#define PQUIRK_FORCE_6BTN (1<<0)\r
extern int PicoQuirks;\r
\r
-extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff\r
-extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe\r
-extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP\r
+extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff\r
+extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe\r
+extern int PicoRegionFPSOverride; // override the refresh rate of the region 0: Auto, 1: NTSC, 2: PAL\r
+extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP\r
extern int PicoSVPCycles;\r
void PicoInit(void);\r
void PicoExit(void);\r