extern void (*PicoPrepareCram)(); // prepares PicoCramHigh for renderer to use\r
\r
// pico.c (32x)\r
-// multipliers against 68k clock\r
-extern int p32x_msh2_multiplier;\r
-extern int p32x_ssh2_multiplier;\r
-#define SH2_MULTI_SHIFT 10\r
-#define MSH2_MULTI_DEFAULT ((1 << SH2_MULTI_SHIFT) * 21 / 10)\r
-#define SSH2_MULTI_DEFAULT ((1 << SH2_MULTI_SHIFT) * 3 / 2)\r
+#ifndef NO_32X\r
+\r
+void Pico32xSetClocks(int msh2_hz, int ssh2_hz);\r
\r
// 32x/draw.c\r
void PicoDraw32xSetFrameMode(int is_on, int only_32x);\r
\r
+#else\r
+\r
+#define Pico32xSetClocks(msh2_khz, ssh2_khz)\r
+\r
+#endif\r
+\r
+// normally 68k clock (7670442) * 3, in reality but much lower\r
+// because of high memory latencies\r
+#define PICO_MSH2_HZ ((int)(7670442.0 * 2.4))\r
+#define PICO_SSH2_HZ ((int)(7670442.0 * 2.4))\r
+\r
// sound.c\r
extern int PsndRate,PsndLen;\r
extern short *PsndOut;\r