void (*plat_sdl_quit_cb)(void);
static char vid_drv_name[32];
-static int window_w, window_h;
+static int window_w, window_h, window_b;
static int fs_w, fs_h;
static int old_fullscreen;
+static int screen_flags;
static int vout_mode_overlay = -1, vout_mode_overlay2x = -1, vout_mode_gl = -1;
static void *display, *window;
static int gl_quirks;
{
static int prev_w, prev_h;
+ // skip GL recreation if window doesn't change - avoids flicker
+ if (plat_target.vout_method == vout_mode_gl && plat_sdl_gl_active
+ && plat_target.vout_fullscreen == old_fullscreen
+ && w == prev_w && h == prev_h && !force)
+ {
+ return 0;
+ }
+
if (w == 0)
w = prev_w;
else
plat_target.vout_method = 0;
}
- // skip GL recreation if window doesn't change - avoids flicker
- if (plat_target.vout_method == vout_mode_gl && plat_sdl_gl_active
- && plat_target.vout_fullscreen == old_fullscreen && !force)
- {
- return 0;
- }
-
if (plat_sdl_overlay != NULL) {
SDL_FreeYUVOverlay(plat_sdl_overlay);
plat_sdl_overlay = NULL;
// (seen on r-pi)
SDL_PumpEvents();
- plat_sdl_screen = SDL_SetVideoMode(win_w, win_h, 0, flags);
+ if (!plat_sdl_screen || screen_flags != flags ||
+ plat_sdl_screen->w != win_w || plat_sdl_screen->h != win_h)
+ plat_sdl_screen = SDL_SetVideoMode(win_w, win_h, 0, flags);
+ screen_flags = flags;
if (plat_sdl_screen == NULL) {
fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
plat_target.vout_method = 0;
if (plat_target.vout_method == vout_mode_overlay
|| plat_target.vout_method == vout_mode_overlay2x) {
- int W = plat_target.vout_method == vout_mode_overlay2x && w == 320 ? 2*w : w;
+ int W = plat_target.vout_method == vout_mode_overlay2x && w < 640 ? 2*w : w;
plat_sdl_overlay = SDL_CreateYUVOverlay(W, h, SDL_UYVY_OVERLAY, plat_sdl_screen);
if (plat_sdl_overlay != NULL && SDL_LockYUVOverlay(plat_sdl_overlay) == 0) {
if ((long)plat_sdl_overlay->pixels[0] & 3)
}
}
else if (plat_target.vout_method == vout_mode_gl) {
- plat_sdl_gl_active = (gl_init(display, window, &gl_quirks) == 0);
+ int sw = plat_sdl_screen->w, sh = plat_sdl_screen->h;
+ plat_sdl_gl_active = (gl_init(display, window, &gl_quirks, sw, sh) == 0);
if (!plat_sdl_gl_active) {
fprintf(stderr, "warning: could not init GL.\n");
plat_target.vout_method = 0;
}
if (plat_target.vout_method == 0) {
- SDL_PumpEvents();
+ Uint32 flags;
+ int win_w = w;
+ int win_h = h;
#if defined SDL_SURFACE_SW
- plat_sdl_screen = SDL_SetVideoMode(w, h, 16, SDL_SWSURFACE);
+ flags = SDL_SWSURFACE;
#elif defined(SDL_TRIPLEBUF) && defined(SDL_BUFFER_3X)
- plat_sdl_screen = SDL_SetVideoMode(w, h, 16, SDL_HWSURFACE | SDL_TRIPLEBUF);
+ flags = SDL_HWSURFACE | SDL_TRIPLEBUF;
#else
- plat_sdl_screen = SDL_SetVideoMode(w, h, 16, SDL_HWSURFACE | SDL_DOUBLEBUF);
+ flags = SDL_HWSURFACE | SDL_DOUBLEBUF;
#endif
+ if (plat_target.vout_fullscreen && fs_w && fs_h) {
+ flags |= SDL_FULLSCREEN;
+ win_w = fs_w;
+ win_h = fs_h;
+ }
+
+ SDL_PumpEvents();
+
+ if (!plat_sdl_screen || screen_flags != flags ||
+ plat_sdl_screen->w != win_w || plat_sdl_screen->h != win_h)
+ plat_sdl_screen = SDL_SetVideoMode(win_w, win_h, 16, flags);
+ screen_flags = flags;
if (plat_sdl_screen == NULL) {
fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
return -1;
if (plat_target.vout_method != 0
&& !plat_target.vout_fullscreen && !old_fullscreen)
{
- window_w = event->resize.w;
- window_h = event->resize.h;
+ window_w = event->resize.w & ~3;
+ window_h = event->resize.h & ~3;
plat_sdl_change_video_mode(0, 0, 1);
}
break;
}
else if (plat_sdl_gl_active) {
if (gl_quirks & GL_QUIRK_ACTIVATE_RECREATE) {
+ int sw = plat_sdl_screen->w, sh = plat_sdl_screen->h;
gl_finish();
- plat_sdl_gl_active = (gl_init(display, window, &gl_quirks) == 0);
+ plat_sdl_gl_active = (gl_init(display, window, &gl_quirks, sw, sh) == 0);
}
gl_flip(NULL, 0, 0);
}
if (info != NULL) {
fs_w = info->current_w;
fs_h = info->current_h;
+ if (info->wm_available)
+ window_b = WM_DECORATION_H;
printf("plat_sdl: using %dx%d as fullscreen resolution\n", fs_w, fs_h);
}
g_menuscreen_h = 480;
if (fs_h != 0) {
h = fs_h;
- if (info && info->wm_available && h > WM_DECORATION_H)
- h -= WM_DECORATION_H;
+ if (window_b && h > window_b)
+ h -= window_b;
if (g_menuscreen_h > h)
g_menuscreen_h = h;
}
- ret = plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 1);
- if (ret != 0) {
+ plat_sdl_screen = SDL_SetVideoMode(g_menuscreen_w, g_menuscreen_h, 16, SDL_HWSURFACE);
+ if (plat_sdl_screen == NULL) {
plat_sdl_screen = SDL_SetVideoMode(0, 0, 16, SDL_SWSURFACE);
if (plat_sdl_screen == NULL) {
fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
if (env)
try_gl = atoi(env);
if (try_gl)
- ret = gl_init(display, window, &gl_quirks);
+ ret = gl_init(display, window, &gl_quirks, g_menuscreen_w, g_menuscreen_h);
if (ret == 0) {
gl_announce();
gl_works = 1;
int *dst = (int *)plat_sdl_overlay->pixels[0];
int v = 0x10801080;
- for (; pixels > 0; dst += 4, pixels -= 2 * 4)
+ for (; pixels > 7; dst += 4, pixels -= 2 * 4)
dst[0] = dst[1] = dst[2] = dst[3] = v;
- for (; pixels > 0; dst++, pixels -= 2)
+ for (; pixels > 1; dst++, pixels -= 2)
*dst = v;
}