#define POPT_EN_MCD_PCM (1<<10)\r
#define POPT_EN_MCD_CDDA (1<<11)\r
#define POPT_EN_MCD_GFX (1<<12) // 00 x000\r
-#define POPT_EN_MCD_PSYNC (1<<13)\r
+// unused (1<<13)\r
#define POPT_EN_SOFTSCALE (1<<14)\r
#define POPT_EN_MCD_RAMCART (1<<15)\r
#define POPT_DIS_VDP_FIFO (1<<16) // 0x 0000\r
-#define POPT_EN_SVP_DRC (1<<17)\r
+#define POPT_EN_DRC (1<<17)\r
#define POPT_DIS_SPRITE_LIM (1<<18)\r
#define POPT_DIS_IDLE_DET (1<<19)\r
#define POPT_EN_32X (1<<20)\r
// cd/mcd.c\r
extern void (*PicoMCDopenTray)(void);\r
extern void (*PicoMCDcloseTray)(void);\r
-extern int PicoCDBuffers;\r
\r
// pico.c\r
#define XPCM_BUFFER_SIZE (320+160)\r
void PicoTmpStateRestore(void *data);\r
extern void (*PicoStateProgressCB)(const char *str);\r
\r
-// cd/buffering.c\r
-void PicoCDBufferInit(void);\r
-void PicoCDBufferFree(void);\r
-void PicoCDBufferFlush(void);\r
-\r
-// cd/cd_sys.c\r
-int Insert_CD(const char *cdimg_name, int type);\r
-void Stop_CD(void); // releases all resources taken when CD game was started.\r
+// cd/cdd.c\r
+int cdd_load(const char *filename, int type);\r
+int cdd_unload(void);\r
\r
// Cart.c\r
typedef enum\r
PM_MARK3,\r
PM_CD,\r
};\r
+\r
+enum cd_img_type\r
+{\r
+ CIT_NOT_CD = 0,\r
+ CIT_ISO,\r
+ CIT_BIN,\r
+ CIT_CUE\r
+};\r
+\r
enum media_type_e PicoLoadMedia(const char *filename,\r
const char *carthw_cfg_fname,\r
const char *(*get_bios_filename)(int *region, const char *cd_fname),\r