#include "giz.h"
#include "asm_utils.h"
-#include <Pico/PicoInt.h>
+#include <pico/pico_int.h>
#ifdef BENCHMARK
#define OSD_FPS_X 220
// main 300K gfx-related buffer. Used by menu and renderers.
unsigned char gfx_buffer[321*240*2*2];
-char romFileName[MAX_PATH];
-int engineState;
-
unsigned char *PicoDraw2FB = gfx_buffer; // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
-int reset_timing = 0;
-static DWORD noticeMsgTime = 0;
static short *snd_cbuff = NULL;
static int snd_cbuf_samples = 0, snd_all_samples = 0;
static void blit(const char *fps, const char *notice);
static void clearArea(int full);
-void emu_noticeMsgUpdated(void)
-{
- noticeMsgTime = GetTickCount();
-}
-
-int emu_getMainDir(char *dst, int len)
+int plat_get_root_dir(char *dst, int len)
{
if (len > 0) *dst = 0;
giz_screen = fb_lock(1);
memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
- emu_textOut16(4, 232, msg);
+ emu_text_out16(4, 232, msg);
noticeMsgTime = GetTickCount() - 2000;
/* assumption: emu_msg_cb gets called only when something slow is about to happen */
Sleep(0); /* yield the CPU, the system may need it */
}
-static void emu_msg_tray_open(void)
-{
- strcpy(noticeMsg, "CD tray opened");
- noticeMsgTime = GetTickCount();
-}
-
-
-void emu_Init(void)
-{
- // make dirs for saves, cfgs, etc.
- mkdir("mds", 0777);
- mkdir("srm", 0777);
- mkdir("brm", 0777);
- mkdir("cfg", 0777);
-
- PicoInit();
- PicoMessage = emu_msg_cb;
- PicoMCDopenTray = emu_msg_tray_open;
- PicoMCDcloseTray = menu_loop_tray;
-}
-
-void emu_Deinit(void)
-{
- // save SRAM
- if ((currentConfig.EmuOpt & 1) && SRam.changed) {
- emu_SaveLoadGame(0, 1);
- SRam.changed = 0;
- }
-
- if (!(currentConfig.EmuOpt & 0x20))
- config_writelrom(PicoConfigFile);
-
- PicoExit();
-}
-
-void emu_prepareDefaultConfig(void)
+void pemu_prep_defconfig(void)
{
memset(&defaultConfig, 0, sizeof(defaultConfig));
defaultConfig.EmuOpt = 0x1d | 0x680; // | confirm_save, cd_leds, 16bit rend
static int EmuScanBegin16(unsigned int num)
{
- if (!(Pico.video.reg[1]&8)) num += 8;
DrawLineDest = (unsigned short *) giz_screen + 321 * num;
if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1))
static int EmuScanBegin8(unsigned int num)
{
// draw like the fast renderer
- if (!(Pico.video.reg[1]&8)) num += 8;
HighCol = gfx_buffer + 328 * num;
return 0;
p = (int *) ((int)p & ~3); // align
memset32(p, 0, len);
}
- emu_textOut16(x, y, text);
+ emu_text_out16(x, y, text);
}
/*
}
/* forced frame to front buffer */
-void emu_forcedFrame(int opts)
+void pemu_forced_frame(int opts)
{
int po_old = PicoOpt;
int eo_old = currentConfig.EmuOpt;
FrameworkAudio_SetPause(1);
if (giz_screen == NULL)
giz_screen = fb_lock(1);
- if ( emu_checkSaveFile(state_slot) &&
+ if ( emu_check_save_file(state_slot) &&
(( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
{
int keys;
blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
- while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
+ while( !((keys = Framework_PollGetButtons()) & (PBTN_PLAY|PBTN_STOP)) )
Sleep(50);
- if (keys & BTN_STOP) do_it = 0;
- while( ((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) ) // wait for release
+ if (keys & PBTN_STOP) do_it = 0;
+ while( ((keys = Framework_PollGetButtons()) & (PBTN_PLAY|PBTN_STOP)) ) // wait for release
Sleep(50);
clearArea(0);
}
{
osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
PicoStateProgressCB = emu_stateCb;
- emu_SaveLoadGame((which & 0x1000) >> 12, 0);
+ emu_save_load_game((which & 0x1000) >> 12, 0);
PicoStateProgressCB = NULL;
Sleep(0);
}
state_slot += 1;
if(state_slot > 9) state_slot = 0;
}
- sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
+ sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_check_save_file(state_slot) ? "USED" : "FREE");
noticeMsgTime = GetTickCount();
}
}
static unsigned int prevEvents = 0;
int i;
+ /* FIXME: port to input fw, merge with emu.c:emu_update_input() */
keys = Framework_PollGetButtons();
- if (keys & BTN_HOME)
+ if (keys & PBTN_HOME)
engineState = PGS_Menu;
keys &= CONFIGURABLE_KEYS;
- for (i = 0; i < 32; i++)
- {
- if (keys & (1 << i))
- {
- int pl, acts = currentConfig.KeyBinds[i];
- if (!acts) continue;
- pl = (acts >> 16) & 1;
- if (kb_combo_keys & (1 << i))
- {
- int u = i+1, acts_c = acts & kb_combo_acts;
- // let's try to find the other one
- if (acts_c) {
- for (; u < 32; u++)
- if ( (keys & (1 << u)) && (currentConfig.KeyBinds[u] & acts_c) ) {
- allActions[pl] |= acts_c & currentConfig.KeyBinds[u];
- keys &= ~((1 << i) | (1 << u));
- break;
- }
- }
- // add non-combo actions if combo ones were not found
- if (!acts_c || u == 32)
- allActions[pl] |= acts & ~kb_combo_acts;
- } else {
- allActions[pl] |= acts;
- }
- }
- }
-
PicoPad[0] = allActions[0] & 0xfff;
PicoPad[1] = allActions[1] & 0xfff;
prevEvents = (allActions[0] | allActions[1]) >> 16;
}
-void emu_platformDebugCat(char *str)
+void plat_debug_cat(char *str)
{
- // nothing
}
static void simpleWait(DWORD until)
spend_cycles(1024*2);
}
-void emu_Loop(void)
+void pemu_loop(void)
{
static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
char fpsbuff[24]; // fps count c string
else PicoOpt&=~0x4000;
Pico.m.dirtyPal = 1;
oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
- emu_findKeyBindCombos();
// pal/ntsc might have changed, reset related stuff
target_fps = Pico.m.pal ? 50 : 60;
// save SRAM
if ((currentConfig.EmuOpt & 1) && SRam.changed) {
emu_stateCb("Writing SRAM/BRAM..");
- emu_SaveLoadGame(0, 1);
+ emu_save_load_game(0, 1);
SRam.changed = 0;
}
}
-
-void emu_ResetGame(void)
-{
- PicoReset();
- reset_timing = 1;
-}
-