-// (c) Copyright 2006,2007 notaz, All rights reserved.\r
-// Free for non-commercial use.\r
-\r
-// For commercial use, separate licencing terms must be obtained.\r
+/*\r
+ * (C) GraÅžvydas "notaz" Ignotas, 2006-2011\r
+ *\r
+ * This work is licensed under the terms of any of these licenses\r
+ * (at your option):\r
+ * - GNU GPL, version 2 or later.\r
+ * - GNU LGPL, version 2.1 or later.\r
+ * See the COPYING file in the top-level directory.\r
+ */\r
\r
#include <stdio.h>\r
#include <string.h>\r
#include <stdlib.h>\r
#include <stdarg.h>\r
+#include <time.h>\r
+#include <locale.h> // savestate date\r
\r
#include "menu.h"\r
#include "fonts.h"\r
#include "readpng.h"\r
#include "lprintf.h"\r
-#include "common.h"\r
-#include "emu.h"\r
-\r
-\r
-char menuErrorMsg[64] = { 0, };\r
-\r
-// PicoPad[] format: MXYZ SACB RLDU\r
-me_bind_action me_ctrl_actions[15] =\r
-{\r
- { "UP ", 0x0001 },\r
- { "DOWN ", 0x0002 },\r
- { "LEFT ", 0x0004 },\r
- { "RIGHT ", 0x0008 },\r
- { "A ", 0x0040 },\r
- { "B ", 0x0010 },\r
- { "C ", 0x0020 },\r
- { "A turbo", 0x4000 },\r
- { "B turbo", 0x1000 },\r
- { "C turbo", 0x2000 },\r
- { "START ", 0x0080 },\r
- { "MODE ", 0x0800 },\r
- { "X ", 0x0400 },\r
- { "Y ", 0x0200 },\r
- { "Z ", 0x0100 }\r
-};\r
-\r
-\r
-static unsigned char menu_font_data[10240];\r
+#include "input.h"\r
+#include "plat.h"\r
+#include "posix.h"\r
+\r
+static char static_buff[64];\r
+static int menu_error_time = 0;\r
+char menu_error_msg[64] = { 0, };\r
+void *g_menuscreen_ptr;\r
+void *g_menubg_src_ptr;\r
+void *g_menubg_ptr;\r
+\r
+#if !MSCREEN_SIZE_FIXED\r
+int g_menuscreen_w;\r
+int g_menuscreen_h;\r
+#endif\r
+\r
+static unsigned char *menu_font_data = NULL;\r
static int menu_text_color = 0xffff; // default to white\r
static int menu_sel_color = -1; // disabled\r
\r
+/* note: these might become non-constant in future */\r
+#if MENU_X2\r
+static const int me_mfont_w = 16, me_mfont_h = 20;\r
+static const int me_sfont_w = 12, me_sfont_h = 20;\r
+#else\r
+static const int me_mfont_w = 8, me_mfont_h = 10;\r
+static const int me_sfont_w = 6, me_sfont_h = 10;\r
+#endif\r
+\r
// draws text to current bbp16 screen\r
static void text_out16_(int x, int y, const char *text, int color)\r
{\r
- int i, l, u, tr, tg, tb, len;\r
- unsigned short *dest = (unsigned short *)SCREEN_BUFFER + x + y*SCREEN_WIDTH;\r
+ int i, lh, tr, tg, tb, len;\r
+ unsigned short *dest = (unsigned short *)g_menuscreen_ptr + x + y * g_menuscreen_w;\r
tr = (color & 0xf800) >> 8;\r
tg = (color & 0x07e0) >> 3;\r
tb = (color & 0x001f) << 3;\r
len = 1;\r
}\r
else\r
- len = strlen(text);\r
+ {\r
+ const char *p;\r
+ for (p = text; *p != 0 && *p != '\n'; p++)\r
+ ;\r
+ len = p - text;\r
+ }\r
+\r
+ lh = me_mfont_h;\r
+ if (y + lh > g_menuscreen_h)\r
+ lh = g_menuscreen_h - y;\r
\r
for (i = 0; i < len; i++)\r
{\r
- unsigned char *src = menu_font_data + (unsigned int)text[i]*4*10;\r
+ unsigned char *src = menu_font_data + (unsigned int)text[i] * me_mfont_w * me_mfont_h / 2;\r
unsigned short *dst = dest;\r
- for (l = 0; l < 10; l++, dst += SCREEN_WIDTH-8)\r
+ int u, l;\r
+\r
+ for (l = 0; l < lh; l++, dst += g_menuscreen_w - me_mfont_w)\r
{\r
- for (u = 8/2; u > 0; u--, src++)\r
+ for (u = me_mfont_w / 2; u > 0; u--, src++)\r
{\r
int c, r, g, b;\r
c = *src >> 4;\r
*dst++ = ((r<<8)&0xf800) | ((g<<3)&0x07e0) | (b>>3);\r
}\r
}\r
- dest += 8;\r
+ dest += me_mfont_w;\r
}\r
}\r
\r
void text_out16(int x, int y, const char *texto, ...)\r
{\r
va_list args;\r
- char buffer[512];\r
+ char buffer[256];\r
+ int maxw = (g_menuscreen_w - x) / me_mfont_w;\r
+\r
+ if (maxw < 0)\r
+ return;\r
\r
- va_start(args,texto);\r
- vsprintf(buffer,texto,args);\r
+ va_start(args, texto);\r
+ vsnprintf(buffer, sizeof(buffer), texto, args);\r
va_end(args);\r
\r
+ if (maxw > sizeof(buffer) - 1)\r
+ maxw = sizeof(buffer) - 1;\r
+ buffer[maxw] = 0;\r
+\r
text_out16_(x,y,buffer,menu_text_color);\r
}\r
\r
-\r
-void smalltext_out16(int x, int y, const char *texto, int color)\r
+/* draws in 6x8 font, might multiply size by integer */\r
+static void smalltext_out16_(int x, int y, const char *texto, int color)\r
{\r
- int i;\r
unsigned char *src;\r
unsigned short *dst;\r
+ int multiplier = me_sfont_w / 6;\r
+ int i;\r
\r
- for (i = 0;; i++, x += 6)\r
+ for (i = 0;; i++, x += me_sfont_w)\r
{\r
unsigned char c = (unsigned char) texto[i];\r
int h = 8;\r
\r
- if (!c) break;\r
+ if (!c || c == '\n')\r
+ break;\r
\r
src = fontdata6x8[c];\r
- dst = (unsigned short *)SCREEN_BUFFER + x + y*SCREEN_WIDTH;\r
+ dst = (unsigned short *)g_menuscreen_ptr + x + y * g_menuscreen_w;\r
\r
while (h--)\r
{\r
- int w = 0x20;\r
- while (w)\r
+ int m, w2, h2;\r
+ for (h2 = multiplier; h2 > 0; h2--)\r
{\r
- if( *src & w ) *dst = color;\r
- dst++;\r
- w>>=1;\r
+ for (m = 0x20; m; m >>= 1) {\r
+ if (*src & m)\r
+ for (w2 = multiplier; w2 > 0; w2--)\r
+ *dst++ = color;\r
+ else\r
+ dst += multiplier;\r
+ }\r
+\r
+ dst += g_menuscreen_w - me_sfont_w;\r
}\r
src++;\r
-\r
- dst += SCREEN_WIDTH-6;\r
}\r
}\r
}\r
\r
-void smalltext_out16_lim(int x, int y, const char *texto, int color, int max)\r
+static void smalltext_out16(int x, int y, const char *texto, int color)\r
{\r
- char buffer[SCREEN_WIDTH/6+1];\r
+ char buffer[128];\r
+ int maxw = (g_menuscreen_w - x) / me_sfont_w;\r
\r
- strncpy(buffer, texto, SCREEN_WIDTH/6);\r
- if (max > SCREEN_WIDTH/6) max = SCREEN_WIDTH/6;\r
- if (max < 0) max = 0;\r
- buffer[max] = 0;\r
+ if (maxw < 0)\r
+ return;\r
\r
- smalltext_out16(x, y, buffer, color);\r
+ strncpy(buffer, texto, sizeof(buffer));\r
+ if (maxw > sizeof(buffer) - 1)\r
+ maxw = sizeof(buffer) - 1;\r
+ buffer[maxw] = 0;\r
+\r
+ smalltext_out16_(x, y, buffer, color);\r
}\r
\r
-void menu_draw_selection(int x, int y, int w)\r
+static void menu_draw_selection(int x, int y, int w)\r
{\r
int i, h;\r
unsigned short *dst, *dest;\r
if (menu_sel_color < 0) return; // no selection hilight\r
\r
if (y > 0) y--;\r
- dest = (unsigned short *)SCREEN_BUFFER + x + y*SCREEN_WIDTH + 14;\r
- for (h = 11; h > 0; h--)\r
+ dest = (unsigned short *)g_menuscreen_ptr + x + y * g_menuscreen_w + me_mfont_w * 2 - 2;\r
+ for (h = me_mfont_h + 1; h > 0; h--)\r
{\r
dst = dest;\r
- for (i = w; i > 0; i--)\r
+ for (i = w - (me_mfont_w * 2 - 2); i > 0; i--)\r
*dst++ = menu_sel_color;\r
- dest += SCREEN_WIDTH;\r
+ dest += g_menuscreen_w;\r
}\r
}\r
\r
return -1;\r
}\r
\r
+static char tolower_simple(char c)\r
+{\r
+ if ('A' <= c && c <= 'Z')\r
+ c = c - 'A' + 'a';\r
+ return c;\r
+}\r
+\r
void menu_init(void)\r
{\r
- int c, l;\r
- unsigned char *fd = menu_font_data;\r
+ int i, c, l;\r
+ unsigned char *fd, *fds;\r
char buff[256];\r
FILE *f;\r
\r
- // generate default font from fontdata8x8\r
- memset(menu_font_data, 0, sizeof(menu_font_data));\r
- for (c = 0; c < 256; c++)\r
+ if (menu_font_data != NULL)\r
+ free(menu_font_data);\r
+\r
+ menu_font_data = calloc((MENU_X2 ? 256 * 320 : 128 * 160) / 2, 1);\r
+ if (menu_font_data == NULL)\r
+ return;\r
+\r
+ // generate default 8x10 font from fontdata8x8\r
+ for (c = 0, fd = menu_font_data; c < 256; c++)\r
{\r
for (l = 0; l < 8; l++)\r
{\r
unsigned char fd8x8 = fontdata8x8[c*8+l];\r
- if (fd8x8&0x80) *fd |= 0xf0;\r
+ if (fd8x8&0x80) *fd = 0xf0;\r
if (fd8x8&0x40) *fd |= 0x0f; fd++;\r
- if (fd8x8&0x20) *fd |= 0xf0;\r
+ if (fd8x8&0x20) *fd = 0xf0;\r
if (fd8x8&0x10) *fd |= 0x0f; fd++;\r
- if (fd8x8&0x08) *fd |= 0xf0;\r
+ if (fd8x8&0x08) *fd = 0xf0;\r
if (fd8x8&0x04) *fd |= 0x0f; fd++;\r
- if (fd8x8&0x02) *fd |= 0xf0;\r
+ if (fd8x8&0x02) *fd = 0xf0;\r
if (fd8x8&0x01) *fd |= 0x0f; fd++;\r
}\r
fd += 8*2/2; // 2 empty lines\r
}\r
\r
+ if (MENU_X2) {\r
+ // expand default font\r
+ fds = menu_font_data + 128 * 160 / 2 - 4;\r
+ fd = menu_font_data + 256 * 320 / 2 - 1;\r
+ for (c = 255; c >= 0; c--)\r
+ {\r
+ for (l = 9; l >= 0; l--, fds -= 4)\r
+ {\r
+ for (i = 3; i >= 0; i--) {\r
+ int px = fds[i] & 0x0f;\r
+ *fd-- = px | (px << 4);\r
+ px = (fds[i] >> 4) & 0x0f;\r
+ *fd-- = px | (px << 4);\r
+ }\r
+ for (i = 3; i >= 0; i--) {\r
+ int px = fds[i] & 0x0f;\r
+ *fd-- = px | (px << 4);\r
+ px = (fds[i] >> 4) & 0x0f;\r
+ *fd-- = px | (px << 4);\r
+ }\r
+ }\r
+ }\r
+ }\r
+\r
// load custom font and selector (stored as 1st symbol in font table)\r
- readpng(menu_font_data, "skin/font.png", READPNG_FONT);\r
- memcpy(menu_font_data, menu_font_data + ((int)'>')*4*10, 4*10); // default selector symbol is '>'\r
- readpng(menu_font_data, "skin/selector.png", READPNG_SELECTOR);\r
+ emu_make_path(buff, "skin/font.png", sizeof(buff));\r
+ readpng(menu_font_data, buff, READPNG_FONT,\r
+ MENU_X2 ? 256 : 128, MENU_X2 ? 320 : 160);\r
+ // default selector symbol is '>'\r
+ memcpy(menu_font_data, menu_font_data + ((int)'>') * me_mfont_w * me_mfont_h / 2,\r
+ me_mfont_w * me_mfont_h / 2);\r
+ emu_make_path(buff, "skin/selector.png", sizeof(buff));\r
+ readpng(menu_font_data, buff, READPNG_SELECTOR, me_mfont_w, me_mfont_h);\r
\r
// load custom colors\r
- f = fopen("skin/skin.txt", "r");\r
+ emu_make_path(buff, "skin/skin.txt", sizeof(buff));\r
+ f = fopen(buff, "r");\r
if (f != NULL)\r
{\r
lprintf("found skin.txt\n");\r
while (!feof(f))\r
{\r
- fgets(buff, sizeof(buff), f);\r
+ if (fgets(buff, sizeof(buff), f) == NULL)\r
+ break;\r
if (buff[0] == '#' || buff[0] == '/') continue; // comment\r
if (buff[0] == '\r' || buff[0] == '\n') continue; // empty line\r
if (strncmp(buff, "text_color=", 11) == 0)\r
}\r
fclose(f);\r
}\r
+\r
+ // use user's locale for savestate date display\r
+ setlocale(LC_TIME, "");\r
}\r
\r
+static void menu_draw_begin(int need_bg)\r
+{\r
+ plat_video_menu_begin();\r
+ if (need_bg)\r
+ memcpy(g_menuscreen_ptr, g_menubg_ptr, g_menuscreen_w * g_menuscreen_h * 2);\r
+}\r
\r
-int me_id2offset(const menu_entry *entries, int count, menu_id id)\r
+static void menu_draw_end(void)\r
{\r
- int i;\r
- for (i = 0; i < count; i++)\r
+ plat_video_menu_end();\r
+}\r
+\r
+static void menu_darken_bg(void *dst, void *src, int pixels, int darker)\r
+{\r
+ unsigned int *dest = dst;\r
+ unsigned int *sorc = src;\r
+ pixels /= 2;\r
+ if (darker)\r
+ {\r
+ while (pixels--)\r
+ {\r
+ unsigned int p = *sorc++;\r
+ *dest++ = ((p&0xf79ef79e)>>1) - ((p&0xc618c618)>>3);\r
+ }\r
+ }\r
+ else\r
{\r
- if (entries[i].id == id) return i;\r
+ while (pixels--)\r
+ {\r
+ unsigned int p = *sorc++;\r
+ *dest++ = (p&0xf79ef79e)>>1;\r
+ }\r
}\r
+}\r
+\r
+static int me_id2offset(const menu_entry *ent, menu_id id)\r
+{\r
+ int i;\r
+ for (i = 0; ent->name; ent++, i++)\r
+ if (ent->id == id) return i;\r
\r
lprintf("%s: id %i not found\n", __FUNCTION__, id);\r
return 0;\r
}\r
\r
-void me_enable(menu_entry *entries, int count, menu_id id, int enable)\r
+static void me_enable(menu_entry *entries, menu_id id, int enable)\r
{\r
- int i = me_id2offset(entries, count, id);\r
+ int i = me_id2offset(entries, id);\r
entries[i].enabled = enable;\r
}\r
\r
-int me_count_enabled(const menu_entry *entries, int count)\r
+static int me_count(const menu_entry *ent)\r
{\r
- int i, ret = 0;\r
+ int ret;\r
\r
- for (i = 0; i < count; i++)\r
- {\r
- if (entries[i].enabled) ret++;\r
- }\r
+ for (ret = 0; ent->name; ent++, ret++)\r
+ ;\r
\r
return ret;\r
}\r
\r
-menu_id me_index2id(const menu_entry *entries, int count, int index)\r
+static unsigned int me_read_onoff(const menu_entry *ent)\r
{\r
- int i;\r
+ // guess var size based on mask to avoid reading too much\r
+ if (ent->mask & 0xffff0000)\r
+ return *(unsigned int *)ent->var & ent->mask;\r
+ else if (ent->mask & 0xff00)\r
+ return *(unsigned short *)ent->var & ent->mask;\r
+ else\r
+ return *(unsigned char *)ent->var & ent->mask;\r
+}\r
\r
- for (i = 0; i < count; i++)\r
+static void me_toggle_onoff(menu_entry *ent)\r
+{\r
+ // guess var size based on mask to avoid reading too much\r
+ if (ent->mask & 0xffff0000)\r
+ *(unsigned int *)ent->var ^= ent->mask;\r
+ else if (ent->mask & 0xff00)\r
+ *(unsigned short *)ent->var ^= ent->mask;\r
+ else\r
+ *(unsigned char *)ent->var ^= ent->mask;\r
+}\r
+\r
+static void me_draw(const menu_entry *entries, int sel, void (*draw_more)(void))\r
+{\r
+ const menu_entry *ent, *ent_sel = entries;\r
+ int x, y, w = 0, h = 0;\r
+ int offs, col2_offs = 27 * me_mfont_w;\r
+ int vi_sel_ln = 0;\r
+ const char *name;\r
+ int i, n;\r
+\r
+ /* calculate size of menu rect */\r
+ for (ent = entries, i = n = 0; ent->name; ent++, i++)\r
{\r
- if (entries[i].enabled)\r
+ int wt;\r
+\r
+ if (!ent->enabled)\r
+ continue;\r
+\r
+ if (i == sel) {\r
+ ent_sel = ent;\r
+ vi_sel_ln = n;\r
+ }\r
+\r
+ name = NULL;\r
+ wt = strlen(ent->name) * me_mfont_w;\r
+ if (wt == 0 && ent->generate_name)\r
+ name = ent->generate_name(ent->id, &offs);\r
+ if (name != NULL)\r
+ wt = strlen(name) * me_mfont_w;\r
+\r
+ if (ent->beh != MB_NONE)\r
{\r
- if (index == 0) break;\r
- index--;\r
+ if (wt > col2_offs)\r
+ col2_offs = wt + me_mfont_w;\r
+ wt = col2_offs;\r
+\r
+ switch (ent->beh) {\r
+ case MB_NONE:\r
+ break;\r
+ case MB_OPT_ONOFF:\r
+ case MB_OPT_RANGE:\r
+ wt += me_mfont_w * 3;\r
+ break;\r
+ case MB_OPT_CUSTOM:\r
+ case MB_OPT_CUSTONOFF:\r
+ case MB_OPT_CUSTRANGE:\r
+ name = NULL;\r
+ offs = 0;\r
+ if (ent->generate_name != NULL)\r
+ name = ent->generate_name(ent->id, &offs);\r
+ if (name != NULL)\r
+ wt += (strlen(name) + offs) * me_mfont_w;\r
+ break;\r
+ case MB_OPT_ENUM:\r
+ wt += 10 * me_mfont_w;\r
+ break;\r
+ }\r
}\r
+\r
+ if (wt > w)\r
+ w = wt;\r
+ n++;\r
}\r
- if (i >= count) i = count - 1;\r
- return entries[i].id;\r
-}\r
+ h = n * me_mfont_h;\r
+ w += me_mfont_w * 2; /* selector */\r
\r
-void me_draw(const menu_entry *entries, int count, int x, int y, me_draw_custom_f *cust_draw, void *param)\r
-{\r
- int i, y1 = y;\r
+ if (w > g_menuscreen_w) {\r
+ lprintf("width %d > %d\n", w, g_menuscreen_w);\r
+ w = g_menuscreen_w;\r
+ }\r
+ if (h > g_menuscreen_h) {\r
+ lprintf("height %d > %d\n", w, g_menuscreen_h);\r
+ h = g_menuscreen_h;\r
+ }\r
+\r
+ x = g_menuscreen_w / 2 - w / 2;\r
+ y = g_menuscreen_h / 2 - h / 2;\r
+#ifdef MENU_ALIGN_LEFT\r
+ if (x > 12) x = 12;\r
+#endif\r
+\r
+ /* draw */\r
+ menu_draw_begin(1);\r
+ menu_draw_selection(x, y + vi_sel_ln * me_mfont_h, w);\r
+ x += me_mfont_w * 2;\r
\r
- for (i = 0; i < count; i++)\r
+ for (ent = entries; ent->name; ent++)\r
{\r
- if (!entries[i].enabled) continue;\r
- if (entries[i].name == NULL)\r
- {\r
- if (cust_draw != NULL)\r
- cust_draw(&entries[i], x, y1, param);\r
- y1 += 10;\r
+ const char **names;\r
+ int len, leftname_end = 0;\r
+\r
+ if (!ent->enabled)\r
continue;\r
+\r
+ name = ent->name;\r
+ if (strlen(name) == 0) {\r
+ if (ent->generate_name)\r
+ name = ent->generate_name(ent->id, &offs);\r
}\r
- text_out16(x, y1, entries[i].name);\r
- if (entries[i].beh == MB_ONOFF)\r
- text_out16(x + 27*8, y1, (*(int *)entries[i].var & entries[i].mask) ? "ON" : "OFF");\r
- else if (entries[i].beh == MB_RANGE)\r
- text_out16(x + 27*8, y1, "%i", *(int *)entries[i].var);\r
- y1 += 10;\r
+ if (name != NULL) {\r
+ text_out16(x, y, name);\r
+ leftname_end = x + (strlen(name) + 1) * me_mfont_w;\r
+ }\r
+\r
+ switch (ent->beh) {\r
+ case MB_NONE:\r
+ break;\r
+ case MB_OPT_ONOFF:\r
+ text_out16(x + col2_offs, y, me_read_onoff(ent) ? "ON" : "OFF");\r
+ break;\r
+ case MB_OPT_RANGE:\r
+ text_out16(x + col2_offs, y, "%i", *(int *)ent->var);\r
+ break;\r
+ case MB_OPT_CUSTOM:\r
+ case MB_OPT_CUSTONOFF:\r
+ case MB_OPT_CUSTRANGE:\r
+ name = NULL;\r
+ offs = 0;\r
+ if (ent->generate_name)\r
+ name = ent->generate_name(ent->id, &offs);\r
+ if (name != NULL)\r
+ text_out16(x + col2_offs + offs * me_mfont_w, y, "%s", name);\r
+ break;\r
+ case MB_OPT_ENUM:\r
+ names = (const char **)ent->data;\r
+ for (i = 0; names[i] != NULL; i++) {\r
+ offs = x + col2_offs;\r
+ len = strlen(names[i]);\r
+ if (len > 10)\r
+ offs += (10 - len - 2) * me_mfont_w;\r
+ if (offs < leftname_end)\r
+ offs = leftname_end;\r
+ if (i == *(unsigned char *)ent->var) {\r
+ text_out16(offs, y, "%s", names[i]);\r
+ break;\r
+ }\r
+ }\r
+ break;\r
+ }\r
+\r
+ y += me_mfont_h;\r
+ }\r
+\r
+ /* display help or message if we have one */\r
+ h = (g_menuscreen_h - h) / 2; // bottom area height\r
+ if (menu_error_msg[0] != 0) {\r
+ if (h >= me_mfont_h + 4)\r
+ text_out16(5, g_menuscreen_h - me_mfont_h - 4, menu_error_msg);\r
+ else\r
+ lprintf("menu msg doesn't fit!\n");\r
+\r
+ if (plat_get_ticks_ms() - menu_error_time > 2048)\r
+ menu_error_msg[0] = 0;\r
+ }\r
+ else if (ent_sel->help != NULL) {\r
+ const char *tmp = ent_sel->help;\r
+ int l;\r
+ for (l = 0; tmp != NULL && *tmp != 0; l++)\r
+ tmp = strchr(tmp + 1, '\n');\r
+ if (h >= l * me_sfont_h + 4)\r
+ for (tmp = ent_sel->help; l > 0; l--, tmp = strchr(tmp, '\n') + 1)\r
+ smalltext_out16(5, g_menuscreen_h - (l * me_sfont_h + 4), tmp, 0xffff);\r
}\r
+\r
+ if (draw_more != NULL)\r
+ draw_more();\r
+\r
+ menu_draw_end();\r
}\r
\r
-int me_process(menu_entry *entries, int count, menu_id id, int is_next)\r
+static int me_process(menu_entry *entry, int is_next, int is_lr)\r
{\r
- int i = me_id2offset(entries, count, id);\r
- menu_entry *entry = &entries[i];\r
+ const char **names;\r
+ int c;\r
switch (entry->beh)\r
{\r
- case MB_ONOFF:\r
- *(int *)entry->var ^= entry->mask;\r
+ case MB_OPT_ONOFF:\r
+ case MB_OPT_CUSTONOFF:\r
+ me_toggle_onoff(entry);\r
+ return 1;\r
+ case MB_OPT_RANGE:\r
+ case MB_OPT_CUSTRANGE:\r
+ c = is_lr ? 10 : 1;\r
+ *(int *)entry->var += is_next ? c : -c;\r
+ if (*(int *)entry->var < (int)entry->min)\r
+ *(int *)entry->var = (int)entry->max;\r
+ if (*(int *)entry->var > (int)entry->max)\r
+ *(int *)entry->var = (int)entry->min;\r
return 1;\r
- case MB_RANGE:\r
- *(int *)entry->var += is_next ? 1 : -1;\r
- if (*(int *)entry->var < (int)entry->min) *(int *)entry->var = (int)entry->min;\r
- if (*(int *)entry->var > (int)entry->max) *(int *)entry->var = (int)entry->max;\r
+ case MB_OPT_ENUM:\r
+ names = (const char **)entry->data;\r
+ for (c = 0; names[c] != NULL; c++)\r
+ ;\r
+ *(signed char *)entry->var += is_next ? 1 : -1;\r
+ if (*(signed char *)entry->var < 0)\r
+ *(signed char *)entry->var = 0;\r
+ if (*(signed char *)entry->var >= c)\r
+ *(signed char *)entry->var = c - 1;\r
return 1;\r
default:\r
return 0;\r
}\r
}\r
\r
-const char *me_region_name(unsigned int code, int auto_order)\r
-{\r
- static const char *names[] = { "Auto", " Japan NTSC", " Japan PAL", " USA", " Europe" };\r
- static const char *names_short[] = { "", " JP", " JP", " US", " EU" };\r
- int u, i = 0;\r
- if (code) {\r
- code <<= 1;\r
- while((code >>= 1)) i++;\r
- if (i > 4) return "unknown";\r
- return names[i];\r
- } else {\r
- static char name[24];\r
- strcpy(name, "Auto:");\r
- for (u = 0; u < 3; u++) {\r
- i = 0; code = ((auto_order >> u*4) & 0xf) << 1;\r
- while((code >>= 1)) i++;\r
- strcat(name, names_short[i]);\r
- }\r
- return name;\r
+static void debug_menu_loop(void);\r
+\r
+static int me_loop_d(menu_entry *menu, int *menu_sel, void (*draw_prep)(void), void (*draw_more)(void))\r
+{\r
+ int ret = 0, inp, sel = *menu_sel, menu_sel_max;\r
+\r
+ menu_sel_max = me_count(menu) - 1;\r
+ if (menu_sel_max < 0) {\r
+ lprintf("no enabled menu entries\n");\r
+ return 0;\r
}\r
-}\r
\r
-// ------------ debug menu ------------\r
+ while ((!menu[sel].enabled || !menu[sel].selectable) && sel < menu_sel_max)\r
+ sel++;\r
\r
-#include <sys/stat.h>\r
-#include <sys/types.h>\r
+ /* make sure action buttons are not pressed on entering menu */\r
+ me_draw(menu, sel, NULL);\r
+ while (in_menu_wait_any(NULL, 50) & (PBTN_MOK|PBTN_MBACK|PBTN_MENU));\r
\r
-#include <Pico/Pico.h>\r
-#include <Pico/Debug.h>\r
+ for (;;)\r
+ {\r
+ if (draw_prep != NULL)\r
+ draw_prep();\r
\r
-void SekStepM68k(void);\r
+ me_draw(menu, sel, draw_more);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|\r
+ PBTN_MOK|PBTN_MBACK|PBTN_MENU|PBTN_L|PBTN_R, NULL, 70);\r
+ if (inp & (PBTN_MENU|PBTN_MBACK))\r
+ break;\r
\r
-static void draw_text_debug(const char *str, int skip, int from)\r
+ if (inp & PBTN_UP ) {\r
+ do {\r
+ sel--;\r
+ if (sel < 0)\r
+ sel = menu_sel_max;\r
+ }\r
+ while (!menu[sel].enabled || !menu[sel].selectable);\r
+ }\r
+ if (inp & PBTN_DOWN) {\r
+ do {\r
+ sel++;\r
+ if (sel > menu_sel_max)\r
+ sel = 0;\r
+ }\r
+ while (!menu[sel].enabled || !menu[sel].selectable);\r
+ }\r
+\r
+ /* a bit hacky but oh well */\r
+ if ((inp & (PBTN_L|PBTN_R)) == (PBTN_L|PBTN_R))\r
+ debug_menu_loop();\r
+\r
+ if (inp & (PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R)) { /* multi choice */\r
+ if (me_process(&menu[sel], (inp & (PBTN_RIGHT|PBTN_R)) ? 1 : 0,\r
+ inp & (PBTN_L|PBTN_R)))\r
+ continue;\r
+ }\r
+\r
+ if (inp & (PBTN_MOK|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R))\r
+ {\r
+ /* require PBTN_MOK for MB_NONE */\r
+ if (menu[sel].handler != NULL && (menu[sel].beh != MB_NONE || (inp & PBTN_MOK))) {\r
+ ret = menu[sel].handler(menu[sel].id, inp);\r
+ if (ret) break;\r
+ menu_sel_max = me_count(menu) - 1; /* might change, so update */\r
+ }\r
+ }\r
+ }\r
+ *menu_sel = sel;\r
+\r
+ return ret;\r
+}\r
+\r
+static int me_loop(menu_entry *menu, int *menu_sel)\r
+{\r
+ return me_loop_d(menu, menu_sel, NULL, NULL);\r
+}\r
+\r
+/* ***************************************** */\r
+\r
+static void draw_menu_message(const char *msg, void (*draw_more)(void))\r
{\r
+ int x, y, h, w, wt;\r
const char *p;\r
- int len, line;\r
\r
- p = str;\r
- while (skip-- > 0)\r
- {\r
- while (*p && *p != '\n') p++;\r
- if (*p == 0 || p[1] == 0) return;\r
+ p = msg;\r
+ for (h = 1, w = 0; *p != 0; h++) {\r
+ for (wt = 0; *p != 0 && *p != '\n'; p++)\r
+ wt++;\r
+\r
+ if (wt > w)\r
+ w = wt;\r
+ if (*p == 0)\r
+ break;\r
p++;\r
}\r
\r
- str = p;\r
- for (line = from; line < SCREEN_HEIGHT/10; line++)\r
- {\r
- while (*p && *p != '\n') p++;\r
- len = p - str;\r
- if (len > 55) len = 55;\r
- smalltext_out16_lim(1, line*10, str, 0xffff, len);\r
- if (*p == 0) break;\r
- p++; str = p;\r
+ x = g_menuscreen_w / 2 - w * me_mfont_w / 2;\r
+ y = g_menuscreen_h / 2 - h * me_mfont_h / 2;\r
+ if (x < 0) x = 0;\r
+ if (y < 0) y = 0;\r
+\r
+ menu_draw_begin(1);\r
+\r
+ for (p = msg; *p != 0 && y <= g_menuscreen_h - me_mfont_h; y += me_mfont_h) {\r
+ text_out16(x, y, p);\r
+\r
+ for (; *p != 0 && *p != '\n'; p++)\r
+ ;\r
+ if (*p != 0)\r
+ p++;\r
}\r
+\r
+ if (draw_more != NULL)\r
+ draw_more();\r
+\r
+ menu_draw_end();\r
+}\r
+\r
+// -------------- del confirm ---------------\r
+\r
+static void do_delete(const char *fpath, const char *fname)\r
+{\r
+ int len, mid, inp;\r
+ const char *nm;\r
+ char tmp[64];\r
+\r
+ menu_draw_begin(1);\r
+\r
+ len = strlen(fname);\r
+ if (len > g_menuscreen_w / me_sfont_w)\r
+ len = g_menuscreen_w / me_sfont_w;\r
+\r
+ mid = g_menuscreen_w / 2;\r
+ text_out16(mid - me_mfont_w * 15 / 2, 8 * me_mfont_h, "About to delete");\r
+ smalltext_out16(mid - len * me_sfont_w / 2, 9 * me_mfont_h + 5, fname, 0xbdff);\r
+ text_out16(mid - me_mfont_w * 13 / 2, 11 * me_mfont_h, "Are you sure?");\r
+\r
+ nm = in_get_key_name(-1, -PBTN_MA3);\r
+ snprintf(tmp, sizeof(tmp), "(%s - confirm, ", nm);\r
+ len = strlen(tmp);\r
+ nm = in_get_key_name(-1, -PBTN_MBACK);\r
+ snprintf(tmp + len, sizeof(tmp) - len, "%s - cancel)", nm);\r
+ len = strlen(tmp);\r
+\r
+ text_out16(mid - me_mfont_w * len / 2, 12 * me_mfont_h, tmp);\r
+ menu_draw_end();\r
+\r
+ while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MA2));\r
+ inp = in_menu_wait(PBTN_MA3|PBTN_MBACK, NULL, 100);\r
+ if (inp & PBTN_MA3)\r
+ remove(fpath);\r
}\r
\r
-static void draw_frame_debug(void)\r
+// -------------- ROM selector --------------\r
+\r
+static void draw_dirlist(char *curdir, struct dirent **namelist, int n, int sel)\r
{\r
- char layer_str[48] = "layers: ";\r
- if (PicoDrawMask & PDRAW_LAYERB_ON) memcpy(layer_str + 8, "B", 1);\r
- if (PicoDrawMask & PDRAW_LAYERA_ON) memcpy(layer_str + 10, "A", 1);\r
- if (PicoDrawMask & PDRAW_SPRITES_LOW_ON) memcpy(layer_str + 12, "spr_lo", 6);\r
- if (PicoDrawMask & PDRAW_SPRITES_HI_ON) memcpy(layer_str + 19, "spr_hi", 6);\r
+ int max_cnt, start, i, x, pos;\r
+ void *darken_ptr;\r
\r
- clear_screen();\r
- emu_forcedFrame(0);\r
- smalltext_out16(4, SCREEN_HEIGHT-8, layer_str, 0xffff);\r
+ max_cnt = g_menuscreen_h / me_sfont_h;\r
+ start = max_cnt / 2 - sel;\r
+ n--; // exclude current dir (".")\r
+\r
+ menu_draw_begin(1);\r
+\r
+// if (!rom_loaded)\r
+// menu_darken_bg(gp2x_screen, 320*240, 0);\r
+\r
+ darken_ptr = (short *)g_menuscreen_ptr + g_menuscreen_w * max_cnt/2 * me_sfont_h;\r
+ menu_darken_bg(darken_ptr, darken_ptr, g_menuscreen_w * me_sfont_h * 8 / 10, 0);\r
+\r
+ x = 5 + me_mfont_w + 1;\r
+ if (start - 2 >= 0)\r
+ smalltext_out16(14, (start - 2) * me_sfont_h, curdir, 0xffff);\r
+ for (i = 0; i < n; i++) {\r
+ pos = start + i;\r
+ if (pos < 0) continue;\r
+ if (pos >= max_cnt) break;\r
+ if (namelist[i+1]->d_type == DT_DIR) {\r
+ smalltext_out16(x, pos * me_sfont_h, "/", 0xfff6);\r
+ smalltext_out16(x + me_sfont_w, pos * me_sfont_h, namelist[i+1]->d_name, 0xfff6);\r
+ } else {\r
+ unsigned short color = fname2color(namelist[i+1]->d_name);\r
+ smalltext_out16(x, pos * me_sfont_h, namelist[i+1]->d_name, color);\r
+ }\r
+ }\r
+ smalltext_out16(5, max_cnt/2 * me_sfont_h, ">", 0xffff);\r
+ menu_draw_end();\r
}\r
\r
-void debug_menu_loop(void)\r
+static int scandir_cmp(const void *p1, const void *p2)\r
{\r
- int inp, mode = 0;\r
- int spr_offs = 0, dumped = 0;\r
+ const struct dirent **d1 = (const struct dirent **)p1;\r
+ const struct dirent **d2 = (const struct dirent **)p2;\r
+ if ((*d1)->d_type == (*d2)->d_type)\r
+ return alphasort(d1, d2);\r
+ if ((*d1)->d_type == DT_DIR)\r
+ return -1; // put before\r
+ if ((*d2)->d_type == DT_DIR)\r
+ return 1;\r
+\r
+ return alphasort(d1, d2);\r
+}\r
\r
- while (1)\r
+static int scandir_filter(const struct dirent *ent)\r
+{\r
+ const char *p;\r
+ int i;\r
+\r
+ if (ent == NULL || ent->d_name == NULL) return 0;\r
+ if (strlen(ent->d_name) < 5) return 1;\r
+\r
+ p = ent->d_name + strlen(ent->d_name) - 4;\r
+\r
+ for (i = 0; i < array_size(filter_exts); i++)\r
+ if (strcmp(p, filter_exts[i]) == 0)\r
+ return 0;\r
+\r
+ return 1;\r
+}\r
+\r
+static int dirent_seek_char(struct dirent **namelist, int len, int sel, char c)\r
+{\r
+ int i;\r
+\r
+ sel++;\r
+ for (i = sel + 1; i != sel; i++) {\r
+ if (i >= len)\r
+ i = 1;\r
+\r
+ if (tolower_simple(namelist[i]->d_name[0]) == c)\r
+ break;\r
+ }\r
+\r
+ return i - 1;\r
+}\r
+\r
+static char *menu_loop_romsel(char *curr_path, int len)\r
+{\r
+ struct dirent **namelist;\r
+ int n, inp, sel = 0;\r
+ char *ret = NULL, *fname = NULL;\r
+ char cinp;\r
+\r
+rescan:\r
+ // is this a dir or a full path?\r
+ if (!plat_is_dir(curr_path)) {\r
+ char *p = curr_path + strlen(curr_path) - 1;\r
+ for (; p > curr_path && *p != '/'; p--)\r
+ ;\r
+ *p = 0;\r
+ fname = p+1;\r
+ }\r
+\r
+ n = scandir(curr_path, &namelist, scandir_filter, (void *)scandir_cmp);\r
+ if (n < 0) {\r
+ char *t;\r
+ lprintf("menu_loop_romsel failed, dir: %s\n", curr_path);\r
+\r
+ // try root\r
+ t = getcwd(curr_path, len);\r
+ if (t == NULL)\r
+ plat_get_root_dir(curr_path, len);\r
+ n = scandir(curr_path, &namelist, scandir_filter, (void *)scandir_cmp);\r
+ if (n < 0) {\r
+ // oops, we failed\r
+ lprintf("menu_loop_romsel failed, dir: %s\n", curr_path);\r
+ return NULL;\r
+ }\r
+ }\r
+\r
+ // try to find sel\r
+ // note: we don't show '.' so sel is namelist index - 1\r
+ if (fname != NULL) {\r
+ int i;\r
+ for (i = 1; i < n; i++) {\r
+ char *dname = namelist[i]->d_name;\r
+ if (dname[0] == fname[0] && strcmp(dname, fname) == 0) {\r
+ sel = i - 1;\r
+ break;\r
+ }\r
+ }\r
+ }\r
+\r
+ /* make sure action buttons are not pressed on entering menu */\r
+ draw_dirlist(curr_path, namelist, n, sel);\r
+ while (in_menu_wait_any(NULL, 50) & (PBTN_MOK|PBTN_MBACK|PBTN_MENU))\r
+ ;\r
+\r
+ for (;;)\r
{\r
- switch (mode)\r
+ draw_dirlist(curr_path, namelist, n, sel);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|\r
+ PBTN_L|PBTN_R|PBTN_MA2|PBTN_MOK|PBTN_MBACK|PBTN_MENU|PBTN_CHAR, &cinp, 33);\r
+ if (inp & PBTN_UP ) { sel--; if (sel < 0) sel = n-2; }\r
+ if (inp & PBTN_DOWN) { sel++; if (sel > n-2) sel = 0; }\r
+ if (inp & PBTN_LEFT) { sel-=10; if (sel < 0) sel = 0; }\r
+ if (inp & PBTN_L) { sel-=24; if (sel < 0) sel = 0; }\r
+ if (inp & PBTN_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }\r
+ if (inp & PBTN_R) { sel+=24; if (sel > n-2) sel = n-2; }\r
+ if (inp & PBTN_CHAR) sel = dirent_seek_char(namelist, n, sel, cinp);\r
+ if ((inp & PBTN_MOK) || (inp & (PBTN_MENU|PBTN_MA2)) == (PBTN_MENU|PBTN_MA2))\r
{\r
- case 0: menu_draw_begin();\r
- draw_text_debug(PDebugMain(), 0, 0);\r
- if (dumped) {\r
- smalltext_out16(SCREEN_WIDTH-6*10, SCREEN_HEIGHT-8, "dumped", 0xffff);\r
- dumped = 0;\r
+ again:\r
+ if (namelist[sel+1]->d_type == DT_REG)\r
+ {\r
+ strcpy(rom_fname_reload, curr_path);\r
+ strcat(rom_fname_reload, "/");\r
+ strcat(rom_fname_reload, namelist[sel+1]->d_name);\r
+ if (inp & PBTN_MOK) { // return sel\r
+ ret = rom_fname_reload;\r
+ break;\r
}\r
+ do_delete(rom_fname_reload, namelist[sel+1]->d_name);\r
+ if (n > 0) {\r
+ while (n--) free(namelist[n]);\r
+ free(namelist);\r
+ }\r
+ goto rescan;\r
+ }\r
+ else if (namelist[sel+1]->d_type == DT_DIR)\r
+ {\r
+ int newlen;\r
+ char *p, *newdir;\r
+ if (!(inp & PBTN_MOK))\r
+ continue;\r
+ newlen = strlen(curr_path) + strlen(namelist[sel+1]->d_name) + 2;\r
+ newdir = malloc(newlen);\r
+ if (newdir == NULL)\r
+ break;\r
+ if (strcmp(namelist[sel+1]->d_name, "..") == 0) {\r
+ char *start = curr_path;\r
+ p = start + strlen(start) - 1;\r
+ while (*p == '/' && p > start) p--;\r
+ while (*p != '/' && p > start) p--;\r
+ if (p <= start) strcpy(newdir, "/");\r
+ else { strncpy(newdir, start, p-start); newdir[p-start] = 0; }\r
+ } else {\r
+ strcpy(newdir, curr_path);\r
+ p = newdir + strlen(newdir) - 1;\r
+ while (*p == '/' && p >= newdir) *p-- = 0;\r
+ strcat(newdir, "/");\r
+ strcat(newdir, namelist[sel+1]->d_name);\r
+ }\r
+ ret = menu_loop_romsel(newdir, newlen);\r
+ free(newdir);\r
break;\r
- case 1: draw_frame_debug(); break;\r
- case 2: clear_screen();\r
- emu_forcedFrame(0);\r
- darken_screen();\r
- PDebugShowSpriteStats((unsigned short *)SCREEN_BUFFER + (SCREEN_HEIGHT/2 - 240/2)*SCREEN_WIDTH +\r
- SCREEN_WIDTH/2 - 320/2, SCREEN_WIDTH); break;\r
- case 3: clear_screen();\r
- PDebugShowPalette(SCREEN_BUFFER, SCREEN_WIDTH);\r
- PDebugShowSprite((unsigned short *)SCREEN_BUFFER + SCREEN_WIDTH*120+SCREEN_WIDTH/2+16,\r
- SCREEN_WIDTH, spr_offs);\r
- draw_text_debug(PDebugSpriteList(), spr_offs, 6);\r
- break;\r
+ }\r
+ else\r
+ {\r
+ // unknown file type, happens on NTFS mounts. Try to guess.\r
+ FILE *tstf; int tmp;\r
+ strcpy(rom_fname_reload, curr_path);\r
+ strcat(rom_fname_reload, "/");\r
+ strcat(rom_fname_reload, namelist[sel+1]->d_name);\r
+ tstf = fopen(rom_fname_reload, "rb");\r
+ if (tstf != NULL)\r
+ {\r
+ if (fread(&tmp, 1, 1, tstf) > 0 || ferror(tstf) == 0)\r
+ namelist[sel+1]->d_type = DT_REG;\r
+ else namelist[sel+1]->d_type = DT_DIR;\r
+ fclose(tstf);\r
+ goto again;\r
+ }\r
+ }\r
}\r
- menu_draw_end();\r
+ if (inp & PBTN_MBACK)\r
+ break;\r
+ }\r
\r
- inp = read_buttons(BTN_EAST|BTN_SOUTH|BTN_WEST|BTN_L|BTN_R|BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT);\r
- if (inp & BTN_SOUTH) return;\r
- if (inp & BTN_L) { mode--; if (mode < 0) mode = 3; }\r
- if (inp & BTN_R) { mode++; if (mode > 3) mode = 0; }\r
- switch (mode)\r
- {\r
- case 0:\r
- if (inp & BTN_EAST) SekStepM68k();\r
- if ((inp & (BTN_WEST|BTN_LEFT)) == (BTN_WEST|BTN_LEFT)) {\r
- mkdir("dumps", 0777);\r
- PDebugDumpMem();\r
- while (inp & BTN_WEST) inp = read_buttons_async(BTN_WEST);\r
- dumped = 1;\r
+ if (n > 0) {\r
+ while (n--) free(namelist[n]);\r
+ free(namelist);\r
+ }\r
+\r
+ // restore curr_path\r
+ if (fname != NULL) {\r
+ n = strlen(curr_path);\r
+ if (curr_path + n + 1 == fname)\r
+ curr_path[n] = '/';\r
+ }\r
+\r
+ return ret;\r
+}\r
+\r
+// ------------ savestate loader ------------\r
+\r
+#define STATE_SLOT_COUNT 10\r
+\r
+static int state_slot_flags = 0;\r
+static int state_slot_times[STATE_SLOT_COUNT];\r
+\r
+static void state_check_slots(void)\r
+{\r
+ int slot;\r
+\r
+ state_slot_flags = 0;\r
+\r
+ for (slot = 0; slot < STATE_SLOT_COUNT; slot++) {\r
+ state_slot_times[slot] = 0;\r
+ if (emu_check_save_file(slot, &state_slot_times[slot]))\r
+ state_slot_flags |= 1 << slot;\r
+ }\r
+}\r
+\r
+static void draw_savestate_bg(int slot);\r
+\r
+static void draw_savestate_menu(int menu_sel, int is_loading)\r
+{\r
+ int i, x, y, w, h;\r
+ char time_buf[32];\r
+\r
+ if (state_slot_flags & (1 << menu_sel))\r
+ draw_savestate_bg(menu_sel);\r
+\r
+ w = (13 + 2) * me_mfont_w;\r
+ h = (1+2+STATE_SLOT_COUNT+1) * me_mfont_h;\r
+ x = g_menuscreen_w / 2 - w / 2;\r
+ if (x < 0) x = 0;\r
+ y = g_menuscreen_h / 2 - h / 2;\r
+ if (y < 0) y = 0;\r
+#ifdef MENU_ALIGN_LEFT\r
+ if (x > 12 + me_mfont_w * 2)\r
+ x = 12 + me_mfont_w * 2;\r
+#endif\r
+\r
+ menu_draw_begin(1);\r
+\r
+ text_out16(x, y, is_loading ? "Load state" : "Save state");\r
+ y += 3 * me_mfont_h;\r
+\r
+ menu_draw_selection(x - me_mfont_w * 2, y + menu_sel * me_mfont_h, (23 + 2) * me_mfont_w + 4);\r
+\r
+ /* draw all slots */\r
+ for (i = 0; i < STATE_SLOT_COUNT; i++, y += me_mfont_h)\r
+ {\r
+ if (!(state_slot_flags & (1 << i)))\r
+ strcpy(time_buf, "free");\r
+ else {\r
+ strcpy(time_buf, "USED");\r
+ if (state_slot_times[i] != 0) {\r
+ time_t time = state_slot_times[i];\r
+ struct tm *t = localtime(&time);\r
+ strftime(time_buf, sizeof(time_buf), "%x %R", t);\r
+ }\r
+ }\r
+\r
+ text_out16(x, y, "SLOT %i (%s)", i, time_buf);\r
+ }\r
+ text_out16(x, y, "back");\r
+\r
+ menu_draw_end();\r
+}\r
+\r
+static int menu_loop_savestate(int is_loading)\r
+{\r
+ static int menu_sel = STATE_SLOT_COUNT;\r
+ int menu_sel_max = STATE_SLOT_COUNT;\r
+ unsigned long inp = 0;\r
+ int ret = 0;\r
+\r
+ state_check_slots();\r
+\r
+ if (!(state_slot_flags & (1 << menu_sel)) && is_loading)\r
+ menu_sel = menu_sel_max;\r
+\r
+ for (;;)\r
+ {\r
+ draw_savestate_menu(menu_sel, is_loading);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_MOK|PBTN_MBACK, NULL, 100);\r
+ if (inp & PBTN_UP) {\r
+ do {\r
+ menu_sel--;\r
+ if (menu_sel < 0)\r
+ menu_sel = menu_sel_max;\r
+ } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
+ }\r
+ if (inp & PBTN_DOWN) {\r
+ do {\r
+ menu_sel++;\r
+ if (menu_sel > menu_sel_max)\r
+ menu_sel = 0;\r
+ } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
+ }\r
+ if (inp & PBTN_MOK) { // save/load\r
+ if (menu_sel < STATE_SLOT_COUNT) {\r
+ state_slot = menu_sel;\r
+ if (emu_save_load_game(is_loading, 0)) {\r
+ me_update_msg(is_loading ? "Load failed" : "Save failed");\r
+ break;\r
}\r
+ ret = 1;\r
break;\r
- case 1:\r
- if (inp & BTN_LEFT) PicoDrawMask ^= PDRAW_LAYERB_ON;\r
- if (inp & BTN_RIGHT) PicoDrawMask ^= PDRAW_LAYERA_ON;\r
- if (inp & BTN_DOWN) PicoDrawMask ^= PDRAW_SPRITES_LOW_ON;\r
- if (inp & BTN_UP) PicoDrawMask ^= PDRAW_SPRITES_HI_ON;\r
- if (inp & BTN_EAST) {\r
- PsndOut = NULL; // just in case\r
- PicoSkipFrame = 1;\r
- PicoFrame();\r
- PicoSkipFrame = 0;\r
- while (inp & BTN_EAST) inp = read_buttons_async(BTN_EAST);\r
+ }\r
+ break;\r
+ }\r
+ if (inp & PBTN_MBACK)\r
+ break;\r
+ }\r
+\r
+ return ret;\r
+}\r
+\r
+// -------------- key config --------------\r
+\r
+static char *action_binds(int player_idx, int action_mask, int dev_id)\r
+{\r
+ int dev = 0, dev_last = IN_MAX_DEVS - 1;\r
+ int can_combo = 1, type;\r
+\r
+ static_buff[0] = 0;\r
+\r
+ type = IN_BINDTYPE_EMU;\r
+ if (player_idx >= 0) {\r
+ can_combo = 0;\r
+ type = IN_BINDTYPE_PLAYER12;\r
+ }\r
+ if (player_idx == 1)\r
+ action_mask <<= 16;\r
+\r
+ if (dev_id >= 0)\r
+ dev = dev_last = dev_id;\r
+\r
+ for (; dev <= dev_last; dev++) {\r
+ int k, count = 0, combo = 0;\r
+ const int *binds;\r
+\r
+ binds = in_get_dev_binds(dev);\r
+ if (binds == NULL)\r
+ continue;\r
+\r
+ in_get_config(dev, IN_CFG_BIND_COUNT, &count);\r
+ in_get_config(dev, IN_CFG_DOES_COMBOS, &combo);\r
+ combo = combo && can_combo;\r
+\r
+ for (k = 0; k < count; k++) {\r
+ const char *xname;\r
+ int len;\r
+\r
+ if (!(binds[IN_BIND_OFFS(k, type)] & action_mask))\r
+ continue;\r
+\r
+ xname = in_get_key_name(dev, k);\r
+ len = strlen(static_buff);\r
+ if (len) {\r
+ strncat(static_buff, combo ? " + " : ", ",\r
+ sizeof(static_buff) - len - 1);\r
+ len += combo ? 3 : 2;\r
+ }\r
+ strncat(static_buff, xname, sizeof(static_buff) - len - 1);\r
+ }\r
+ }\r
+\r
+ return static_buff;\r
+}\r
+\r
+static int count_bound_keys(int dev_id, int action_mask, int bindtype)\r
+{\r
+ const int *binds;\r
+ int k, keys = 0;\r
+ int count = 0;\r
+\r
+ binds = in_get_dev_binds(dev_id);\r
+ if (binds == NULL)\r
+ return 0;\r
+\r
+ in_get_config(dev_id, IN_CFG_BIND_COUNT, &count);\r
+ for (k = 0; k < count; k++)\r
+ {\r
+ if (binds[IN_BIND_OFFS(k, bindtype)] & action_mask)\r
+ keys++;\r
+ }\r
+\r
+ return keys;\r
+}\r
+\r
+static void draw_key_config(const me_bind_action *opts, int opt_cnt, int player_idx,\r
+ int sel, int dev_id, int dev_count, int is_bind)\r
+{\r
+ char buff[64], buff2[32];\r
+ const char *dev_name;\r
+ int x, y, w, i;\r
+\r
+ w = ((player_idx >= 0) ? 20 : 30) * me_mfont_w;\r
+ x = g_menuscreen_w / 2 - w / 2;\r
+ y = (g_menuscreen_h - 4 * me_mfont_h) / 2 - (2 + opt_cnt) * me_mfont_h / 2;\r
+ if (x < me_mfont_w * 2)\r
+ x = me_mfont_w * 2;\r
+\r
+ menu_draw_begin(1);\r
+ if (player_idx >= 0)\r
+ text_out16(x, y, "Player %i controls", player_idx + 1);\r
+ else\r
+ text_out16(x, y, "Emulator controls");\r
+\r
+ y += 2 * me_mfont_h;\r
+ menu_draw_selection(x - me_mfont_w * 2, y + sel * me_mfont_h, w + 2 * me_mfont_w);\r
+\r
+ for (i = 0; i < opt_cnt; i++, y += me_mfont_h)\r
+ text_out16(x, y, "%s : %s", opts[i].name,\r
+ action_binds(player_idx, opts[i].mask, dev_id));\r
+\r
+ if (dev_id < 0)\r
+ dev_name = "(all devices)";\r
+ else\r
+ dev_name = in_get_dev_name(dev_id, 1, 1);\r
+ w = strlen(dev_name) * me_mfont_w;\r
+ if (w < 30 * me_mfont_w)\r
+ w = 30 * me_mfont_w;\r
+ if (w > g_menuscreen_w)\r
+ w = g_menuscreen_w;\r
+\r
+ x = g_menuscreen_w / 2 - w / 2;\r
+\r
+ if (!is_bind) {\r
+ snprintf(buff2, sizeof(buff2), "%s", in_get_key_name(-1, -PBTN_MOK));\r
+ snprintf(buff, sizeof(buff), "%s - bind, %s - clear", buff2,\r
+ in_get_key_name(-1, -PBTN_MA2));\r
+ text_out16(x, g_menuscreen_h - 4 * me_mfont_h, buff);\r
+ }\r
+ else\r
+ text_out16(x, g_menuscreen_h - 4 * me_mfont_h, "Press a button to bind/unbind");\r
+\r
+ if (dev_count > 1) {\r
+ text_out16(x, g_menuscreen_h - 3 * me_mfont_h, dev_name);\r
+ text_out16(x, g_menuscreen_h - 2 * me_mfont_h, "Press left/right for other devs");\r
+ }\r
+\r
+ menu_draw_end();\r
+}\r
+\r
+static void key_config_loop(const me_bind_action *opts, int opt_cnt, int player_idx)\r
+{\r
+ int i, sel = 0, menu_sel_max = opt_cnt - 1, does_combos = 0;\r
+ int dev_id, bind_dev_id, dev_count, kc, is_down, mkey;\r
+ int unbind, bindtype, mask_shift;\r
+\r
+ for (i = 0, dev_id = -1, dev_count = 0; i < IN_MAX_DEVS; i++) {\r
+ if (in_get_dev_name(i, 1, 0) != NULL) {\r
+ dev_count++;\r
+ if (dev_id < 0)\r
+ dev_id = i;\r
+ }\r
+ }\r
+\r
+ if (dev_id == -1) {\r
+ lprintf("no devs, can't do config\n");\r
+ return;\r
+ }\r
+\r
+ dev_id = -1; // show all\r
+ mask_shift = 0;\r
+ if (player_idx == 1)\r
+ mask_shift = 16;\r
+ bindtype = player_idx >= 0 ? IN_BINDTYPE_PLAYER12 : IN_BINDTYPE_EMU;\r
+\r
+ for (;;)\r
+ {\r
+ draw_key_config(opts, opt_cnt, player_idx, sel, dev_id, dev_count, 0);\r
+ mkey = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT\r
+ |PBTN_MBACK|PBTN_MOK|PBTN_MA2, NULL, 100);\r
+ switch (mkey) {\r
+ case PBTN_UP: sel--; if (sel < 0) sel = menu_sel_max; continue;\r
+ case PBTN_DOWN: sel++; if (sel > menu_sel_max) sel = 0; continue;\r
+ case PBTN_LEFT:\r
+ for (i = 0, dev_id--; i < IN_MAX_DEVS + 1; i++, dev_id--) {\r
+ if (dev_id < -1)\r
+ dev_id = IN_MAX_DEVS - 1;\r
+ if (dev_id == -1 || in_get_dev_name(dev_id, 1, 0) != NULL)\r
+ break;\r
}\r
+ continue;\r
+ case PBTN_RIGHT:\r
+ for (i = 0, dev_id++; i < IN_MAX_DEVS; i++, dev_id++) {\r
+ if (dev_id >= IN_MAX_DEVS)\r
+ dev_id = -1;\r
+ if (dev_id == -1 || in_get_dev_name(dev_id, 1, 0) != NULL)\r
+ break;\r
+ }\r
+ continue;\r
+ case PBTN_MBACK:\r
+ return;\r
+ case PBTN_MOK:\r
+ if (sel >= opt_cnt)\r
+ return;\r
+ while (in_menu_wait_any(NULL, 30) & PBTN_MOK)\r
+ ;\r
break;\r
- case 3:\r
- if (inp & BTN_DOWN) spr_offs++;\r
- if (inp & BTN_UP) spr_offs--;\r
- if (spr_offs < 0) spr_offs = 0;\r
- break;\r
+ case PBTN_MA2:\r
+ in_unbind_all(dev_id, opts[sel].mask << mask_shift, bindtype);\r
+ continue;\r
+ default:continue;\r
}\r
+\r
+ draw_key_config(opts, opt_cnt, player_idx, sel, dev_id, dev_count, 1);\r
+\r
+ /* wait for some up event */\r
+ for (is_down = 1; is_down; )\r
+ kc = in_update_keycode(&bind_dev_id, &is_down, NULL, -1);\r
+\r
+ i = count_bound_keys(bind_dev_id, opts[sel].mask << mask_shift, bindtype);\r
+ unbind = (i > 0);\r
+\r
+ /* allow combos if device supports them */\r
+ in_get_config(bind_dev_id, IN_CFG_DOES_COMBOS, &does_combos);\r
+ if (i == 1 && bindtype == IN_BINDTYPE_EMU && does_combos)\r
+ unbind = 0;\r
+\r
+ if (unbind)\r
+ in_unbind_all(bind_dev_id, opts[sel].mask << mask_shift, bindtype);\r
+\r
+ in_bind_key(bind_dev_id, kc, opts[sel].mask << mask_shift, bindtype, 0);\r
}\r
}\r
\r
-\r