#include <windows.h>
#include <string.h>
+#include <sys/stat.h> // mkdir
+#include <sys/types.h>
+
+#include "kgsdk/Framework.h"
#include "kgsdk/Framework2D.h"
#include "kgsdk/FrameworkAudio.h"
#include "../common/emu.h"
#include "../common/lprintf.h"
#include "../common/arm_utils.h"
+#include "../common/config.h"
#include "emu.h"
#include "menu.h"
#include "giz.h"
#include "asm_utils.h"
-#include <Pico/PicoInt.h>
+#include <pico/pico_int.h>
#ifdef BENCHMARK
#define OSD_FPS_X 220
// main 300K gfx-related buffer. Used by menu and renderers.
unsigned char gfx_buffer[321*240*2*2];
-char romFileName[MAX_PATH];
-int engineState;
-
-unsigned char *PicoDraw2FB = gfx_buffer; // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
-int reset_timing = 0;
-static DWORD noticeMsgTime = 0;
-static int osd_fps_x;
+static short *snd_cbuff = NULL;
+static int snd_cbuf_samples = 0, snd_all_samples = 0;
static void blit(const char *fps, const char *notice);
static void clearArea(int full);
-void emu_noticeMsgUpdated(void)
-{
- noticeMsgTime = GetTickCount();
-}
-
-void emu_getMainDir(char *dst, int len)
+int plat_get_root_dir(char *dst, int len)
{
if (len > 0) *dst = 0;
+
+ return 0;
}
static void emu_msg_cb(const char *msg)
{
- if (giz_screen == NULL)
- giz_screen = Framework2D_LockBuffer();
+ if (giz_screen != NULL) fb_unlock();
+ giz_screen = fb_lock(1);
memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
- emu_textOut16(4, 232, msg);
+ emu_text_out16(4, 232, msg);
noticeMsgTime = GetTickCount() - 2000;
/* assumption: emu_msg_cb gets called only when something slow is about to happen */
reset_timing = 1;
-}
-static void emu_state_cb(const char *str)
-{
- clearArea(0);
- blit("", str);
+ fb_unlock();
+ giz_screen = fb_lock((currentConfig.EmuOpt&0x8000) ? 0 : 1);
}
-static void emu_msg_tray_open(void)
+void emu_stateCb(const char *str)
{
- strcpy(noticeMsg, "CD tray opened");
- noticeMsgTime = GetTickCount();
-}
-
+ if (giz_screen != NULL) fb_unlock();
+ giz_screen = fb_lock(1);
-void emu_Init(void)
-{
- // make dirs for saves, cfgs, etc.
- CreateDirectory(L"mds", NULL);
- CreateDirectory(L"srm", NULL);
- CreateDirectory(L"brm", NULL);
- CreateDirectory(L"cfg", NULL);
-
- PicoInit();
- PicoMessage = emu_msg_cb;
- PicoMCDopenTray = emu_msg_tray_open;
- PicoMCDcloseTray = menu_loop_tray;
-}
-
-void emu_Deinit(void)
-{
- // save SRAM
- if((currentConfig.EmuOpt & 1) && SRam.changed) {
- emu_SaveLoadGame(0, 1);
- SRam.changed = 0;
- }
+ clearArea(0);
+ blit("", str);
- if (!(currentConfig.EmuOpt & 0x20)) {
- FILE *f = fopen(PicoConfigFile, "r+b");
- if (!f) emu_WriteConfig(0);
- else {
- // if we already have config, reload it, except last ROM
- fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
- fread(¤tConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
- fseek(f, 0, SEEK_SET);
- fwrite(¤tConfig, 1, sizeof(currentConfig), f);
- fflush(f);
- fclose(f);
- }
- }
+ fb_unlock();
+ giz_screen = NULL;
- PicoExit();
+ Sleep(0); /* yield the CPU, the system may need it */
}
-void emu_setDefaultConfig(void)
+void pemu_prep_defconfig(void)
{
- memset(¤tConfig, 0, sizeof(currentConfig));
- currentConfig.lastRomFile[0] = 0;
- currentConfig.EmuOpt = 0x1f | 0x600; // | confirm_save, cd_leds
- currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
- currentConfig.PsndRate = 22050;
- currentConfig.PicoRegion = 0; // auto
- currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
- currentConfig.Frameskip = -1; // auto
- currentConfig.volume = 50;
- currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
- currentConfig.KeyBinds[ 3] = 1<<1;
- currentConfig.KeyBinds[ 0] = 1<<2;
- currentConfig.KeyBinds[ 1] = 1<<3;
- currentConfig.KeyBinds[ 5] = 1<<4;
- currentConfig.KeyBinds[ 6] = 1<<5;
- currentConfig.KeyBinds[ 7] = 1<<6;
- currentConfig.KeyBinds[ 8] = 1<<7;
- currentConfig.KeyBinds[ 4] = 1<<26; // switch rend
- currentConfig.KeyBinds[ 8] = 1<<27; // save state
- currentConfig.KeyBinds[ 9] = 1<<28; // load state
- currentConfig.KeyBinds[12] = 1<<29; // vol up
- currentConfig.KeyBinds[11] = 1<<30; // vol down
- currentConfig.PicoCDBuffers = 64;
- currentConfig.scaling = 0;
+ defaultConfig.s_PsndRate = 22050;
+ defaultConfig.s_PicoCDBuffers = 0;
+ defaultConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
+ defaultConfig.KeyBinds[ 3] = 1<<1;
+ defaultConfig.KeyBinds[ 0] = 1<<2;
+ defaultConfig.KeyBinds[ 1] = 1<<3;
+ defaultConfig.KeyBinds[ 5] = 1<<4;
+ defaultConfig.KeyBinds[ 6] = 1<<5;
+ defaultConfig.KeyBinds[ 7] = 1<<6;
+ defaultConfig.KeyBinds[ 4] = 1<<7;
+ defaultConfig.KeyBinds[13] = 1<<26; // switch rend
+ defaultConfig.KeyBinds[ 8] = 1<<27; // save state
+ defaultConfig.KeyBinds[ 9] = 1<<28; // load state
+ defaultConfig.KeyBinds[12] = 1<<29; // vol up
+ defaultConfig.KeyBinds[11] = 1<<30; // vol down
+ defaultConfig.scaling = 0;
}
-static int EmuScan16(unsigned int num, void *sdata)
+static int EmuScanBegin16(unsigned int num)
{
- if (!(Pico.video.reg[1]&8)) num += 8;
- DrawLineDest = (unsigned short *) giz_screen + 321*(num+1);
+ DrawLineDest = (unsigned short *) giz_screen + 321 * num;
+
+ if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1))
+ return 1; // skip next line
return 0;
}
-static int EmuScan8(unsigned int num, void *sdata)
+static int EmuScanBegin8(unsigned int num)
{
// draw like the fast renderer
- if (!(Pico.video.reg[1]&8)) num += 8;
- HighCol = gfx_buffer + 328*8 + 328*(num+1);
+ HighCol = gfx_buffer + 328 * num;
return 0;
}
static void osd_text(int x, int y, const char *text)
{
- int len = strlen(text) * 8;
- int *p, i, h;
- len = (len+1) >> 1;
+ int len = strlen(text) * 8 / 2;
+ int *p, h;
for (h = 0; h < 8; h++) {
p = (int *) ((unsigned short *) giz_screen+x+321*(y+h));
p = (int *) ((int)p & ~3); // align
- for (i = len; i; i--, p++) *p = 0;
+ memset32(p, 0, len);
}
- emu_textOut16(x, y, text);
+ emu_text_out16(x, y, text);
+}
+
+/*
+void log1(void *p1, void *p2)
+{
+ lprintf("%p %p %p\n", p1, p2, DrawLineDest);
+}
+*/
+
+static void cd_leds(void)
+{
+ static int old_reg = 0;
+ unsigned int col_g, col_r, *p;
+
+ if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
+ old_reg = Pico_mcd->s68k_regs[0];
+
+ p = (unsigned int *)((short *)giz_screen + 321*2+4+2);
+ col_g = (old_reg & 2) ? 0x06000600 : 0;
+ col_r = (old_reg & 1) ? 0xc000c000 : 0;
+ *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 321/2 - 12/2 + 1;
+ *p++ = col_g; p+=3; *p++ = col_r; p += 321/2 - 10/2;
+ *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
}
-short localPal[0x100];
-static void (*vidCpy8to16)(void *dest, void *src, short *pal, int lines) = NULL;
+static short localPal[0x100];
static void blit(const char *fps, const char *notice)
{
int emu_opt = currentConfig.EmuOpt;
- if (PicoOpt&0x10) {
+ if (PicoOpt&0x10)
+ {
+ int lines_flags = 224;
// 8bit fast renderer
if (Pico.m.dirtyPal) {
Pico.m.dirtyPal = 0;
vidConvCpyRGB565(localPal, Pico.cram, 0x40);
}
- vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
- } else if (!(emu_opt&0x80)) {
+ // a hack for VR
+ if (PicoAHW & PAHW_SVP)
+ memset32((int *)(PicoDraw2FB+328*8+328*223), 0xe0e0e0e0, 328);
+ if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
+ if (currentConfig.EmuOpt&0x4000)
+ lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
+ vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
+ }
+ else if (!(emu_opt&0x80))
+ {
+ int lines_flags;
// 8bit accurate renderer
if (Pico.m.dirtyPal) {
Pico.m.dirtyPal = 0;
vidConvCpyRGB565(localPal, Pico.cram, 0x40);
- if(Pico.video.reg[0xC]&8) { // shadow/hilight mode
+ if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
//vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
- //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO
- blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);
+ //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
+ memcpy32((void *)(localPal+0xc0), (void *)(localPal+0x40), 0x40*2/4);
localPal[0xc0] = 0x0600;
localPal[0xd0] = 0xc000;
localPal[0xe0] = 0x0000; // reserved pixels for OSD
vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
} */
}
- // TODO...
- vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, 224);
+ lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
+ if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
+ if (currentConfig.EmuOpt&0x4000)
+ lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
+ vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
}
if (notice || (emu_opt & 2)) {
int h = 232;
if (notice) osd_text(4, h, notice);
- if (emu_opt & 2) osd_text(osd_fps_x, h, fps);
+ if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
}
-// if ((emu_opt & 0x400) && (PicoMCD & 1))
-// cd_leds();
-
- //gp2x_video_wait_vsync();
- if (!(PicoOpt&0x10)) {
- if (Pico.video.reg[1] & 8) {
- if (currentConfig.EmuOpt&0x80)
- DrawLineDest = (unsigned short *) giz_screen;
- else
- HighCol = gfx_buffer;
- } else {
- if (currentConfig.EmuOpt&0x80)
- DrawLineDest = (unsigned short *) giz_screen + 320*8;
- else
- HighCol = gfx_buffer + 328*8;
- }
- }
+ if ((emu_opt & 0x400) && (PicoAHW & PAHW_MCD))
+ cd_leds();
}
// clears whole screen or just the notice area (in all buffers)
static void clearArea(int full)
{
if (giz_screen == NULL)
- giz_screen = Framework2D_LockBuffer();
+ giz_screen = fb_lock(1);
if (full) memset32(giz_screen, 0, 320*240*2/4);
- else memset32((int *)((char *)giz_screen + 320*232*2), 0, 320*8*2/4);
+ else memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
+
+ if (currentConfig.EmuOpt&0x8000) {
+ fb_unlock();
+ giz_screen = fb_lock(0);
+ if (full) memset32(giz_screen, 0, 320*240*2/4);
+ else memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
+ }
}
static void vidResetMode(void)
{
- void *screen;
+ giz_screen = fb_lock(1);
+
if (PicoOpt&0x10) {
} else if (currentConfig.EmuOpt&0x80) {
- PicoDrawSetColorFormat(1);
- PicoScan = EmuScan16;
+ PicoDrawSetOutFormat(PDF_RGB555, 0);
+ PicoDrawSetCallbacks(EmuScanBegin16, NULL);
} else {
- PicoDrawSetColorFormat(0);
- PicoScan = EmuScan8;
+ PicoDrawSetOutFormat(PDF_NONE, 0);
+ PicoDrawSetCallbacks(EmuScanBegin8, NULL);
}
- if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {
+ if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
// setup pal for 8-bit modes
localPal[0xc0] = 0x0600;
localPal[0xd0] = 0xc000;
localPal[0xf0] = 0xffff;
}
Pico.m.dirtyPal = 1;
- screen = Framework2D_LockBuffer();
- memset32(screen, 0, 320*240*2/4);
- Framework2D_UnlockBuffer();
+
+ memset32(giz_screen, 0, 321*240*2/4);
+ if (currentConfig.EmuOpt&0x8000) {
+ fb_unlock();
+ giz_screen = fb_lock(0);
+ memset32(giz_screen, 0, 321*240*2/4);
+ }
+ fb_unlock();
giz_screen = NULL;
}
+/*
+#include <stdarg.h>
+static void stdbg(const char *fmt, ...)
+{
+ static int cnt = 0;
+ va_list vl;
+
+ sprintf(noticeMsg, "%x ", cnt++);
+ va_start(vl, fmt);
+ vsnprintf(noticeMsg+strlen(noticeMsg), sizeof(noticeMsg)-strlen(noticeMsg), fmt, vl);
+ va_end(vl);
+
+ noticeMsgTime = GetTickCount();
+}
+*/
+
+static void updateSound(int len)
+{
+ snd_all_samples += len / 2;
+ PsndOut += len / 2;
+ if (PsndOut - snd_cbuff >= snd_cbuf_samples)
+ {
+ //if (PsndOut - snd_cbuff != snd_cbuf_samples)
+ // stdbg("snd diff is %i, not %i", PsndOut - snd_cbuff, snd_cbuf_samples);
+ PsndOut = snd_cbuff;
+ }
+}
+
-static void SkipFrame(int do_audio)
+static void SkipFrame(void)
{
- PicoSkipFrame=do_audio ? 1 : 2;
+ PicoSkipFrame=1;
PicoFrame();
PicoSkipFrame=0;
}
-void emu_forcedFrame(void)
+/* forced frame to front buffer */
+void pemu_forced_frame(int no_scale, int do_emu)
+{
+ int po_old = PicoOpt;
+ int eo_old = currentConfig.EmuOpt;
+
+ PicoOpt &= ~0x10;
+ PicoOpt |= POPT_ACC_SPRITES;
+ if (!no_scale)
+ PicoOpt |= POPT_EN_SOFTSCALE;
+ currentConfig.EmuOpt |= 0x80;
+
+ if (giz_screen == NULL)
+ giz_screen = fb_lock(1);
+
+ PicoDrawSetOutFormat(PDF_RGB555, 0);
+ PicoDrawSetCallbacks(EmuScanBegin16, NULL);
+ Pico.m.dirtyPal = 1;
+ PicoFrameDrawOnly();
+
+ fb_unlock();
+ giz_screen = NULL;
+
+ PicoOpt = po_old;
+ currentConfig.EmuOpt = eo_old;
+}
+
+
+static void RunEvents(unsigned int which)
{
- // TODO
+ if (which & 0x1800) // save or load (but not both)
+ {
+ int do_it = 1;
+
+ if (PsndOut != NULL)
+ FrameworkAudio_SetPause(1);
+ if (giz_screen == NULL)
+ giz_screen = fb_lock(1);
+ if ( emu_check_save_file(state_slot) &&
+ (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
+ (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
+ {
+ int keys;
+ blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
+ while( !((keys = Framework_PollGetButtons()) & (PBTN_PLAY|PBTN_STOP)) )
+ Sleep(50);
+ if (keys & PBTN_STOP) do_it = 0;
+ while( ((keys = Framework_PollGetButtons()) & (PBTN_PLAY|PBTN_STOP)) ) // wait for release
+ Sleep(50);
+ clearArea(0);
+ }
+
+ if (do_it)
+ {
+ osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
+ PicoStateProgressCB = emu_stateCb;
+ emu_save_load_game((which & 0x1000) >> 12, 0);
+ PicoStateProgressCB = NULL;
+ Sleep(0);
+ }
+
+ if (PsndOut != NULL)
+ FrameworkAudio_SetPause(0);
+ reset_timing = 1;
+ }
+ if (which & 0x0400) // switch renderer
+ {
+ if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
+ else { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
+
+ vidResetMode();
+
+ if (PicoOpt&0x10) {
+ strcpy(noticeMsg, " 8bit fast renderer");
+ } else if (currentConfig.EmuOpt&0x80) {
+ strcpy(noticeMsg, "16bit accurate renderer");
+ } else {
+ strcpy(noticeMsg, " 8bit accurate renderer");
+ }
+
+ noticeMsgTime = GetTickCount();
+ }
+ if (which & 0x0300)
+ {
+ if(which&0x0200) {
+ state_slot -= 1;
+ if(state_slot < 0) state_slot = 9;
+ } else {
+ state_slot += 1;
+ if(state_slot > 9) state_slot = 0;
+ }
+ sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_check_save_file(state_slot) ? "USED" : "FREE");
+ noticeMsgTime = GetTickCount();
+ }
}
static void updateKeys(void)
+{
+ unsigned int keys, allActions[2] = { 0, 0 }, events;
+ static unsigned int prevEvents = 0;
+ int i;
+
+ /* FIXME: port to input fw, merge with emu.c:emu_update_input() */
+ keys = Framework_PollGetButtons();
+ if (keys & PBTN_HOME)
+ engineState = PGS_Menu;
+
+ keys &= CONFIGURABLE_KEYS;
+
+ PicoPad[0] = allActions[0] & 0xfff;
+ PicoPad[1] = allActions[1] & 0xfff;
+
+ if (allActions[0] & 0x7000) emu_DoTurbo(&PicoPad[0], allActions[0]);
+ if (allActions[1] & 0x7000) emu_DoTurbo(&PicoPad[1], allActions[1]);
+
+ events = (allActions[0] | allActions[1]) >> 16;
+
+ // volume is treated in special way and triggered every frame
+ if ((events & 0x6000) && PsndOut != NULL)
+ {
+ int vol = currentConfig.volume;
+ if (events & 0x2000) {
+ if (vol < 100) vol++;
+ } else {
+ if (vol > 0) vol--;
+ }
+ FrameworkAudio_SetVolume(vol, vol);
+ sprintf(noticeMsg, "VOL: %02i ", vol);
+ noticeMsgTime = GetTickCount();
+ currentConfig.volume = vol;
+ }
+
+ events &= ~prevEvents;
+ if (events) RunEvents(events);
+ if (movie_data) emu_updateMovie();
+
+ prevEvents = (allActions[0] | allActions[1]) >> 16;
+}
+
+void plat_debug_cat(char *str)
{
}
static void simpleWait(DWORD until)
{
+ DWORD tval;
+ int diff;
+
+ tval = GetTickCount();
+ diff = (int)until - (int)tval;
+ if (diff >= 2)
+ Sleep(diff - 1);
+
+ while ((tval = GetTickCount()) < until && until - tval < 512) // some simple overflow detection
+ spend_cycles(1024*2);
}
-void emu_Loop(void)
+void pemu_loop(void)
{
- //static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;
+ static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
char fpsbuff[24]; // fps count c string
DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
- int frames_done = 0, frames_shown = 0, oldmodes = 0;
+ int frames_done = 0, frames_shown = 0, oldmodes = 0, sec_ms = 1000;
int target_fps, target_frametime, lim_time, tval_diff, i;
char *notice = NULL;
else PicoOpt&=~0x4000;
Pico.m.dirtyPal = 1;
oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
- //find_combos(); // TODO
// pal/ntsc might have changed, reset related stuff
target_fps = Pico.m.pal ? 50 : 60;
- target_frametime = (1000<<8)/target_fps;
+ target_frametime = Pico.m.pal ? (1000<<8)/50 : (1000<<8)/60+1;
reset_timing = 1;
+ // prepare CD buffer
+ if (PicoAHW & PAHW_MCD) PicoCDBufferInit();
+
// prepare sound stuff
-/* if (currentConfig.EmuOpt & 4) {
- int snd_excess_add;
+ PsndOut = NULL;
+ if (currentConfig.EmuOpt & 4)
+ {
+ int ret, snd_excess_add, stereo;
if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
- sound_rerate(Pico.m.frame_count ? 1 : 0);
+ PsndRerate(Pico.m.frame_count ? 1 : 0);
}
+ stereo=(PicoOpt&8)>>3;
snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
+ snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
- PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);
- gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);
- gp2x_sound_volume(currentConfig.volume, currentConfig.volume);
- PicoWriteSound = updateSound;
- memset(sndBuffer, 0, sizeof(sndBuffer));
- PsndOut = sndBuffer;
- PsndRate_old = PsndRate;
- PsndLen_real = PsndLen;
- PicoOpt_old = PicoOpt;
- pal_old = Pico.m.pal;
- } else*/ {
- PsndOut = 0;
+ PsndRate, PsndLen, snd_excess_add, stereo, Pico.m.pal);
+ ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
+ if (ret != 0) {
+ lprintf("FrameworkAudio_Init() failed: %i\n", ret);
+ sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
+ noticeMsgTime = GetTickCount();
+ currentConfig.EmuOpt &= ~4;
+ } else {
+ FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
+ PicoWriteSound = updateSound;
+ snd_cbuff = FrameworkAudio_56448Buffer();
+ PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
+ snd_all_samples = 0;
+ PsndRate_old = PsndRate;
+ PicoOpt_old = PicoOpt;
+ pal_old = Pico.m.pal;
+ }
}
- // prepare CD buffer
- if (PicoMCD & 1) PicoCDBufferInit();
-
// loop?
while (engineState == PGS_Running)
{
tval = GetTickCount();
if (reset_timing || tval < tval_prev) {
+ //stdbg("timing reset");
reset_timing = 0;
tval_thissec = tval;
frames_shown = frames_done = 0;
// check for mode changes
modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
if (modes != oldmodes) {
- osd_fps_x = OSD_FPS_X;
- //if (modes & 4)
- vidCpy8to16 = vidCpy8to16_40;
- //else
- // vidCpy8to16 = vidCpy8to16_32col;
oldmodes = modes;
clearArea(1);
}
// second passed?
- if (tval - tval_thissec >= 1000)
+ if (tval - tval_thissec >= sec_ms)
{
#ifdef BENCHMARK
static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
if(currentConfig.EmuOpt & 2)
sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
#endif
- tval_thissec = tval;
+ //tval_thissec += 1000;
+ tval_thissec += sec_ms;
- if (PsndOut == 0 && currentConfig.Frameskip >= 0) {
- frames_done = frames_shown = 0;
- } else {
- // it is quite common for this implementation to leave 1 fame unfinished
- // when second changes, but we don't want buffer to starve.
- if (PsndOut && frames_done < target_fps && frames_done > target_fps-5) {
- updateKeys();
- SkipFrame(1); frames_done++;
+ if (PsndOut != NULL)
+ {
+ /* some code which tries to sync things to audio clock, the dirty way */
+ static int audio_skew_prev = 0;
+ int audio_skew, adj, co = 9, shift = 7;
+ audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
+ if (PsndRate == 22050) co = 10;
+ if (PsndRate > 22050) co = 11;
+ if (PicoOpt&8) shift++;
+ if (audio_skew < 0) {
+ adj = -((-audio_skew) >> shift);
+ if (audio_skew > -(6<<co)) adj>>=1;
+ if (audio_skew > -(4<<co)) adj>>=1;
+ if (audio_skew > -(2<<co)) adj>>=1;
+ if (audio_skew > audio_skew_prev) adj>>=2; // going up already
+ } else {
+ adj = audio_skew >> shift;
+ if (audio_skew < (6<<co)) adj>>=1;
+ if (audio_skew < (4<<co)) adj>>=1;
+ if (audio_skew < (2<<co)) adj>>=1;
+ if (audio_skew < audio_skew_prev) adj>>=2;
}
-
+ audio_skew_prev = audio_skew;
+ target_frametime += adj;
+ sec_ms = (target_frametime * target_fps) >> 8;
+ //stdbg("%i %i %i", audio_skew, adj, sec_ms);
+ frames_done = frames_shown = 0;
+ }
+ else if (currentConfig.Frameskip < 0) {
frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
if (frames_shown > frames_done) frames_shown = frames_done;
+ } else {
+ frames_done = frames_shown = 0;
}
}
#ifdef PFRAMES
{
for (i = 0; i < currentConfig.Frameskip; i++) {
updateKeys();
- SkipFrame(1); frames_done++;
+ SkipFrame(); frames_done++;
if (PsndOut) { // do framelimitting if sound is enabled
int tval_diff;
tval = GetTickCount();
continue;
}
updateKeys();
- SkipFrame(tval_diff < lim_time+target_frametime*2); frames_done++;
+ SkipFrame(); frames_done++;
continue;
}
}
updateKeys();
- if (giz_screen == NULL)
- giz_screen = Framework2D_LockBuffer();
+ if (currentConfig.EmuOpt&0x80)
+ /* be sure correct framebuffer is locked */
+ giz_screen = fb_lock((currentConfig.EmuOpt&0x8000) ? 0 : 1);
PicoFrame();
+
+ if (giz_screen == NULL)
+ giz_screen = fb_lock((currentConfig.EmuOpt&0x8000) ? 0 : 1);
+
blit(fpsbuff, notice);
if (giz_screen != NULL) {
- Framework2D_UnlockBuffer();
+ fb_unlock();
giz_screen = NULL;
}
+ if (currentConfig.EmuOpt&0x2000)
+ Framework2D_WaitVSync();
+
+ if (currentConfig.EmuOpt&0x8000)
+ fb_flip();
+
// check time
tval = GetTickCount();
tval_diff = (int)(tval - tval_thissec) << 8;
}
- if (PicoMCD & 1) PicoCDBufferFree();
+ if (PicoAHW & PAHW_MCD) PicoCDBufferFree();
+
+ if (PsndOut != NULL) {
+ PsndOut = snd_cbuff = NULL;
+ FrameworkAudio_Close();
+ }
// save SRAM
if ((currentConfig.EmuOpt & 1) && SRam.changed) {
- emu_state_cb("Writing SRAM/BRAM..");
- emu_SaveLoadGame(0, 1);
+ emu_stateCb("Writing SRAM/BRAM..");
+ emu_save_load_game(0, 1);
SRam.changed = 0;
}
}
-
-void emu_ResetGame(void)
-{
- PicoReset(0);
- reset_timing = 1;
-}
-