* See COPYING file in the top-level directory.
*/
-#include "port_config.h"
-
#ifdef __cplusplus
extern "C" {
#endif
extern void *g_screen_ptr;
-#if SCREEN_SIZE_FIXED
-#define g_screen_width SCREEN_WIDTH
-#define g_screen_height SCREEN_HEIGHT
-#else
extern int g_screen_width;
extern int g_screen_height;
-#endif
-
#define EOPT_EN_SRAM (1<<0)
#define EOPT_SHOW_FPS (1<<1)
#define EOPT_EN_SOUND (1<<2)
#define EOPT_GZIP_SAVES (1<<3)
-#define EOPT_MMUHACK (1<<4)
#define EOPT_NO_AUTOSVCFG (1<<5)
#define EOPT_16BPP (1<<7) // depreceted for .renderer
-#define EOPT_RAM_TIMINGS (1<<8)
#define EOPT_EN_CD_LEDS (1<<10)
#define EOPT_A_SN_GAMMA (1<<12)
#define EOPT_VSYNC (1<<13)
int s_PicoAutoRgnOrder;
int s_PicoCDBuffers;
int Frameskip;
+ int input_dev0;
+ int input_dev1;
int confirm_save;
int CPUclock;
int volume;
} currentConfig_t;
extern currentConfig_t currentConfig, defaultConfig;
-extern char *PicoConfigFile;
+extern const char *PicoConfigFile;
extern int state_slot;
extern int config_slot, config_slot_current;
extern unsigned char *movie_data;
extern int reset_timing;
+extern int flip_after_sync;
#define PICO_PEN_ADJUST_X 4
#define PICO_PEN_ADJUST_Y 2
int emu_read_config(const char *rom_fname, int no_defaults);
int emu_write_config(int game);
-char *emu_get_save_fname(int load, int is_sram, int slot);
+char *emu_get_save_fname(int load, int is_sram, int slot, int *time);
int emu_check_save_file(int slot, int *time);
void emu_text_out8 (int x, int y, const char *text);