PGS_RestartRun,\r
};\r
\r
-typedef struct {\r
- char lastRomFile[512];\r
- int EmuOpt; // LSb->MSb: use_sram, show_fps, enable_sound, gzip_saves,\r
- // <reserved>, no_save_cfg_on_exit, <unused>, 16_bit_mode\r
- // <reserved>, confirm_save, show_cd_leds, confirm_load\r
- // <reserved>, <reserved>\r
- int PicoOpt; // used for config saving only, see Pico.h\r
- int PsndRate; // ditto\r
- int PicoRegion; // ditto\r
- int Frameskip;\r
- int CPUclock; // unused, placeholder for config compatibility\r
- int KeyBinds[32];\r
- int volume;\r
- int gamma; // unused\r
- int JoyBinds[4][32]; // unused\r
- int PicoAutoRgnOrder;\r
- int PicoCDBuffers;\r
- int scaling; // unused\r
-} currentConfig_t;\r
-\r
+extern unsigned char gfx_buffer[321*240*2*2];\r
extern char romFileName[];\r
extern int engineState;\r
-extern currentConfig_t currentConfig;\r
\r
\r
-int emu_ReloadRom(void);\r
void emu_Init(void);\r
void emu_Deinit(void);\r
-int emu_SaveLoadGame(int load, int sram);\r
void emu_Loop(void);\r
void emu_ResetGame(void);\r
-int emu_ReadConfig(int game, int no_defaults);\r
-int emu_WriteConfig(int game);\r
-char *emu_GetSaveFName(int load, int is_sram, int slot);\r
-int emu_check_save_file(int slot);\r
-void emu_set_save_cbs(int gz);\r
-void emu_forced_frame(void);\r
-int emu_cd_check(int *pregion);\r
-int find_bios(int region, char **bios_file);\r
-void scaling_update(void);\r
+void emu_forcedFrame(void);\r
+\r
+void emu_stateCb(const char *str);\r
\r