ADJUST_Y) pico_pen_y = 224-PICO_PEN_ADJUST_Y;\r
- if (pico_pen_x < 0) pico_pen_x = 0;\r
- if (pico_pen_x > lim_x-PICO_PEN_ADJUST_X) pico_pen_x = lim_x-PICO_PEN_ADJUST_X;\r
-\r
- PicoPicohw.pen_pos[0] = pico_pen_x;\r
- if (!(Pico.video.reg[12]&1)) PicoPicohw.pen_pos[0] += pico_pen_x/4;\r
- PicoPicohw.pen_pos[0] += 0x3c;\r
- PicoPicohw.pen_pos[1] = pico_inp_mode == 1 ? (0x2f8 + pico_pen_y) : (0x1fc + pico_pen_y);\r
-}\r
-#endif\r
-\r
static void update_volume(int has_changed, int is_up)\r
{\r
static int prev_frame = 0, wait_frames = 0;\r
}\r
}\r
\r
-static void RunEvents(unsigned int which)\r
-{\r
- if (which & 0x1800) // save or load (but not both)\r
- {\r
- int do_it = 1;\r
- if ( emu_checkSaveFile(state_slot) &&\r
- (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load\r
- (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) { // save\r
-#if 0\r
- unsigned long keys;\r
- blit("", (which & 0x1000) ? "LOAD STATE? (Y=yes, X=no)" : "OVERWRITE SAVE? (Y=yes, X=no)");\r
- while ( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) )\r
- usleep(50*1024);\r
- if (keys & GP2X_X) do_it = 0;\r
- while ( gp2x_joystick_read(1) & (GP2X_X|GP2X_Y) ) // wait for release\r
- usleep(50*1024);\r
- clearArea(0);\r
-#endif\r
- }\r
- if (do_it) {\r
- osd_text(4, g_screen_height-16, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");\r
- PicoStateProgressCB = emu_state_cb;\r
- //gp2x_memcpy_all_buffers(g_screen_ptr, 0, g_screen_width*g_screen_height*2);\r
- emu_SaveLoadGame((which & 0x1000) >> 12, 0);\r
- PicoStateProgressCB = NULL;\r
- }\r
-\r
- reset_timing = 1;\r
- }\r
- if (which & 0x0400) // switch renderer\r
- {\r
- if ( PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }\r
- else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;\r
- else currentConfig.EmuOpt &= ~0x80;\r
-\r
- vidResetMode();\r
-\r
- if (PicoOpt&0x10) {\r
- strcpy(noticeMsg, " 8bit fast renderer");\r
- } else if (currentConfig.EmuOpt&0x80) {\r
- strcpy(noticeMsg, "16bit accurate renderer");\r
- } else {\r
- strcpy(noticeMsg, " 8bit accurate renderer");\r
- }\r
-\r
- gettimeofday(¬iceMsgTime, 0);\r
- }\r
- if (which & 0x0300)\r
- {\r
- if(which&0x0200) {\r
- state_slot -= 1;\r
- if(state_slot < 0) state_slot = 9;\r
- } else {\r
- state_slot += 1;\r
- if(state_slot > 9) state_slot = 0;\r
- }\r
- sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");\r
- gettimeofday(¬iceMsgTime, 0);\r
- }\r
- if (which & 0x0080) {\r
- engineState = PGS_Menu;\r
- }\r
-}\r
-\r
-static void updateKeys(void)\r
-{\r
- unsigned int allActions[2] = { 0, 0 }, events;\r
- static unsigned int prevEvents = 0;\r
-\r
- /* FIXME: combos, player2 */\r
- allActions[0] = in_update();\r
-\r
- PicoPad[0] = allActions[0] & 0xfff;\r
- PicoPad[1] = allActions[1] & 0xfff;\r
-\r
- if (allActions[0] & 0x7000) emu_DoTurbo(&PicoPad[0], allActions[0]);\r
- if (allActions[1] & 0x7000) emu_DoTurbo(&PicoPad[1], allActions[1]);\r
-\r
- events = (allActions[0] | allActions[1]) >> 16;\r
-\r
- // volume is treated in special way and triggered every frame\r
- if (events & 0x6000)\r
- update_volume(1, events & 0x2000);\r
-\r
- if ((events ^ prevEvents) & 0x40) {\r
- emu_changeFastForward(events & 0x40);\r
- update_volume(0, 0);\r
- reset_timing = 1;\r
- }\r
-\r
- events &= ~prevEvents;\r
-\r
-/*\r
- if (PicoAHW == PAHW_PICO)\r
- RunEventsPico(events, keys);\r
-*/\r
- if (events) RunEvents(events);\r
- if (movie_data) emu_updateMovie();\r
-\r
- prevEvents = (allActions[0] | allActions[1]) >> 16;\r
-}\r
-\r
\r
static void updateSound(int len)\r
{\r
}\r
\r
\r
-void emu_forcedFrame(int opts)\r
+void pemu_forced_frame(int opts)\r
{\r
int po_old = PicoOpt;\r
int eo_old = currentConfig.EmuOpt;\r
currentConfig.EmuOpt = eo_old;\r
}\r
\r
-void emu_platformDebugCat(char *str)\r
+void plat_debug_cat(char *str)\r
{\r
- // nothing\r
}\r
\r
static void simpleWait(int thissec, int lim_time)\r
}\r
}\r
\r
-void emu_startSound(void)\r
+void pemu_sound_start(void)\r
{\r
static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;\r
int target_fps = Pico.m.pal ? 50 : 60;\r
}\r
}\r
\r
-void emu_endSound(void)\r
+void pemu_sound_stop(void)\r
{\r
}\r
\r
-/* wait until we can write more sound */\r
-void emu_waitSound(void)\r
+void pemu_sound_wait(void)\r
{\r
// don't need to do anything, writes will block by themselves\r
}\r
\r
-void emu_Loop(void)\r
+void pemu_loop(void)\r
{\r
char fpsbuff[24]; // fps count c string\r
struct timeval tval; // timing\r
target_frametime = 1000000/target_fps;\r
reset_timing = 1;\r
\r
- emu_startSound();\r
+ pemu_sound_start();\r
\r
// prepare CD buffer\r
if (PicoAHW & PAHW_MCD) PicoCDBufferInit();\r
// it is quite common for this implementation to leave 1 fame unfinished\r
// when second changes, but we don't want buffer to starve.\r
if(PsndOut && pframes_done < target_fps && pframes_done > target_fps-5) {\r
- updateKeys();\r
+ emu_update_input();\r
SkipFrame(1); pframes_done++;\r
}\r
\r
if (currentConfig.Frameskip >= 0) // frameskip enabled\r
{\r
for(i = 0; i < currentConfig.Frameskip; i++) {\r
- updateKeys();\r
+ emu_update_input();\r
SkipFrame(1); pframes_done++; frames_done++;\r
if (PsndOut && !reset_timing) { // do framelimitting if sound is enabled\r
gettimeofday(&tval, 0);\r
reset_timing = 1;\r
continue;\r
}\r
- updateKeys();\r
+ emu_update_input();\r
SkipFrame(tval.tv_usec < lim_time+target_frametime*2); pframes_done++; frames_done++;\r
continue;\r
}\r
\r
- updateKeys();\r
+ emu_update_input();\r
PicoFrame();\r
\r
// check time\r
frames_done++; frames_shown++;\r
}\r
\r
- emu_changeFastForward(0);\r
+ emu_set_fastforward(0);\r
\r
if (PicoAHW & PAHW_MCD) PicoCDBufferFree();\r
\r
// save SRAM\r
- if((currentConfig.EmuOpt & 1) && SRam.changed) {\r
+ if ((currentConfig.EmuOpt & EOPT_EN_SRAM) && SRam.changed) {\r
+ /* FIXME: plat_status_msg_busy_first */\r
emu_state_cb("Writing SRAM/BRAM..");\r
- emu_SaveLoadGame(0, 1);\r
+ emu_save_load_game(0, 1);\r
SRam.changed = 0;\r
}\r
\r
// if in 8bit mode, generate 16bit image for menu background\r
if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80))\r
- emu_forcedFrame(POPT_EN_SOFTSCALE);\r
-}\r
-\r
-\r
-void emu_ResetGame(void)\r
-{\r
- PicoReset();\r
- reset_timing = 1;\r
+ pemu_forced_frame(POPT_EN_SOFTSCALE);\r
}\r
\r