-// (c) Copyright 2006-2010 notaz, All rights reserved.\r
-// Free for non-commercial use.\r
-\r
-// For commercial use, separate licencing terms must be obtained.\r
+/*\r
+ * (C) GraÅžvydas "notaz" Ignotas, 2006-2010\r
+ *\r
+ * This work is licensed under the terms of any of these licenses\r
+ * (at your option):\r
+ * - GNU GPL, version 2 or later.\r
+ * - GNU LGPL, version 2.1 or later.\r
+ * See the COPYING file in the top-level directory.\r
+ */\r
\r
#include <stdio.h>\r
#include <string.h>\r
#include "readpng.h"\r
#include "lprintf.h"\r
#include "input.h"\r
-#include "emu.h"\r
#include "plat.h"\r
#include "posix.h"\r
-#include <version.h>\r
-#include <revision.h>\r
-\r
-#include <pico/pico.h>\r
-#include <pico/patch.h>\r
\r
static char static_buff[64];\r
static int menu_error_time = 0;\r
void *g_menubg_src_ptr;\r
void *g_menubg_ptr;\r
\r
-#ifndef UIQ3\r
-\r
-#if !SCREEN_SIZE_FIXED\r
-int g_menuscreen_w = MSCREEN_WIDTH;\r
-int g_menuscreen_h = MSCREEN_HEIGHT;\r
+#if !MSCREEN_SIZE_FIXED\r
+int g_menuscreen_w;\r
+int g_menuscreen_h;\r
#endif\r
\r
static unsigned char *menu_font_data = NULL;\r
}\r
}\r
\r
-static void menu_enter(int is_rom_loaded)\r
-{\r
- if (is_rom_loaded)\r
- {\r
- // darken the active framebuffer\r
- menu_darken_bg(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h, 1);\r
- }\r
- else\r
- {\r
- char buff[256];\r
-\r
- // should really only happen once, on startup..\r
- emu_make_path(buff, "skin/background.png", sizeof(buff));\r
- if (readpng(g_menubg_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h) < 0)\r
- memset(g_menubg_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);\r
- }\r
-\r
- plat_video_menu_enter(is_rom_loaded);\r
-}\r
-\r
static int me_id2offset(const menu_entry *ent, menu_id id)\r
{\r
int i;\r
h = g_menuscreen_h;\r
}\r
\r
- x = g_menuscreen_w / 2 - w / 2;\r
+ x = g_menuscreen_w / 2 - w / 2;\r
y = g_menuscreen_h / 2 - h / 2;\r
+#ifdef MENU_ALIGN_LEFT\r
+ if (x > 12) x = 12;\r
+#endif\r
\r
/* draw */\r
menu_draw_begin(1);\r
len = strlen(names[i]);\r
if (len > 10)\r
offs = 10 - len - 2;\r
- if (i == *(int *)ent->var) {\r
+ if (i == *(unsigned char *)ent->var) {\r
text_out16(x + col2_offs + offs * me_mfont_w, y, "%s", names[i]);\r
break;\r
}\r
\r
/* ***************************************** */\r
\r
-/* platform specific options and handlers */\r
-#if defined(__GP2X__)\r
-#include "../gp2x/menu.c"\r
-#elif defined(PANDORA)\r
-#include "../pandora/menu.c"\r
-#else\r
-#define MENU_OPTIONS_GFX\r
-#define MENU_OPTIONS_ADV\r
-#define menu_main_plat_draw NULL\r
-#endif\r
-\r
-static void draw_menu_credits(void)\r
+static void draw_menu_message(const char *msg, void (*draw_more)(void))\r
{\r
- const char *creds, *p;\r
int x, y, h, w, wt;\r
+ const char *p;\r
\r
- p = creds = plat_get_credits();\r
-\r
+ p = msg;\r
for (h = 1, w = 0; *p != 0; h++) {\r
for (wt = 0; *p != 0 && *p != '\n'; p++)\r
wt++;\r
p++;\r
}\r
\r
- x = g_menuscreen_w / 2 - w * me_mfont_w / 2;\r
+ x = g_menuscreen_w / 2 - w * me_mfont_w / 2;\r
y = g_menuscreen_h / 2 - h * me_mfont_h / 2;\r
if (x < 0) x = 0;\r
if (y < 0) y = 0;\r
\r
menu_draw_begin(1);\r
\r
- for (p = creds; *p != 0 && y <= g_menuscreen_h - me_mfont_h; y += me_mfont_h) {\r
+ for (p = msg; *p != 0 && y <= g_menuscreen_h - me_mfont_h; y += me_mfont_h) {\r
text_out16(x, y, p);\r
\r
for (; *p != 0 && *p != '\n'; p++)\r
p++;\r
}\r
\r
- menu_draw_end();\r
-}\r
-\r
-// --------- loading ROM screen ----------\r
-\r
-static int cdload_called = 0;\r
-\r
-static void load_progress_cb(int percent)\r
-{\r
- int ln, len = percent * g_menuscreen_w / 100;\r
- unsigned short *dst;\r
-\r
- if (len > g_menuscreen_w)\r
- len = g_menuscreen_w;\r
-\r
- menu_draw_begin(0);\r
- dst = (unsigned short *)g_menuscreen_ptr + g_menuscreen_w * me_sfont_h * 2;\r
- for (ln = me_sfont_h - 2; ln > 0; ln--, dst += g_menuscreen_w)\r
- memset(dst, 0xff, len * 2);\r
- menu_draw_end();\r
-}\r
-\r
-static void cdload_progress_cb(const char *fname, int percent)\r
-{\r
- int ln, len = percent * g_menuscreen_w / 100;\r
- unsigned short *dst;\r
-\r
- menu_draw_begin(0);\r
- dst = (unsigned short *)g_menuscreen_ptr + g_menuscreen_w * me_sfont_h * 2;\r
- memset(dst, 0xff, g_menuscreen_w * (me_sfont_h - 2) * 2);\r
-\r
- smalltext_out16(1, 3 * me_sfont_h, "Processing CD image / MP3s", 0xffff);\r
- smalltext_out16(1, 4 * me_sfont_h, fname, 0xffff);\r
- dst += g_menuscreen_w * me_sfont_h * 3;\r
-\r
- if (len > g_menuscreen_w)\r
- len = g_menuscreen_w;\r
-\r
- for (ln = (me_sfont_h - 2); ln > 0; ln--, dst += g_menuscreen_w)\r
- memset(dst, 0xff, len * 2);\r
- menu_draw_end();\r
-\r
- cdload_called = 1;\r
-}\r
-\r
-void menu_romload_prepare(const char *rom_name)\r
-{\r
- const char *p = rom_name + strlen(rom_name);\r
- int i;\r
-\r
- while (p > rom_name && *p != '/')\r
- p--;\r
-\r
- /* fill all buffers, callbacks won't update in full */\r
- for (i = 0; i < 3; i++) {\r
- menu_draw_begin(1);\r
- smalltext_out16(1, 1, "Loading", 0xffff);\r
- smalltext_out16(1, me_sfont_h, p, 0xffff);\r
- menu_draw_end();\r
- }\r
-\r
- PicoCartLoadProgressCB = load_progress_cb;\r
- PicoCDLoadProgressCB = cdload_progress_cb;\r
- cdload_called = 0;\r
-}\r
-\r
-void menu_romload_end(void)\r
-{\r
- PicoCartLoadProgressCB = NULL;\r
- PicoCDLoadProgressCB = NULL;\r
+ if (draw_more != NULL)\r
+ draw_more();\r
\r
- menu_draw_begin(0);\r
- smalltext_out16(1, (cdload_called ? 6 : 3) * me_sfont_h,\r
- "Starting emulation...", 0xffff);\r
menu_draw_end();\r
}\r
\r
\r
menu_draw_begin(1);\r
\r
- if (!rom_loaded)\r
- menu_darken_bg(g_menuscreen_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);\r
-\r
len = strlen(fname);\r
if (len > g_menuscreen_w / me_sfont_w)\r
len = g_menuscreen_w / me_sfont_w;\r
\r
// -------------- ROM selector --------------\r
\r
-// rrrr rggg gggb bbbb\r
-static unsigned short file2color(const char *fname)\r
-{\r
- const char *ext = fname + strlen(fname) - 3;\r
- static const char *rom_exts[] = { "zip", "bin", "smd", "gen", "iso", "cso", "cue" };\r
- static const char *other_exts[] = { "gmv", "pat" };\r
- int i;\r
-\r
- if (ext < fname) ext = fname;\r
- for (i = 0; i < array_size(rom_exts); i++)\r
- if (strcasecmp(ext, rom_exts[i]) == 0) return 0xbdff; // FIXME: mk defines\r
- for (i = 0; i < array_size(other_exts); i++)\r
- if (strcasecmp(ext, other_exts[i]) == 0) return 0xaff5;\r
- return 0xffff;\r
-}\r
-\r
static void draw_dirlist(char *curdir, struct dirent **namelist, int n, int sel)\r
{\r
int max_cnt, start, i, x, pos;\r
smalltext_out16(x, pos * me_sfont_h, "/", 0xfff6);\r
smalltext_out16(x + me_sfont_w, pos * me_sfont_h, namelist[i+1]->d_name, 0xfff6);\r
} else {\r
- unsigned short color = file2color(namelist[i+1]->d_name);\r
+ unsigned short color = fname2color(namelist[i+1]->d_name);\r
smalltext_out16(x, pos * me_sfont_h, namelist[i+1]->d_name, color);\r
}\r
}\r
{\r
int newlen;\r
char *p, *newdir;\r
- if (!(inp & PBTN_MOK)) continue;\r
+ if (!(inp & PBTN_MOK))\r
+ continue;\r
newlen = strlen(curr_path) + strlen(namelist[sel+1]->d_name) + 2;\r
newdir = malloc(newlen);\r
+ if (newdir == NULL)\r
+ break;\r
if (strcmp(namelist[sel+1]->d_name, "..") == 0) {\r
char *start = curr_path;\r
p = start + strlen(start) - 1;\r
free(namelist);\r
}\r
\r
- return ret;\r
-}\r
-\r
-// ------------ patch/gg menu ------------\r
-\r
-static void draw_patchlist(int sel)\r
-{\r
- int max_cnt, start, i, pos, active;\r
-\r
- max_cnt = g_menuscreen_h / me_sfont_h;\r
- start = max_cnt / 2 - sel;\r
-\r
- menu_draw_begin(1);\r
-\r
- for (i = 0; i < PicoPatchCount; i++) {\r
- pos = start + i;\r
- if (pos < 0) continue;\r
- if (pos >= max_cnt) break;\r
- active = PicoPatches[i].active;\r
- smalltext_out16(14, pos * me_sfont_h, active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);\r
- smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h, PicoPatches[i].name, active ? 0xfff6 : 0xffff);\r
+ // restore curr_path\r
+ if (fname != NULL) {\r
+ n = strlen(curr_path);\r
+ if (curr_path + n + 1 == fname)\r
+ curr_path[n] = '/';\r
}\r
- pos = start + i;\r
- if (pos < max_cnt)\r
- smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);\r
-\r
- text_out16(5, max_cnt / 2 * me_sfont_h, ">");\r
- menu_draw_end();\r
-}\r
-\r
-static void menu_loop_patches(void)\r
-{\r
- static int menu_sel = 0;\r
- int inp;\r
\r
- for (;;)\r
- {\r
- draw_patchlist(menu_sel);\r
- inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_MOK|PBTN_MBACK, 33);\r
- if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }\r
- if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }\r
- if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }\r
- if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }\r
- if (inp & PBTN_MOK) { // action\r
- if (menu_sel < PicoPatchCount)\r
- PicoPatches[menu_sel].active = !PicoPatches[menu_sel].active;\r
- else break;\r
- }\r
- if (inp & PBTN_MBACK)\r
- break;\r
- }\r
+ return ret;\r
}\r
\r
// ------------ savestate loader ------------\r
}\r
}\r
\r
-static void draw_savestate_bg(int slot)\r
-{\r
- const char *fname;\r
- void *tmp_state;\r
-\r
- fname = emu_get_save_fname(1, 0, slot);\r
- if (!fname)\r
- return;\r
-\r
- tmp_state = PicoTmpStateSave();\r
-\r
- PicoStateLoadGfx(fname);\r
-\r
- /* do a frame and fetch menu bg */\r
- pemu_forced_frame(0, 0);\r
-\r
- menu_darken_bg(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h, 1);\r
-\r
- PicoTmpStateRestore(tmp_state);\r
-}\r
+static void draw_savestate_bg(int slot);\r
\r
static void draw_savestate_menu(int menu_sel, int is_loading)\r
{\r
if (x < 0) x = 0;\r
y = g_menuscreen_h / 2 - h / 2;\r
if (y < 0) y = 0;\r
+#ifdef MENU_ALIGN_LEFT\r
+ if (x > 12 + me_mfont_w * 2)\r
+ x = 12 + me_mfont_w * 2;\r
+#endif\r
\r
menu_draw_begin(1);\r
\r
\r
static char *action_binds(int player_idx, int action_mask, int dev_id)\r
{\r
- int k, count = 0, can_combo = 0, type;\r
- const int *binds;\r
+ int dev = 0, dev_last = IN_MAX_DEVS - 1;\r
+ int can_combo = 1, type;\r
\r
static_buff[0] = 0;\r
\r
- binds = in_get_dev_binds(dev_id);\r
- if (binds == NULL)\r
- return static_buff;\r
-\r
- in_get_config(dev_id, IN_CFG_BIND_COUNT, &count);\r
- in_get_config(dev_id, IN_CFG_DOES_COMBOS, &can_combo);\r
-\r
type = IN_BINDTYPE_EMU;\r
if (player_idx >= 0) {\r
can_combo = 0;\r
if (player_idx == 1)\r
action_mask <<= 16;\r
\r
- for (k = 0; k < count; k++)\r
- {\r
- const char *xname;\r
- int len;\r
+ if (dev_id >= 0)\r
+ dev = dev_last = dev_id;\r
\r
- if (!(binds[IN_BIND_OFFS(k, type)] & action_mask))\r
+ for (; dev <= dev_last; dev++) {\r
+ int k, count = 0, combo = 0;\r
+ const int *binds;\r
+\r
+ binds = in_get_dev_binds(dev);\r
+ if (binds == NULL)\r
continue;\r
\r
- xname = in_get_key_name(dev_id, k);\r
- len = strlen(static_buff);\r
- if (len) {\r
- strncat(static_buff, can_combo ? " + " : ", ",\r
- sizeof(static_buff) - len - 1);\r
- len += can_combo ? 3 : 2;\r
+ in_get_config(dev, IN_CFG_BIND_COUNT, &count);\r
+ in_get_config(dev, IN_CFG_DOES_COMBOS, &combo);\r
+ combo = combo && can_combo;\r
+\r
+ for (k = 0; k < count; k++) {\r
+ const char *xname;\r
+ int len;\r
+\r
+ if (!(binds[IN_BIND_OFFS(k, type)] & action_mask))\r
+ continue;\r
+\r
+ xname = in_get_key_name(dev, k);\r
+ len = strlen(static_buff);\r
+ if (len) {\r
+ strncat(static_buff, combo ? " + " : ", ",\r
+ sizeof(static_buff) - len - 1);\r
+ len += combo ? 3 : 2;\r
+ }\r
+ strncat(static_buff, xname, sizeof(static_buff) - len - 1);\r
}\r
- strncat(static_buff, xname, sizeof(static_buff) - len - 1);\r
}\r
\r
return static_buff;\r
text_out16(x, y, "%s : %s", opts[i].name,\r
action_binds(player_idx, opts[i].mask, dev_id));\r
\r
- dev_name = in_get_dev_name(dev_id, 1, 1);\r
+ if (dev_id < 0)\r
+ dev_name = "(all devices)";\r
+ else\r
+ dev_name = in_get_dev_name(dev_id, 1, 1);\r
w = strlen(dev_name) * me_mfont_w;\r
if (w < 30 * me_mfont_w)\r
w = 30 * me_mfont_w;\r
static void key_config_loop(const me_bind_action *opts, int opt_cnt, int player_idx)\r
{\r
int i, sel = 0, menu_sel_max = opt_cnt - 1, does_combos = 0;\r
- int dev_id, dev_count, kc, is_down, mkey;\r
+ int dev_id, bind_dev_id, dev_count, kc, is_down, mkey;\r
int unbind, bindtype, mask_shift;\r
\r
for (i = 0, dev_id = -1, dev_count = 0; i < IN_MAX_DEVS; i++) {\r
return;\r
}\r
\r
+ dev_id = -1; // show all\r
mask_shift = 0;\r
if (player_idx == 1)\r
mask_shift = 16;\r
case PBTN_UP: sel--; if (sel < 0) sel = menu_sel_max; continue;\r
case PBTN_DOWN: sel++; if (sel > menu_sel_max) sel = 0; continue;\r
case PBTN_LEFT:\r
- for (i = 0, dev_id--; i < IN_MAX_DEVS; i++, dev_id--) {\r
- if (dev_id < 0)\r
+ for (i = 0, dev_id--; i < IN_MAX_DEVS + 1; i++, dev_id--) {\r
+ if (dev_id < -1)\r
dev_id = IN_MAX_DEVS - 1;\r
- if (in_get_dev_name(dev_id, 1, 0) != NULL)\r
+ if (dev_id == -1 || in_get_dev_name(dev_id, 1, 0) != NULL)\r
break;\r
}\r
continue;\r
case PBTN_RIGHT:\r
for (i = 0, dev_id++; i < IN_MAX_DEVS; i++, dev_id++) {\r
if (dev_id >= IN_MAX_DEVS)\r
- dev_id = 0;\r
- if (in_get_dev_name(dev_id, 1, 0) != NULL)\r
+ dev_id = -1;\r
+ if (dev_id == -1 || in_get_dev_name(dev_id, 1, 0) != NULL)\r
break;\r
}\r
continue;\r
\r
/* wait for some up event */\r
for (is_down = 1; is_down; )\r
- kc = in_update_keycode(&dev_id, &is_down, -1);\r
+ kc = in_update_keycode(&bind_dev_id, &is_down, -1);\r
\r
- i = count_bound_keys(dev_id, opts[sel].mask << mask_shift, bindtype);\r
+ i = count_bound_keys(bind_dev_id, opts[sel].mask << mask_shift, bindtype);\r
unbind = (i > 0);\r
\r
/* allow combos if device supports them */\r
- in_get_config(dev_id, IN_CFG_DOES_COMBOS, &does_combos);\r
+ in_get_config(bind_dev_id, IN_CFG_DOES_COMBOS, &does_combos);\r
if (i == 1 && bindtype == IN_BINDTYPE_EMU && does_combos)\r
unbind = 0;\r
\r
if (unbind)\r
- in_unbind_all(dev_id, opts[sel].mask << mask_shift, bindtype);\r
-\r
- in_bind_key(dev_id, kc, opts[sel].mask << mask_shift, bindtype, 0);\r
- }\r
-}\r
-\r
-// PicoPad[] format: MXYZ SACB RLDU\r
-me_bind_action me_ctrl_actions[15] =\r
-{\r
- { "UP ", 0x0001 },\r
- { "DOWN ", 0x0002 },\r
- { "LEFT ", 0x0004 },\r
- { "RIGHT ", 0x0008 },\r
- { "A ", 0x0040 },\r
- { "B ", 0x0010 },\r
- { "C ", 0x0020 },\r
- { "A turbo", 0x4000 },\r
- { "B turbo", 0x1000 },\r
- { "C turbo", 0x2000 },\r
- { "START ", 0x0080 },\r
- { "MODE ", 0x0800 },\r
- { "X ", 0x0400 },\r
- { "Y ", 0x0200 },\r
- { "Z ", 0x0100 }\r
-};\r
-\r
-me_bind_action emuctrl_actions[] =\r
-{\r
- { "Load State ", PEV_STATE_LOAD },\r
- { "Save State ", PEV_STATE_SAVE },\r
- { "Prev Save Slot ", PEV_SSLOT_PREV },\r
- { "Next Save Slot ", PEV_SSLOT_NEXT },\r
- { "Switch Renderer ", PEV_SWITCH_RND },\r
- { "Volume Down ", PEV_VOL_DOWN },\r
- { "Volume Up ", PEV_VOL_UP },\r
- { "Fast forward ", PEV_FF },\r
- { "Enter Menu ", PEV_MENU },\r
- { "Pico Next page ", PEV_PICO_PNEXT },\r
- { "Pico Prev page ", PEV_PICO_PPREV },\r
- { "Pico Switch input", PEV_PICO_SWINP },\r
- { NULL, 0 }\r
-};\r
-\r
-static int key_config_loop_wrap(menu_id id, int keys)\r
-{\r
- switch (id) {\r
- case MA_CTRL_PLAYER1:\r
- key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions), 0);\r
- break;\r
- case MA_CTRL_PLAYER2:\r
- key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions), 1);\r
- break;\r
- case MA_CTRL_EMU:\r
- key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);\r
- break;\r
- default:\r
- break;\r
- }\r
- return 0;\r
-}\r
+ in_unbind_all(bind_dev_id, opts[sel].mask << mask_shift, bindtype);\r
\r
-static const char *mgn_dev_name(menu_id id, int *offs)\r
-{\r
- const char *name = NULL;\r
- static int it = 0;\r
-\r
- if (id == MA_CTRL_DEV_FIRST)\r
- it = 0;\r
-\r
- for (; it < IN_MAX_DEVS; it++) {\r
- name = in_get_dev_name(it, 1, 1);\r
- if (name != NULL)\r
- break;\r
- }\r
-\r
- it++;\r
- return name;\r
-}\r
-\r
-static int mh_saveloadcfg(menu_id id, int keys);\r
-static const char *mgn_saveloadcfg(menu_id id, int *offs);\r
-\r
-static menu_entry e_menu_keyconfig[] =\r
-{\r
- mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),\r
- mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),\r
- mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),\r
- mee_onoff ("6 button pad", MA_OPT_6BUTTON_PAD, PicoOpt, POPT_6BTN_PAD),\r
- mee_range ("Turbo rate", MA_CTRL_TURBO_RATE, currentConfig.turbo_rate, 1, 30),\r
- mee_range ("Analog deadzone", MA_CTRL_DEADZONE, currentConfig.analog_deadzone, 1, 99),\r
- mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),\r
- mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),\r
- mee_label (""),\r
- mee_label ("Input devices:"),\r
- mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_keyconfig(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
-\r
- me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, rom_loaded);\r
- me_loop(e_menu_keyconfig, &sel, NULL);\r
- return 0;\r
-}\r
-\r
-// ------------ SCD options menu ------------\r
-\r
-static const char *mgn_cdopt_ra(menu_id id, int *offs)\r
-{\r
- *offs = -5;\r
- if (PicoCDBuffers <= 0)\r
- return " OFF";\r
- sprintf(static_buff, "%5iK", PicoCDBuffers * 2);\r
- return static_buff;\r
-}\r
-\r
-static int mh_cdopt_ra(menu_id id, int keys)\r
-{\r
- if (keys & PBTN_LEFT) {\r
- PicoCDBuffers >>= 1;\r
- if (PicoCDBuffers < 2)\r
- PicoCDBuffers = 0;\r
- } else {\r
- if (PicoCDBuffers <= 0)\r
- PicoCDBuffers = 1;\r
- PicoCDBuffers <<= 1;\r
- if (PicoCDBuffers > 8*1024)\r
- PicoCDBuffers = 8*1024; // 16M\r
+ in_bind_key(bind_dev_id, kc, opts[sel].mask << mask_shift, bindtype, 0);\r
}\r
- return 0;\r
-}\r
-\r
-static const char h_cdleds[] = "Show power/CD LEDs of emulated console";\r
-static const char h_cdda[] = "Play audio tracks from mp3s/wavs/bins";\r
-static const char h_cdpcm[] = "Emulate PCM audio chip for effects/voices/music";\r
-static const char h_srcart[] = "Emulate the save RAM cartridge accessory\n"\r
- "most games don't need this";\r
-static const char h_scfx[] = "Emulate scale/rotate ASIC chip for graphics effects\n"\r
- "disable to improve performance";\r
-static const char h_bsync[] = "More accurate mode for CPUs (needed for some games)\n"\r
- "disable to improve performance";\r
-\r
-static menu_entry e_menu_cd_options[] =\r
-{\r
- mee_onoff_h("CD LEDs", MA_CDOPT_LEDS, currentConfig.EmuOpt, EOPT_EN_CD_LEDS, h_cdleds),\r
- mee_onoff_h("CDDA audio", MA_CDOPT_CDDA, PicoOpt, POPT_EN_MCD_CDDA, h_cdda),\r
- mee_onoff_h("PCM audio", MA_CDOPT_PCM, PicoOpt, POPT_EN_MCD_PCM, h_cdpcm),\r
- mee_cust ("ReadAhead buffer", MA_CDOPT_READAHEAD, mh_cdopt_ra, mgn_cdopt_ra),\r
- mee_onoff_h("SaveRAM cart", MA_CDOPT_SAVERAM, PicoOpt, POPT_EN_MCD_RAMCART, h_srcart),\r
- mee_onoff_h("Scale/Rot. fx (slow)", MA_CDOPT_SCALEROT_CHIP, PicoOpt, POPT_EN_MCD_GFX, h_scfx),\r
- mee_onoff_h("Better sync (slow)", MA_CDOPT_BETTER_SYNC, PicoOpt, POPT_EN_MCD_PSYNC, h_bsync),\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_cd_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
- me_loop(e_menu_cd_options, &sel, NULL);\r
- return 0;\r
-}\r
-\r
-// ------------ 32X options menu ------------\r
-\r
-#ifndef NO_32X\r
-\r
-// convert from multiplier of VClk\r
-static int mh_opt_sh2cycles(menu_id id, int keys)\r
-{\r
- int *mul = (id == MA_32XOPT_MSH2_CYCLES) ? &p32x_msh2_multiplier : &p32x_ssh2_multiplier;\r
-\r
- if (keys & (PBTN_LEFT|PBTN_RIGHT))\r
- *mul += (keys & PBTN_LEFT) ? -10 : 10;\r
- if (keys & (PBTN_L|PBTN_R))\r
- *mul += (keys & PBTN_L) ? -100 : 100;\r
-\r
- if (*mul < 1)\r
- *mul = 1;\r
- else if (*mul > (10 << SH2_MULTI_SHIFT))\r
- *mul = 10 << SH2_MULTI_SHIFT;\r
-\r
- return 0;\r
-}\r
-\r
-static const char *mgn_opt_sh2cycles(menu_id id, int *offs)\r
-{\r
- int mul = (id == MA_32XOPT_MSH2_CYCLES) ? p32x_msh2_multiplier : p32x_ssh2_multiplier;\r
- \r
- sprintf(static_buff, "%d", 7670 * mul >> SH2_MULTI_SHIFT);\r
- return static_buff;\r
-}\r
-\r
-static const char h_32x_enable[] = "Enable emulation of the 32X addon";\r
-static const char h_pwm[] = "Disabling may improve performance, but break sound";\r
-static const char h_sh2cycles[] = "Cycles/millisecond (similar to DOSBox)\n"\r
- "lower values speed up emulation but break games\n"\r
- "at least 11000 recommended for compatibility";\r
-\r
-static menu_entry e_menu_32x_options[] =\r
-{\r
- mee_onoff_h ("32X enabled", MA_32XOPT_ENABLE_32X, PicoOpt, POPT_EN_32X, h_32x_enable),\r
- mee_enum ("32X renderer", MA_32XOPT_RENDERER, currentConfig.renderer32x, renderer_names32x),\r
- mee_onoff_h ("PWM sound", MA_32XOPT_PWM, PicoOpt, POPT_EN_PWM, h_pwm),\r
- mee_cust_h ("Master SH2 cycles", MA_32XOPT_MSH2_CYCLES, mh_opt_sh2cycles, mgn_opt_sh2cycles, h_sh2cycles),\r
- mee_cust_h ("Slave SH2 cycles", MA_32XOPT_SSH2_CYCLES, mh_opt_sh2cycles, mgn_opt_sh2cycles, h_sh2cycles),\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_32x_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
-\r
- me_enable(e_menu_32x_options, MA_32XOPT_RENDERER, renderer_names32x[0] != NULL);\r
- me_loop(e_menu_32x_options, &sel, NULL);\r
-\r
- return 0;\r
-}\r
-\r
-#endif\r
-\r
-// ------------ adv options menu ------------\r
-\r
-static menu_entry e_menu_adv_options[] =\r
-{\r
- mee_onoff ("SRAM/BRAM saves", MA_OPT_SRAM_STATES, currentConfig.EmuOpt, EOPT_EN_SRAM),\r
- mee_onoff ("Disable sprite limit", MA_OPT2_NO_SPRITE_LIM, PicoOpt, POPT_DIS_SPRITE_LIM),\r
- mee_onoff ("Emulate Z80", MA_OPT2_ENABLE_Z80, PicoOpt, POPT_EN_Z80),\r
- mee_onoff ("Emulate YM2612 (FM)", MA_OPT2_ENABLE_YM2612, PicoOpt, POPT_EN_FM),\r
- mee_onoff ("Emulate SN76496 (PSG)", MA_OPT2_ENABLE_SN76496,PicoOpt, POPT_EN_PSG),\r
- mee_onoff ("gzip savestates", MA_OPT2_GZIP_STATES, currentConfig.EmuOpt, EOPT_GZIP_SAVES),\r
- mee_onoff ("Don't save last used ROM", MA_OPT2_NO_LAST_ROM, currentConfig.EmuOpt, EOPT_NO_AUTOSVCFG),\r
- mee_onoff ("Disable idle loop patching",MA_OPT2_NO_IDLE_LOOPS,PicoOpt, POPT_DIS_IDLE_DET),\r
- mee_onoff ("Disable frame limiter", MA_OPT2_NO_FRAME_LIMIT,currentConfig.EmuOpt, EOPT_NO_FRMLIMIT),\r
- MENU_OPTIONS_ADV\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_adv_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
- me_loop(e_menu_adv_options, &sel, NULL);\r
- return 0;\r
-}\r
-\r
-// ------------ gfx options menu ------------\r
-\r
-static menu_entry e_menu_gfx_options[] =\r
-{\r
- mee_enum("Renderer", MA_OPT_RENDERER, currentConfig.renderer, renderer_names),\r
- MENU_OPTIONS_GFX\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_gfx_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
-\r
- me_enable(e_menu_gfx_options, MA_OPT_RENDERER, renderer_names[0] != NULL);\r
- me_loop(e_menu_gfx_options, &sel, NULL);\r
-\r
- return 0;\r
-}\r
-\r
-// ------------ options menu ------------\r
-\r
-static menu_entry e_menu_options[];\r
-\r
-static int sndrate_prevnext(int rate, int dir)\r
-{\r
- static const int rates[] = { 8000, 11025, 16000, 22050, 44100 };\r
- int i;\r
-\r
- for (i = 0; i < 5; i++)\r
- if (rates[i] == rate) break;\r
-\r
- i += dir ? 1 : -1;\r
- if (i > 4) {\r
- if (!(PicoOpt & POPT_EN_STEREO)) {\r
- PicoOpt |= POPT_EN_STEREO;\r
- return rates[0];\r
- }\r
- return rates[4];\r
- }\r
- if (i < 0) {\r
- if (PicoOpt & POPT_EN_STEREO) {\r
- PicoOpt &= ~POPT_EN_STEREO;\r
- return rates[4];\r
- }\r
- return rates[0];\r
- }\r
- return rates[i];\r
-}\r
-\r
-static void region_prevnext(int right)\r
-{\r
- // jp_ntsc=1, jp_pal=2, usa=4, eu=8\r
- static const int rgn_orders[] = { 0x148, 0x184, 0x814, 0x418, 0x841, 0x481 };\r
- int i;\r
-\r
- if (right) {\r
- if (!PicoRegionOverride) {\r
- for (i = 0; i < 6; i++)\r
- if (rgn_orders[i] == PicoAutoRgnOrder) break;\r
- if (i < 5) PicoAutoRgnOrder = rgn_orders[i+1];\r
- else PicoRegionOverride=1;\r
- }\r
- else\r
- PicoRegionOverride <<= 1;\r
- if (PicoRegionOverride > 8)\r
- PicoRegionOverride = 8;\r
- } else {\r
- if (!PicoRegionOverride) {\r
- for (i = 0; i < 6; i++)\r
- if (rgn_orders[i] == PicoAutoRgnOrder) break;\r
- if (i > 0) PicoAutoRgnOrder = rgn_orders[i-1];\r
- }\r
- else\r
- PicoRegionOverride >>= 1;\r
- }\r
-}\r
-\r
-static int mh_opt_misc(menu_id id, int keys)\r
-{\r
- switch (id) {\r
- case MA_OPT_SOUND_QUALITY:\r
- PsndRate = sndrate_prevnext(PsndRate, keys & PBTN_RIGHT);\r
- break;\r
- case MA_OPT_REGION:\r
- region_prevnext(keys & PBTN_RIGHT);\r
- break;\r
- default:\r
- break;\r
- }\r
- return 0;\r
-}\r
-\r
-static int mh_saveloadcfg(menu_id id, int keys)\r
-{\r
- int ret;\r
-\r
- if (keys & (PBTN_LEFT|PBTN_RIGHT)) { // multi choice\r
- config_slot += (keys & PBTN_LEFT) ? -1 : 1;\r
- if (config_slot < 0) config_slot = 9;\r
- else if (config_slot > 9) config_slot = 0;\r
- me_enable(e_menu_options, MA_OPT_LOADCFG, config_slot != config_slot_current);\r
- return 0;\r
- }\r
-\r
- switch (id) {\r
- case MA_OPT_SAVECFG:\r
- case MA_OPT_SAVECFG_GAME:\r
- if (emu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0))\r
- me_update_msg("config saved");\r
- else\r
- me_update_msg("failed to write config");\r
- break;\r
- case MA_OPT_LOADCFG:\r
- ret = emu_read_config(rom_fname_loaded, 1);\r
- if (!ret) ret = emu_read_config(NULL, 1);\r
- if (ret) me_update_msg("config loaded");\r
- else me_update_msg("failed to load config");\r
- break;\r
- default:\r
- return 0;\r
- }\r
-\r
- return 1;\r
-}\r
-\r
-static int mh_restore_defaults(menu_id id, int keys)\r
-{\r
- emu_set_defconfig();\r
- me_update_msg("defaults restored");\r
- return 1;\r
-}\r
-\r
-static const char *mgn_opt_fskip(menu_id id, int *offs)\r
-{\r
- if (currentConfig.Frameskip < 0)\r
- return "Auto";\r
- sprintf(static_buff, "%d", currentConfig.Frameskip);\r
- return static_buff;\r
-}\r
-\r
-static const char *mgn_opt_sound(menu_id id, int *offs)\r
-{\r
- const char *str2;\r
- *offs = -8;\r
- str2 = (PicoOpt & POPT_EN_STEREO) ? "stereo" : "mono";\r
- sprintf(static_buff, "%5iHz %s", PsndRate, str2);\r
- return static_buff;\r
-}\r
-\r
-static const char *mgn_opt_region(menu_id id, int *offs)\r
-{\r
- static const char *names[] = { "Auto", " Japan NTSC", " Japan PAL", " USA", " Europe" };\r
- static const char *names_short[] = { "", " JP", " JP", " US", " EU" };\r
- int code = PicoRegionOverride;\r
- int u, i = 0;\r
-\r
- *offs = -6;\r
- if (code) {\r
- code <<= 1;\r
- while ((code >>= 1)) i++;\r
- if (i > 4)\r
- return "unknown";\r
- return names[i];\r
- } else {\r
- strcpy(static_buff, "Auto:");\r
- for (u = 0; u < 3; u++) {\r
- code = (PicoAutoRgnOrder >> u*4) & 0xf;\r
- for (i = 0; code; code >>= 1, i++)\r
- ;\r
- strcat(static_buff, names_short[i]);\r
- }\r
- return static_buff;\r
- }\r
-}\r
-\r
-static const char *mgn_saveloadcfg(menu_id id, int *offs)\r
-{\r
- static_buff[0] = 0;\r
- if (config_slot != 0)\r
- sprintf(static_buff, "[%i]", config_slot);\r
- return static_buff;\r
-}\r
-\r
-static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };\r
-static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"\r
- "loading state or both";\r
-\r
-static menu_entry e_menu_options[] =\r
-{\r
- mee_range ("Save slot", MA_OPT_SAVE_SLOT, state_slot, 0, 9),\r
- mee_range_cust("Frameskip", MA_OPT_FRAMESKIP, currentConfig.Frameskip, -1, 16, mgn_opt_fskip),\r
- mee_cust ("Region", MA_OPT_REGION, mh_opt_misc, mgn_opt_region),\r
- mee_onoff ("Show FPS", MA_OPT_SHOW_FPS, currentConfig.EmuOpt, EOPT_SHOW_FPS),\r
- mee_onoff ("Enable sound", MA_OPT_ENABLE_SOUND, currentConfig.EmuOpt, EOPT_EN_SOUND),\r
- mee_cust ("Sound Quality", MA_OPT_SOUND_QUALITY, mh_opt_misc, mgn_opt_sound),\r
- mee_enum_h ("Confirm savestate", MA_OPT_CONFIRM_STATES,currentConfig.confirm_save, men_confirm_save, h_confirm_save),\r
- mee_range ("", MA_OPT_CPU_CLOCKS, currentConfig.CPUclock, 20, 1200),\r
- mee_handler ("[Display options]", menu_loop_gfx_options),\r
- mee_handler ("[Sega/Mega CD options]", menu_loop_cd_options),\r
-#ifndef NO_32X\r
- mee_handler ("[32X options]", menu_loop_32x_options),\r
-#endif\r
- mee_handler ("[Advanced options]", menu_loop_adv_options),\r
- mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),\r
- mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),\r
- mee_cust_nosave("Load cfg from profile", MA_OPT_LOADCFG, mh_saveloadcfg, mgn_saveloadcfg),\r
- mee_handler ("Restore defaults", mh_restore_defaults),\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
- int i;\r
-\r
- i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);\r
- e_menu_options[i].enabled = e_menu_options[i].name[0] ? 1 : 0;\r
- me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, rom_loaded);\r
- me_enable(e_menu_options, MA_OPT_LOADCFG, config_slot != config_slot_current);\r
-\r
- me_loop(e_menu_options, &sel, NULL);\r
-\r
- return 0;\r
-}\r
-\r
-// ------------ debug menu ------------\r
-\r
-#include <pico/debug.h>\r
-\r
-extern void SekStepM68k(void);\r
-\r
-static void mplayer_loop(void)\r
-{\r
- pemu_sound_start();\r
-\r
- while (1)\r
- {\r
- PDebugZ80Frame();\r
- if (in_menu_wait_any(0) & PBTN_MA3)\r
- break;\r
- pemu_sound_wait();\r
- }\r
-\r
- pemu_sound_stop();\r
-}\r
-\r
-static void draw_text_debug(const char *str, int skip, int from)\r
-{\r
- const char *p;\r
- int line;\r
-\r
- p = str;\r
- while (skip-- > 0)\r
- {\r
- while (*p && *p != '\n')\r
- p++;\r
- if (*p == 0 || p[1] == 0)\r
- return;\r
- p++;\r
- }\r
-\r
- str = p;\r
- for (line = from; line < g_menuscreen_h / me_sfont_h; line++)\r
- {\r
- smalltext_out16(1, line * me_sfont_h, str, 0xffff);\r
- while (*p && *p != '\n')\r
- p++;\r
- if (*p == 0)\r
- break;\r
- p++; str = p;\r
- }\r
-}\r
-\r
-#ifdef __GNUC__\r
-#define COMPILER "gcc " __VERSION__\r
-#else\r
-#define COMPILER\r
-#endif\r
-\r
-static void draw_frame_debug(void)\r
-{\r
- char layer_str[48] = "layers: ";\r
- if (PicoDrawMask & PDRAW_LAYERB_ON) memcpy(layer_str + 8, "B", 1);\r
- if (PicoDrawMask & PDRAW_LAYERA_ON) memcpy(layer_str + 10, "A", 1);\r
- if (PicoDrawMask & PDRAW_SPRITES_LOW_ON) memcpy(layer_str + 12, "spr_lo", 6);\r
- if (PicoDrawMask & PDRAW_SPRITES_HI_ON) memcpy(layer_str + 19, "spr_hi", 6);\r
- if (PicoDrawMask & PDRAW_32X_ON) memcpy(layer_str + 26, "32x", 4);\r
-\r
- pemu_forced_frame(1, 0);\r
- memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);\r
- smalltext_out16(4, 1, "build: r" REVISION " "__DATE__ " " __TIME__ " " COMPILER, 0xffff);\r
- smalltext_out16(4, g_menuscreen_h - me_sfont_h, layer_str, 0xffff);\r
-}\r
-\r
-static void debug_menu_loop(void)\r
-{\r
- int inp, mode = 0;\r
- int spr_offs = 0, dumped = 0;\r
- char *tmp;\r
-\r
- while (1)\r
- {\r
- menu_draw_begin(1);\r
- switch (mode)\r
- {\r
- case 0: tmp = PDebugMain();\r
- plat_debug_cat(tmp);\r
- draw_text_debug(tmp, 0, 0);\r
- if (dumped) {\r
- smalltext_out16(g_menuscreen_w - 6 * me_sfont_h,\r
- g_menuscreen_h - me_mfont_h, "dumped", 0xffff);\r
- dumped = 0;\r
- }\r
- break;\r
- case 1: draw_frame_debug();\r
- break;\r
- case 2: pemu_forced_frame(1, 0);\r
- menu_darken_bg(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h, 0);\r
- PDebugShowSpriteStats((unsigned short *)g_menuscreen_ptr + (g_menuscreen_h/2 - 240/2)*g_menuscreen_w +\r
- g_menuscreen_w/2 - 320/2, g_menuscreen_w);\r
- break;\r
- case 3: memset(g_menuscreen_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);\r
- PDebugShowPalette(g_menuscreen_ptr, g_menuscreen_w);\r
- PDebugShowSprite((unsigned short *)g_menuscreen_ptr + g_menuscreen_w*120 + g_menuscreen_w/2 + 16,\r
- g_menuscreen_w, spr_offs);\r
- draw_text_debug(PDebugSpriteList(), spr_offs, 6);\r
- break;\r
- case 4: tmp = PDebug32x();\r
- draw_text_debug(tmp, 0, 0);\r
- break;\r
- }\r
- menu_draw_end();\r
-\r
- inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |\r
- PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);\r
- if (inp & PBTN_MBACK) return;\r
- if (inp & PBTN_L) { mode--; if (mode < 0) mode = 4; }\r
- if (inp & PBTN_R) { mode++; if (mode > 4) mode = 0; }\r
- switch (mode)\r
- {\r
- case 0:\r
- if (inp & PBTN_MOK)\r
- PDebugCPUStep();\r
- if (inp & PBTN_MA3) {\r
- while (inp & PBTN_MA3)\r
- inp = in_menu_wait_any(-1);\r
- mplayer_loop();\r
- }\r
- if ((inp & (PBTN_MA2|PBTN_LEFT)) == (PBTN_MA2|PBTN_LEFT)) {\r
- mkdir("dumps", 0777);\r
- PDebugDumpMem();\r
- while (inp & PBTN_MA2) inp = in_menu_wait_any(-1);\r
- dumped = 1;\r
- }\r
- break;\r
- case 1:\r
- if (inp & PBTN_LEFT) PicoDrawMask ^= PDRAW_LAYERB_ON;\r
- if (inp & PBTN_RIGHT) PicoDrawMask ^= PDRAW_LAYERA_ON;\r
- if (inp & PBTN_DOWN) PicoDrawMask ^= PDRAW_SPRITES_LOW_ON;\r
- if (inp & PBTN_UP) PicoDrawMask ^= PDRAW_SPRITES_HI_ON;\r
- if (inp & PBTN_MA2) PicoDrawMask ^= PDRAW_32X_ON;\r
- if (inp & PBTN_MOK) {\r
- PsndOut = NULL; // just in case\r
- PicoSkipFrame = 1;\r
- PicoFrame();\r
- PicoSkipFrame = 0;\r
- while (inp & PBTN_MOK) inp = in_menu_wait_any(-1);\r
- }\r
- break;\r
- case 3:\r
- if (inp & PBTN_DOWN) spr_offs++;\r
- if (inp & PBTN_UP) spr_offs--;\r
- if (spr_offs < 0) spr_offs = 0;\r
- break;\r
- }\r
- }\r
-}\r
-\r
-// ------------ main menu ------------\r
-\r
-static char *romsel_run(void)\r
-{\r
- char *ret, *sel_name;\r
-\r
- sel_name = malloc(sizeof(rom_fname_loaded));\r
- if (sel_name == NULL)\r
- return NULL;\r
- strcpy(sel_name, rom_fname_loaded);\r
-\r
- ret = menu_loop_romsel(sel_name, sizeof(rom_fname_loaded));\r
- free(sel_name);\r
- return ret;\r
-}\r
-\r
-static int main_menu_handler(menu_id id, int keys)\r
-{\r
- char *ret_name;\r
-\r
- switch (id)\r
- {\r
- case MA_MAIN_RESUME_GAME:\r
- if (rom_loaded)\r
- return 1;\r
- break;\r
- case MA_MAIN_SAVE_STATE:\r
- if (rom_loaded)\r
- return menu_loop_savestate(0);\r
- break;\r
- case MA_MAIN_LOAD_STATE:\r
- if (rom_loaded)\r
- return menu_loop_savestate(1);\r
- break;\r
- case MA_MAIN_RESET_GAME:\r
- if (rom_loaded) {\r
- emu_reset_game();\r
- return 1;\r
- }\r
- break;\r
- case MA_MAIN_LOAD_ROM:\r
- ret_name = romsel_run();\r
- if (ret_name != NULL) {\r
- lprintf("selected file: %s\n", ret_name);\r
- engineState = PGS_ReloadRom;\r
- return 1;\r
- }\r
- break;\r
- case MA_MAIN_CREDITS:\r
- draw_menu_credits();\r
- in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);\r
- break;\r
- case MA_MAIN_EXIT:\r
- engineState = PGS_Quit;\r
- return 1;\r
- case MA_MAIN_PATCHES:\r
- if (rom_loaded && PicoPatches) {\r
- menu_loop_patches();\r
- PicoPatchApply();\r
- me_update_msg("Patches applied");\r
- }\r
- break;\r
- default:\r
- lprintf("%s: something unknown selected\n", __FUNCTION__);\r
- break;\r
- }\r
-\r
- return 0;\r
-}\r
-\r
-static menu_entry e_menu_main[] =\r
-{\r
- mee_label ("PicoDrive " VERSION),\r
- mee_label (""),\r
- mee_label (""),\r
- mee_label (""),\r
- mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),\r
- mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),\r
- mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),\r
- mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),\r
- mee_handler_id("Load new ROM/ISO", MA_MAIN_LOAD_ROM, main_menu_handler),\r
- mee_handler ("Change options", menu_loop_options),\r
- mee_handler ("Configure controls", menu_loop_keyconfig),\r
- mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),\r
- mee_handler_id("Patches / GameGenie",MA_MAIN_PATCHES, main_menu_handler),\r
- mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),\r
- mee_end,\r
-};\r
-\r
-void menu_loop(void)\r
-{\r
- static int sel = 0;\r
-\r
- me_enable(e_menu_main, MA_MAIN_RESUME_GAME, rom_loaded);\r
- me_enable(e_menu_main, MA_MAIN_SAVE_STATE, rom_loaded);\r
- me_enable(e_menu_main, MA_MAIN_LOAD_STATE, rom_loaded);\r
- me_enable(e_menu_main, MA_MAIN_RESET_GAME, rom_loaded);\r
- me_enable(e_menu_main, MA_MAIN_PATCHES, PicoPatches != NULL);\r
-\r
- menu_enter(rom_loaded);\r
- in_set_config_int(0, IN_CFG_BLOCKING, 1);\r
- me_loop(e_menu_main, &sel, menu_main_plat_draw);\r
-\r
- if (rom_loaded) {\r
- if (engineState == PGS_Menu)\r
- engineState = PGS_Running;\r
- /* wait until menu, ok, back is released */\r
- while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))\r
- ;\r
- }\r
-\r
- in_set_config_int(0, IN_CFG_BLOCKING, 0);\r
-}\r
-\r
-// --------- CD tray close menu ----------\r
-\r
-static int mh_tray_load_cd(menu_id id, int keys)\r
-{\r
- char *ret_name;\r
-\r
- ret_name = romsel_run();\r
- if (ret_name == NULL)\r
- return 0;\r
-\r
- engineState = PGS_RestartRun;\r
- return emu_swap_cd(ret_name);\r
-}\r
-\r
-static int mh_tray_nothing(menu_id id, int keys)\r
-{\r
- return 1;\r
-}\r
-\r
-static menu_entry e_menu_tray[] =\r
-{\r
- mee_label ("The CD tray has opened."),\r
- mee_label (""),\r
- mee_label (""),\r
- mee_handler("Load CD image", mh_tray_load_cd),\r
- mee_handler("Insert nothing", mh_tray_nothing),\r
- mee_end,\r
-};\r
-\r
-int menu_loop_tray(void)\r
-{\r
- int ret = 1, sel = 0;\r
-\r
- menu_enter(rom_loaded);\r
-\r
- in_set_config_int(0, IN_CFG_BLOCKING, 1);\r
- me_loop(e_menu_tray, &sel, NULL);\r
-\r
- if (engineState != PGS_RestartRun) {\r
- engineState = PGS_RestartRun;\r
- ret = 0; /* no CD inserted */\r
- }\r
-\r
- while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK));\r
- in_set_config_int(0, IN_CFG_BLOCKING, 0);\r
-\r
- return ret;\r
-}\r
-\r
-#endif // !UIQ3\r
-\r
-void me_update_msg(const char *msg)\r
-{\r
- strncpy(menu_error_msg, msg, sizeof(menu_error_msg));\r
- menu_error_msg[sizeof(menu_error_msg) - 1] = 0;\r
-\r
- menu_error_time = plat_get_ticks_ms();\r
- lprintf("msg: %s\n", menu_error_msg);\r
-}\r
-\r
-// ------------ util ------------\r
-\r
-/* hidden options for config engine only */\r
-static menu_entry e_menu_hidden[] =\r
-{\r
- mee_onoff("Accurate sprites", MA_OPT_ACC_SPRITES, PicoOpt, 0x080),\r
- mee_end,\r
-};\r
-\r
-static menu_entry *e_menu_table[] =\r
-{\r
- e_menu_options,\r
- e_menu_gfx_options,\r
- e_menu_adv_options,\r
- e_menu_cd_options,\r
-#ifndef NO_32X\r
- e_menu_32x_options,\r
-#endif\r
- e_menu_keyconfig,\r
- e_menu_hidden,\r
-};\r
-\r
-static menu_entry *me_list_table = NULL;\r
-static menu_entry *me_list_i = NULL;\r
-\r
-menu_entry *me_list_get_first(void)\r
-{\r
- me_list_table = me_list_i = e_menu_table[0];\r
- return me_list_i;\r
-}\r
-\r
-menu_entry *me_list_get_next(void)\r
-{\r
- int i;\r
-\r
- me_list_i++;\r
- if (me_list_i->name != NULL)\r
- return me_list_i;\r
-\r
- for (i = 0; i < array_size(e_menu_table); i++)\r
- if (me_list_table == e_menu_table[i])\r
- break;\r
-\r
- if (i + 1 < array_size(e_menu_table))\r
- me_list_table = me_list_i = e_menu_table[i + 1];\r
- else\r
- me_list_table = me_list_i = NULL;\r
-\r
- return me_list_i;\r
}\r
\r