# hardware (hw = ...):
-# svp - Sega Virtua Processor
-# pico - Sega Pico (not really cart hw, but convenient to support here)
+# svp - Sega Virtua Processor
+# pico - Sega Pico (not really cart hw, but convenient to support here)
+# prot - siple copy protection devices in unlicensed cartridges (see prot. below)
+# prot_lk3 - Lion King 3 / Super King Kong 99 protection.
#
# cartridge properties (prop = ...):
# no_sram - don't emulate sram/EEPROM even if ROM headers tell it's there
# no_eeprom - save storage is not EEPROM, even if ROM headers tell it is
# filled_sram - save storage needs to be initialized with FFh instead of 00h
+# force_6btn - game only supports 6 button pad (32X X-men proto)
#
# mappers (hw = ...):
-# x_in_1_mapper - used in many *-in-1 pirate carts
+# ssf2_mapper - used in Super Street Fighter2
+# x_in_1_mapper - used in many *-in-1 pirate carts
# realtec_mapper
-# radica_mapper - similar to x_in_1_mapper
+# radica_mapper - similar to x_in_1_mapper
+# piersolar_mapper - used in Pier Solar
#
# save storage memory range (inclusive, overrides ROM header):
# sram_range = <start, end>
# eeprom_lines = <SCL,SDA_IN,SDA_OUT>
# - select data bus pins that are connected to EEPROM
# SCL, SDA_IN and SDA_OUT pins (0-15 for D0-D15).
+# hw = prot:
+# prot_ro_value16 = <addr, mask, val> - return constant <val> on reads at location
+# (<addr> & <mask>), ignore writes.
+# prot_rw_value16 = <addr, mask, val> - same as above, but writeable
[Virtua Racing - SVP]
check_str = 0x150, "Virtua Racing"
+check_str = 0x810, "OHMP"
hw = svp
[Virtua Racing - SVP]
check_str = 0x150, "VIRTUA RACING"
+check_str = 0x810, "OHMP"
hw = svp
[Pico]
check_str = 0x150, "MICRO MACHINES II"
prop = filled_sram
+# X-Men proto
+[X-Men (prototype)]
+check_str = 0x150, "32X SAMPLE PROGRAM"
+check_str = 0x32b74c, "Bishop Level"
+prop = force_6btn
+
+# The SSF2 mapper
+[Super Street Fighter II - The New Challengers (U)]
+check_str = 0x150, "SUPER STREET FIGHTER2 The New Challengers"
+hw = ssf2_mapper
+prop = no_sram
+
+# The Pier Solar mapper, custom eeprom location
+[Pier Solar and the Great Architects]
+check_str = 0x150, "PIER"
+check_str = 0x610, "Respect"
+hw = piersolar_mapper
+
# detect *_in_1 based on first game and if it's larger than it should be,
# as some dumps look like to be incomplete.
# This will also pick overdumps, but those should still work with the mapper applied.
eeprom_type = 1
eeprom_lines = 6,7,7
+# Unlicensed games with simple protections
+# some of these come from Haze, some from myself (notaz).
+[Bug's Life, A (Unl)]
+check_str = 0x104, " "
+check_crc32 = 0x10458e09
+hw = prot
+prot_ro_value16 = 0xa13000,0xffff00,0x28
+
+[Elf Wor (Unl)]
+check_str = 0x172, "GAME : ELF WOR"
+hw = prot
+prot_ro_value16 = 0x400000,-2,0x5500
+prot_ro_value16 = 0x400002,-2,0xc900 # check is done if the above one fails
+prot_ro_value16 = 0x400004,-2,0x0f00
+prot_ro_value16 = 0x400006,-2,0x1800 # similar to above
+
+[King of Fighters '98, The (Unl)]
+check_str = 0x104, " "
+check_crc32 = 0xcbc38eea
+hw = prot
+prot_ro_value16 = 0x480000,0xff0000,0xaa00
+prot_ro_value16 = 0x4a0000,0xff0000,0x0a00
+prot_ro_value16 = 0x4c0000,0xff0000,0xf000
+prot_ro_value16 = 0x400000,0xc00000,0x0000 # default for 400000-7f0000
+
+[Lion King 3 (Unl)]
+check_str = 0x104, " are Registered Trademarks"
+check_crc32 = 0xc004219d
+hw = prot_lk3
+
+[Lion King II, The (Unl)]
+check_str = 0x104, " are Registered Trademarks"
+check_crc32 = 0xaff46765
+hw = prot
+prot_rw_value16 = 0x400000,0xc00004,0
+prot_rw_value16 = 0x400004,0xc00004,0
+
+[Mahjong Lover (Unl)]
+check_str = 0x118, "CREATON. "
+check_crc32 = 0xddd02ba4
+hw = prot
+prot_ro_value16 = 0x400000,-2,0x9000
+prot_ro_value16 = 0x401000,-2,0xd300
+
+[Pocket Monsters (Unl)]
+check_str = 0x104, " "
+check_crc32 = 0xf68f6367
+hw = prot
+prot_ro_value16 = 0xa13002,-2,0x01
+prot_ro_value16 = 0xa1303e,-2,0x1f
+
+[Pocket Monsters (Unl) [a1]]
+check_str = 0x104, " "
+check_crc32 = 0xfb176667
+hw = prot
+prot_ro_value16 = 0xa13000,-2,0x14
+prot_ro_value16 = 0xa13002,-2,0x01
+prot_ro_value16 = 0xa1303e,-2,0x1f
+
+[Rockman X3 (Unl)]
+check_csum = 0
+check_crc32 = 0x3ee639f0
+hw = prot
+prot_ro_value16 = 0xa13000,-2,0x0c
+
+[Smart Mouse (Unl)]
+check_csum = 0
+check_crc32 = 0xdecdf740
+hw = prot
+prot_ro_value16 = 0x400000,-2,0x5500
+prot_ro_value16 = 0x400002,-2,0x0f00
+prot_ro_value16 = 0x400004,-2,0xaa00
+prot_ro_value16 = 0x400006,-2,0xf000
+
+[Soul Blade (Unl)]
+check_str = 0x104, " "
+check_crc32 = 0xf26f88d1
+hw = prot
+prot_ro_value16 = 0x400002,-2,0x9800
+prot_ro_value16 = 0x400004,-2,0xaa00 # or 0xc900
+prot_ro_value16 = 0x400006,-2,0xf000
+
+[Super Bubble Bobble (Unl)]
+check_str = 0x104, " are Registered Trademarks"
+check_crc32 = 0x4820a161
+hw = prot
+prot_ro_value16 = 0x400000,-2,0x5500
+prot_ro_value16 = 0x400002,-2,0x0f00
+
+[Super King Kong 99 (Unl)]
+check_str = 0x104, " are Registered Trademarks"
+check_crc32 = 0x413dfee2
+hw = prot_lk3
+
+[Super Mario Bros. (Unl)]
+check_str = 0x140, "SUPER MARIO BROS "
+hw = prot
+prot_ro_value16 = 0xa13000,-2,0x0c
+
+[Super Mario 2 1998 (Unl)]
+check_str = 0x104, " are Registered Trademarks"
+check_crc32 = 0xf7e1b3e1
+hw = prot
+prot_ro_value16 = 0xa13000,-2,0x0a
+
+[Squirrel King (R)]
+check_str = 0x104, " are Registered Trademarks"
+check_crc32 = 0xb8261ff5
+hw = prot
+prot_rw_value16 = 0x400000,0xc00000,0
+