#include "../common/emu.h"
#include "../common/lprintf.h"
#include "../common/arm_utils.h"
+#include "../common/config.h"
#include "emu.h"
#include "menu.h"
#include "giz.h"
#include "asm_utils.h"
-#include <Pico/PicoInt.h>
+#include <pico/pico_int.h>
#ifdef BENCHMARK
#define OSD_FPS_X 220
noticeMsgTime = GetTickCount();
}
-void emu_getMainDir(char *dst, int len)
+int emu_getMainDir(char *dst, int len)
{
if (len > 0) *dst = 0;
+
+ return 0;
}
static void emu_msg_cb(const char *msg)
{
- if (giz_screen != NULL) Framework2D_UnlockBuffer();
- giz_screen = Framework2D_LockBuffer(1);
+ if (giz_screen != NULL) fb_unlock();
+ giz_screen = fb_lock(1);
memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
emu_textOut16(4, 232, msg);
/* assumption: emu_msg_cb gets called only when something slow is about to happen */
reset_timing = 1;
- Framework2D_UnlockBuffer();
- giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
+ fb_unlock();
+ giz_screen = fb_lock((currentConfig.EmuOpt&0x8000) ? 0 : 1);
}
void emu_stateCb(const char *str)
{
- if (giz_screen != NULL) Framework2D_UnlockBuffer();
- giz_screen = Framework2D_LockBuffer(1);
+ if (giz_screen != NULL) fb_unlock();
+ giz_screen = fb_lock(1);
clearArea(0);
blit("", str);
- Framework2D_UnlockBuffer();
+ fb_unlock();
giz_screen = NULL;
Sleep(0); /* yield the CPU, the system may need it */
PicoExit();
}
-void emu_setDefaultConfig(void)
+void emu_prepareDefaultConfig(void)
{
- memset(¤tConfig, 0, sizeof(currentConfig));
- currentConfig.lastRomFile[0] = 0;
- currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
- currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
- currentConfig.PsndRate = 22050;
- currentConfig.PicoRegion = 0; // auto
- currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
- currentConfig.Frameskip = -1; // auto
- currentConfig.volume = 50;
- currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
- currentConfig.KeyBinds[ 3] = 1<<1;
- currentConfig.KeyBinds[ 0] = 1<<2;
- currentConfig.KeyBinds[ 1] = 1<<3;
- currentConfig.KeyBinds[ 5] = 1<<4;
- currentConfig.KeyBinds[ 6] = 1<<5;
- currentConfig.KeyBinds[ 7] = 1<<6;
- currentConfig.KeyBinds[ 4] = 1<<7;
- currentConfig.KeyBinds[13] = 1<<26; // switch rend
- currentConfig.KeyBinds[ 8] = 1<<27; // save state
- currentConfig.KeyBinds[ 9] = 1<<28; // load state
- currentConfig.KeyBinds[12] = 1<<29; // vol up
- currentConfig.KeyBinds[11] = 1<<30; // vol down
- currentConfig.PicoCDBuffers = 0;
- currentConfig.scaling = 0;
+ memset(&defaultConfig, 0, sizeof(defaultConfig));
+ defaultConfig.EmuOpt = 0x1d | 0x680; // | confirm_save, cd_leds, 16bit rend
+ defaultConfig.s_PicoOpt = 0x0f | POPT_EN_MCD_PCM|POPT_EN_MCD_CDDA|POPT_EN_SVP_DRC|POPT_ACC_SPRITES;
+ defaultConfig.s_PsndRate = 22050;
+ defaultConfig.s_PicoRegion = 0; // auto
+ defaultConfig.s_PicoAutoRgnOrder = 0x184; // US, EU, JP
+ defaultConfig.s_PicoCDBuffers = 0;
+ defaultConfig.Frameskip = -1; // auto
+ defaultConfig.volume = 50;
+ defaultConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
+ defaultConfig.KeyBinds[ 3] = 1<<1;
+ defaultConfig.KeyBinds[ 0] = 1<<2;
+ defaultConfig.KeyBinds[ 1] = 1<<3;
+ defaultConfig.KeyBinds[ 5] = 1<<4;
+ defaultConfig.KeyBinds[ 6] = 1<<5;
+ defaultConfig.KeyBinds[ 7] = 1<<6;
+ defaultConfig.KeyBinds[ 4] = 1<<7;
+ defaultConfig.KeyBinds[13] = 1<<26; // switch rend
+ defaultConfig.KeyBinds[ 8] = 1<<27; // save state
+ defaultConfig.KeyBinds[ 9] = 1<<28; // load state
+ defaultConfig.KeyBinds[12] = 1<<29; // vol up
+ defaultConfig.KeyBinds[11] = 1<<30; // vol down
+ defaultConfig.scaling = 0;
+ defaultConfig.turbo_rate = 15;
}
-static int EmuScan16(unsigned int num, void *sdata)
+static int EmuScanBegin16(unsigned int num)
{
if (!(Pico.video.reg[1]&8)) num += 8;
- DrawLineDest = (unsigned short *) giz_screen + 321*(num+1);
+ DrawLineDest = (unsigned short *) giz_screen + 321 * num;
if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1))
return 1; // skip next line
return 0;
}
-static int EmuScan8(unsigned int num, void *sdata)
+static int EmuScanBegin8(unsigned int num)
{
// draw like the fast renderer
if (!(Pico.video.reg[1]&8)) num += 8;
- HighCol = gfx_buffer + 328*(num+1);
+ HighCol = gfx_buffer + 328 * num;
return 0;
}
Pico.m.dirtyPal = 0;
vidConvCpyRGB565(localPal, Pico.cram, 0x40);
}
+ // a hack for VR
+ if (PicoRead16Hook == PicoSVPRead16)
+ memset32((int *)(PicoDraw2FB+328*8+328*223), 0xe0e0e0e0, 328);
if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
if (currentConfig.EmuOpt&0x4000)
lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
//vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
//vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
- blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
+ memcpy32((void *)(localPal+0xc0), (void *)(localPal+0x40), 0x40*2/4);
localPal[0xc0] = 0x0600;
localPal[0xd0] = 0xc000;
localPal[0xe0] = 0x0000; // reserved pixels for OSD
if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
}
- if ((emu_opt & 0x400) && (PicoMCD & 1))
+ if ((emu_opt & 0x400) && (PicoAHW & PAHW_MCD))
cd_leds();
}
static void clearArea(int full)
{
if (giz_screen == NULL)
- giz_screen = Framework2D_LockBuffer(1);
+ giz_screen = fb_lock(1);
if (full) memset32(giz_screen, 0, 320*240*2/4);
else memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
if (currentConfig.EmuOpt&0x8000) {
- Framework2D_UnlockBuffer();
- giz_screen = Framework2D_LockBuffer(0);
+ fb_unlock();
+ giz_screen = fb_lock(0);
if (full) memset32(giz_screen, 0, 320*240*2/4);
else memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
}
static void vidResetMode(void)
{
- giz_screen = Framework2D_LockBuffer(1);
+ giz_screen = fb_lock(1);
if (PicoOpt&0x10) {
} else if (currentConfig.EmuOpt&0x80) {
PicoDrawSetColorFormat(1);
- PicoScan = EmuScan16;
+ PicoScanBegin = EmuScanBegin16;
} else {
PicoDrawSetColorFormat(-1);
- PicoScan = EmuScan8;
+ PicoScanBegin = EmuScanBegin8;
}
if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
// setup pal for 8-bit modes
memset32(giz_screen, 0, 321*240*2/4);
if (currentConfig.EmuOpt&0x8000) {
- Framework2D_UnlockBuffer();
- giz_screen = Framework2D_LockBuffer(0);
+ fb_unlock();
+ giz_screen = fb_lock(0);
memset32(giz_screen, 0, 321*240*2/4);
}
- Framework2D_UnlockBuffer();
+ fb_unlock();
giz_screen = NULL;
}
}
/* forced frame to front buffer */
-void emu_forcedFrame(void)
+void emu_forcedFrame(int opts)
{
int po_old = PicoOpt;
int eo_old = currentConfig.EmuOpt;
- PicoOpt &= ~0x0010;
- PicoOpt |= 0x4080; // soft_scale | acc_sprites
+ PicoOpt &= ~0x10;
+ PicoOpt |= opts|POPT_ACC_SPRITES;
currentConfig.EmuOpt |= 0x80;
if (giz_screen == NULL)
- giz_screen = Framework2D_LockBuffer(1);
+ giz_screen = fb_lock(1);
PicoDrawSetColorFormat(1);
- PicoScan = EmuScan16;
- PicoScan((unsigned) -1, NULL);
+ PicoScanBegin = EmuScanBegin16;
Pico.m.dirtyPal = 1;
PicoFrameDrawOnly();
- Framework2D_UnlockBuffer();
+ fb_unlock();
giz_screen = NULL;
PicoOpt = po_old;
if (PsndOut != NULL)
FrameworkAudio_SetPause(1);
if (giz_screen == NULL)
- giz_screen = Framework2D_LockBuffer(1);
+ giz_screen = fb_lock(1);
if ( emu_checkSaveFile(state_slot) &&
(( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
{
int keys;
blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
- while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
+ while( !((keys = Framework_PollGetButtons()) & (PBTN_PLAY|PBTN_STOP)) )
Sleep(50);
- if (keys & BTN_STOP) do_it = 0;
- while( ((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) ) // wait for release
+ if (keys & PBTN_STOP) do_it = 0;
+ while( ((keys = Framework_PollGetButtons()) & (PBTN_PLAY|PBTN_STOP)) ) // wait for release
Sleep(50);
clearArea(0);
}
int i;
keys = Framework_PollGetButtons();
- if (keys & BTN_HOME)
+ if (keys & PBTN_HOME)
engineState = PGS_Menu;
keys &= CONFIGURABLE_KEYS;
pl = (acts >> 16) & 1;
if (kb_combo_keys & (1 << i))
{
- int u, acts_c = acts & kb_combo_acts;
+ int u = i+1, acts_c = acts & kb_combo_acts;
// let's try to find the other one
if (acts_c) {
- for (u = i + 1; u < 32; u++)
+ for (; u < 32; u++)
if ( (keys & (1 << u)) && (currentConfig.KeyBinds[u] & acts_c) ) {
allActions[pl] |= acts_c & currentConfig.KeyBinds[u];
keys &= ~((1 << i) | (1 << u));
}
}
- PicoPad[0] = (unsigned short) allActions[0];
- PicoPad[1] = (unsigned short) allActions[1];
+ PicoPad[0] = allActions[0] & 0xfff;
+ PicoPad[1] = allActions[1] & 0xfff;
+
+ if (allActions[0] & 0x7000) emu_DoTurbo(&PicoPad[0], allActions[0]);
+ if (allActions[1] & 0x7000) emu_DoTurbo(&PicoPad[1], allActions[1]);
events = (allActions[0] | allActions[1]) >> 16;
prevEvents = (allActions[0] | allActions[1]) >> 16;
}
+void emu_platformDebugCat(char *str)
+{
+ // nothing
+}
static void simpleWait(DWORD until)
{
reset_timing = 1;
// prepare CD buffer
- if (PicoMCD & 1) PicoCDBufferInit();
+ if (PicoAHW & PAHW_MCD) PicoCDBufferInit();
// prepare sound stuff
PsndOut = NULL;
if (currentConfig.EmuOpt&0x80)
/* be sure correct framebuffer is locked */
- giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
-
- if (!(PicoOpt&0x10))
- PicoScan((unsigned) -1, NULL);
+ giz_screen = fb_lock((currentConfig.EmuOpt&0x8000) ? 0 : 1);
PicoFrame();
if (giz_screen == NULL)
- giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
+ giz_screen = fb_lock((currentConfig.EmuOpt&0x8000) ? 0 : 1);
blit(fpsbuff, notice);
if (giz_screen != NULL) {
- Framework2D_UnlockBuffer();
+ fb_unlock();
giz_screen = NULL;
}
Framework2D_WaitVSync();
if (currentConfig.EmuOpt&0x8000)
- Framework2D_Flip();
+ fb_flip();
// check time
tval = GetTickCount();
}
- if (PicoMCD & 1) PicoCDBufferFree();
+ if (PicoAHW & PAHW_MCD) PicoCDBufferFree();
if (PsndOut != NULL) {
PsndOut = snd_cbuff = NULL;
void emu_ResetGame(void)
{
- PicoReset(0);
+ PicoReset();
reset_timing = 1;
}