static void menu_prepare_bg(int use_game_bg);\r
\r
static unsigned int inp_prev = 0;\r
-static int inp_prevjoy = 0;\r
\r
static unsigned long wait_for_input(unsigned int interesting)\r
{\r
- unsigned int ret;\r
- static int repeats = 0, wait = 50;\r
+ unsigned long ret;\r
+ static int repeats = 0, wait = 20;\r
int release = 0, i;\r
\r
- if (repeats == 2 || repeats == 4) wait /= 2;\r
- if (repeats == 6) wait = 15;\r
+ if (repeats == 2) wait = 3;\r
+ else if (repeats == 4) wait = 2;\r
+ else if (repeats == 6) wait = 1;\r
\r
- for (i = 0; i < 6 && inp_prev == Framework_PollGetButtons(); i++) {\r
+ for (i = 0; i < wait && inp_prev == Framework_PollGetButtons(); i++) {\r
if (i == 0) repeats++;\r
- Sleep(wait);\r
+ Sleep(30);\r
}\r
\r
while ( !((ret = Framework_PollGetButtons()) & interesting) ) {\r
\r
if (release || ret != inp_prev) {\r
repeats = 0;\r
- wait = 50;\r
+ wait = 20;\r
}\r
+ if (wait > 6 && (ret&(BTN_UP|BTN_LEFT|BTN_DOWN|BTN_RIGHT)))\r
+ wait = 6;\r
inp_prev = ret;\r
- inp_prevjoy = 0;\r
\r
// we don't need diagonals in menus\r
if ((ret&BTN_UP) && (ret&BTN_LEFT)) ret &= ~BTN_LEFT;\r
\r
static void menu_draw_end(void)\r
{\r
- Framework2D_WaitVSync();\r
- giz_screen = Framework2D_LockBuffer();\r
+ giz_screen = Framework2D_LockBuffer(0);\r
if (giz_screen == NULL)\r
{\r
lprintf_al("%s: Framework2D_LockBuffer() returned NULL\n", __FUNCTION__);\r
memcpy32(giz_screen, (int *)menu_screen, 321*240*2/4);\r
Framework2D_UnlockBuffer();\r
giz_screen = NULL;\r
+ Framework2D_Flip(1);\r
}\r
\r
\r
const char *p = rom_name + strlen(rom_name);\r
while (p > rom_name && *p != '/') p--;\r
\r
- if (rom_data == NULL)\r
+ if (!rom_loaded)\r
memset(menu_screen, 0, 321*240*2);\r
menu_draw_begin(1);\r
\r
static unsigned short file2color(const char *fname)\r
{\r
const char *ext = fname + strlen(fname) - 3;\r
- static const char *rom_exts[] = { "zip", "bin", "smd", "gen", "iso" };\r
+ static const char *rom_exts[] = { "zip", "bin", "smd", "gen", "iso", "cso" };\r
static const char *other_exts[] = { "gmv", "pat" };\r
int i;\r
\r
\r
menu_draw_begin(1);\r
\r
- if (rom_data == NULL) {\r
+ if (!rom_loaded) {\r
menu_darken_bg(menu_screen, menu_screen, 321*240, 0);\r
}\r
\r
BOOL bRet;\r
\r
wdir = malloc(sizeof(wdir[0]) * MAX_PATH);\r
- if (wdir == NULL) { lprintf_al("%s:%s: OOM\n", __FILE__, __LINE__); goto fail; }\r
+ if (wdir == NULL) { lprintf_al("%s:%i: OOM\n", __FILE__, __LINE__); goto fail; }\r
\r
namelist = malloc(sizeof(*namelist) * name_alloc);\r
- if (namelist == NULL) { lprintf_al("%s:%s: OOM\n", __FILE__, __LINE__); goto fail; }\r
+ if (namelist == NULL) { lprintf_al("%s:%i: OOM\n", __FILE__, __LINE__); goto fail; }\r
\r
// try to read first..\r
len = cstr2wstr(wdir, dir);\r
void *tmp;\r
name_alloc *= 2;\r
tmp = realloc(namelist, sizeof(*namelist) * name_alloc);\r
- if (tmp == NULL) { lprintf_al("%s:%s: OOM\n", __FILE__, __LINE__); goto fail; }\r
+ if (tmp == NULL) { lprintf_al("%s:%i: OOM\n", __FILE__, __LINE__); goto fail; }\r
namelist = tmp;\r
}\r
\r
}\r
\r
if (file) {\r
- if (PicoMCD & 1) {\r
+ if (PicoAHW & 1) {\r
PicoCdLoadStateGfx(file);\r
} else {\r
areaSeek(file, 0x10020, SEEK_SET); // skip header and RAM in state file\r
if(inp & BTN_PLAY) { // save/load\r
if (menu_sel < 10) {\r
state_slot = menu_sel;\r
+ PicoStateProgressCB = emu_stateCb; /* also suitable for menu */\r
if (emu_SaveLoadGame(is_loading, 0)) {\r
strcpy(menuErrorMsg, is_loading ? "Load failed" : "Save failed");\r
return 1;\r
return keys;\r
}\r
\r
-typedef struct { char *name; int mask; } bind_action_t;\r
-\r
-static void draw_key_config(const bind_action_t *opts, int opt_cnt, int player_idx, int sel)\r
+static void draw_key_config(const me_bind_action *opts, int opt_cnt, int player_idx, int sel)\r
{\r
int x, y, tl_y = 40, i;\r
\r
menu_draw_end();\r
}\r
\r
-static void key_config_loop(const bind_action_t *opts, int opt_cnt, int player_idx)\r
+static void key_config_loop(const me_bind_action *opts, int opt_cnt, int player_idx)\r
{\r
int sel = 0, menu_sel_max = opt_cnt, prev_select = 0, i;\r
unsigned long inp = 0;\r
}\r
\r
\r
-// PicoPad[] format: MXYZ SACB RLDU\r
-static bind_action_t ctrl_actions[] =\r
-{\r
- { "UP ", 0x001 },\r
- { "DOWN ", 0x002 },\r
- { "LEFT ", 0x004 },\r
- { "RIGHT ", 0x008 },\r
- { "A ", 0x040 },\r
- { "B ", 0x010 },\r
- { "C ", 0x020 },\r
- { "START ", 0x080 },\r
- { "MODE ", 0x800 },\r
- { "X ", 0x400 },\r
- { "Y ", 0x200 },\r
- { "Z ", 0x100 },\r
-};\r
-\r
// player2_flag, ?, ?, ?, ?, ?, ?, menu\r
// "NEXT SAVE SLOT", "PREV SAVE SLOT", "SWITCH RENDERER", "SAVE STATE",\r
// "LOAD STATE", "VOLUME UP", "VOLUME DOWN", "DONE"\r
-static bind_action_t emuctrl_actions[] =\r
+me_bind_action emuctrl_actions[] =\r
{\r
{ "Load State ", 1<<28 },\r
{ "Save State ", 1<<27 },\r
{ "Switch Renderer", 1<<26 },\r
{ "Volume Down ", 1<<30 },\r
{ "Volume Up ", 1<<29 },\r
+ { NULL, 0 }\r
};\r
\r
static void kc_sel_loop(void)\r
if (inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
if (inp & BTN_PLAY) {\r
switch (menu_sel) {\r
- case 0: key_config_loop(ctrl_actions, is_6button ? 12 : 8, 0); return;\r
- case 1: key_config_loop(ctrl_actions, is_6button ? 12 : 8, 1); return;\r
+ case 0: key_config_loop(me_ctrl_actions, is_6button ? 12 : 8, 0); return;\r
+ case 1: key_config_loop(me_ctrl_actions, is_6button ? 12 : 8, 1); return;\r
case 2: key_config_loop(emuctrl_actions,\r
- sizeof(emuctrl_actions)/sizeof(emuctrl_actions[0]), -1); return;\r
- case 3: if (rom_data == NULL) emu_WriteConfig(0); return;\r
+ sizeof(emuctrl_actions)/sizeof(emuctrl_actions[0]) - 1, -1); return;\r
+ case 3: if (!rom_loaded) emu_WriteConfig(0); return;\r
default: return;\r
}\r
}\r
selected_id == MA_CDOPT_READAHEAD) {\r
if (inp & BTN_LEFT) {\r
PicoCDBuffers >>= 1;\r
- if (PicoCDBuffers < 64) PicoCDBuffers = 0;\r
+ if (PicoCDBuffers < 2) PicoCDBuffers = 0;\r
} else {\r
- if (PicoCDBuffers < 64) PicoCDBuffers = 64;\r
+ if (PicoCDBuffers < 2) PicoCDBuffers = 2;\r
else PicoCDBuffers <<= 1;\r
if (PicoCDBuffers > 8*1024) PicoCDBuffers = 8*1024; // 16M\r
}\r
\r
menu_entry opt2_entries[] =\r
{\r
+ { "Disable sprite limit", MB_ONOFF, MA_OPT2_NO_SPRITE_LIM, &PicoOpt, 0x40000, 0, 0, 1, 1 },\r
{ "Emulate Z80", MB_ONOFF, MA_OPT2_ENABLE_Z80, ¤tConfig.PicoOpt,0x0004, 0, 0, 1 },\r
{ "Emulate YM2612 (FM)", MB_ONOFF, MA_OPT2_ENABLE_YM2612, ¤tConfig.PicoOpt,0x0001, 0, 0, 1 },\r
{ "Emulate SN76496 (PSG)", MB_ONOFF, MA_OPT2_ENABLE_SN76496,¤tConfig.PicoOpt,0x0002, 0, 0, 1 },\r
+ { "Double buffering", MB_ONOFF, MA_OPT2_DBLBUFF, ¤tConfig.EmuOpt, 0x8000, 0, 0, 1 },\r
+ { "Wait for V-sync (slow)", MB_ONOFF, MA_OPT2_VSYNC, ¤tConfig.EmuOpt, 0x2000, 0, 0, 1 },\r
{ "gzip savestates", MB_ONOFF, MA_OPT2_GZIP_STATES, ¤tConfig.EmuOpt, 0x0008, 0, 0, 1 },\r
{ "Don't save last used ROM", MB_ONOFF, MA_OPT2_NO_LAST_ROM, ¤tConfig.EmuOpt, 0x0020, 0, 0, 1 },\r
{ "done", MB_NONE, MA_OPT2_DONE, NULL, 0, 0, 0, 1 },\r
menu_entry opt_entries[] =\r
{\r
{ NULL, MB_NONE, MA_OPT_RENDERER, NULL, 0, 0, 0, 1 },\r
- { "Scale low res mode", MB_ONOFF, MA_OPT_SCALING, ¤tConfig.scaling, 0x001, 0, 3, 1 },\r
- { "Accurate timing (slower)", MB_ONOFF, MA_OPT_ACC_TIMING, ¤tConfig.PicoOpt, 0x040, 0, 0, 1 },\r
- { "Accurate sprites (slower)", MB_ONOFF, MA_OPT_ACC_SPRITES, ¤tConfig.PicoOpt, 0x080, 0, 0, 1 },\r
- { "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, ¤tConfig.EmuOpt, 0x002, 0, 0, 1 },\r
+ { "Scanline mode (faster)", MB_ONOFF, MA_OPT_INTERLACED, ¤tConfig.EmuOpt, 0x4000, 0, 0, 1 },\r
+ { "Scale low res mode", MB_ONOFF, MA_OPT_SCALING, ¤tConfig.scaling, 0x0001, 0, 3, 1 },\r
+ { "Accurate timing (slower)", MB_ONOFF, MA_OPT_ACC_TIMING, ¤tConfig.PicoOpt, 0x0040, 0, 0, 1 },\r
+ { "Accurate sprites (slower)", MB_ONOFF, MA_OPT_ACC_SPRITES, ¤tConfig.PicoOpt, 0x0080, 0, 0, 1 },\r
+ { "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, ¤tConfig.EmuOpt, 0x0002, 0, 0, 1 },\r
{ NULL, MB_RANGE, MA_OPT_FRAMESKIP, ¤tConfig.Frameskip, 0, -1, 16, 1 },\r
- { "Enable sound", MB_ONOFF, MA_OPT_ENABLE_SOUND, ¤tConfig.EmuOpt, 0x004, 0, 0, 1 },\r
+ { "Enable sound", MB_ONOFF, MA_OPT_ENABLE_SOUND, ¤tConfig.EmuOpt, 0x0004, 0, 0, 1 },\r
{ NULL, MB_NONE, MA_OPT_SOUND_QUALITY, NULL, 0, 0, 0, 1 },\r
- { "6 button pad", MB_ONOFF, MA_OPT_6BUTTON_PAD, ¤tConfig.PicoOpt, 0x020, 0, 0, 1 },\r
+ { "6 button pad", MB_ONOFF, MA_OPT_6BUTTON_PAD, ¤tConfig.PicoOpt, 0x0020, 0, 0, 1 },\r
{ NULL, MB_NONE, MA_OPT_REGION, NULL, 0, 0, 0, 1 },\r
- { "Use SRAM/BRAM savestates", MB_ONOFF, MA_OPT_SRAM_STATES, ¤tConfig.EmuOpt, 0x001, 0, 0, 1 },\r
+ { "Use SRAM/BRAM savestates", MB_ONOFF, MA_OPT_SRAM_STATES, ¤tConfig.EmuOpt, 0x0001, 0, 0, 1 },\r
{ NULL, MB_NONE, MA_OPT_CONFIRM_STATES,NULL, 0, 0, 0, 1 },\r
{ "Save slot", MB_RANGE, MA_OPT_SAVE_SLOT, &state_slot, 0, 0, 9, 1 },\r
{ "[Sega/Mega CD options]", MB_NONE, MA_OPT_SCD_OPTS, NULL, 0, 0, 0, 1 },\r
#define OPT_ENTRY_COUNT (sizeof(opt_entries) / sizeof(opt_entries[0]))\r
\r
\r
-static const char *region_name(unsigned int code)\r
-{\r
- static const char *names[] = { "Auto", " Japan NTSC", " Japan PAL", " USA", " Europe" };\r
- static const char *names_short[] = { "", " JP", " JP", " US", " EU" };\r
- int u, i = 0;\r
- if (code) {\r
- code <<= 1;\r
- while((code >>= 1)) i++;\r
- if (i > 4) return "unknown";\r
- return names[i];\r
- } else {\r
- static char name[24];\r
- strcpy(name, "Auto:");\r
- for (u = 0; u < 3; u++) {\r
- i = 0; code = ((PicoAutoRgnOrder >> u*4) & 0xf) << 1;\r
- while((code >>= 1)) i++;\r
- strcat(name, names_short[i]);\r
- }\r
- return name;\r
- }\r
-}\r
-\r
-\r
static void menu_opt_cust_draw(const menu_entry *entry, int x, int y, void *param)\r
{\r
char *str, str24[24];\r
text_out16(x, y, "Sound Quality: %5iHz %s", currentConfig.PsndRate, str);\r
break;\r
case MA_OPT_REGION:\r
- text_out16(x, y, "Region: %s", region_name(currentConfig.PicoRegion));\r
+ text_out16(x, y, "Region: %s", me_region_name(PicoRegionOverride, PicoAutoRgnOrder));\r
break;\r
case MA_OPT_CONFIRM_STATES:\r
switch ((currentConfig.EmuOpt >> 9) & 5) {\r
if (rates[i] == rate) break;\r
\r
i += dir ? 1 : -1;\r
- if (i > 4) return dir ? 44100 : 22050;\r
+ if (i > 2) return dir ? 44100 : 22050;\r
if (i < 0) return dir ? 22050 : 11025;\r
return rates[i];\r
}\r
static int rgn_orders[] = { 0x148, 0x184, 0x814, 0x418, 0x841, 0x481 };\r
int i;\r
if (right) {\r
- if (!currentConfig.PicoRegion) {\r
+ if (!PicoRegionOverride) {\r
for (i = 0; i < 6; i++)\r
if (rgn_orders[i] == PicoAutoRgnOrder) break;\r
if (i < 5) PicoAutoRgnOrder = rgn_orders[i+1];\r
- else currentConfig.PicoRegion=1;\r
+ else PicoRegionOverride=1;\r
}\r
- else currentConfig.PicoRegion<<=1;\r
- if (currentConfig.PicoRegion > 8) currentConfig.PicoRegion = 8;\r
+ else PicoRegionOverride<<=1;\r
+ if (PicoRegionOverride > 8) PicoRegionOverride = 8;\r
} else {\r
- if (!currentConfig.PicoRegion) {\r
+ if (!PicoRegionOverride) {\r
for (i = 0; i < 6; i++)\r
if (rgn_orders[i] == PicoAutoRgnOrder) break;\r
if (i > 0) PicoAutoRgnOrder = rgn_orders[i-1];\r
}\r
- else currentConfig.PicoRegion>>=1;\r
+ else PicoRegionOverride>>=1;\r
}\r
}\r
\r
{\r
PicoOpt = currentConfig.PicoOpt;\r
PsndRate = currentConfig.PsndRate;\r
- PicoRegionOverride = currentConfig.PicoRegion;\r
+ if (PicoRegionOverride) {\r
+ // force setting possibly changed..\r
+ Pico.m.pal = (PicoRegionOverride == 2 || PicoRegionOverride == 8) ? 1 : 0;\r
+ }\r
if (!(PicoOpt & 0x20)) {\r
// unbind XYZ MODE, just in case\r
unbind_action(0xf00);\r
\r
currentConfig.PicoOpt = PicoOpt;\r
currentConfig.PsndRate = PsndRate;\r
- currentConfig.PicoRegion = PicoRegionOverride;\r
\r
- me_enable(opt_entries, OPT_ENTRY_COUNT, MA_OPT_SAVECFG_GAME, rom_data != NULL);\r
+ me_enable(opt_entries, OPT_ENTRY_COUNT, MA_OPT_SAVECFG_GAME, rom_loaded);\r
me_enable(opt_entries, OPT_ENTRY_COUNT, MA_OPT_LOADCFG, config_slot != config_slot_current);\r
menu_sel_max = me_count_enabled(opt_entries, OPT_ENTRY_COUNT) - 1;\r
if (menu_sel > menu_sel_max) menu_sel = menu_sel_max;\r
switch (selected_id) {\r
case MA_OPT_RENDERER:\r
if (inp & BTN_LEFT) {\r
- if ( currentConfig.PicoOpt&0x10) currentConfig.PicoOpt&= ~0x10;\r
- else if (!(currentConfig.EmuOpt &0x80))currentConfig.EmuOpt |= 0x80;\r
- else if ( currentConfig.EmuOpt &0x80) break;\r
+ if ((currentConfig.PicoOpt&0x10) || !(currentConfig.EmuOpt &0x80)) {\r
+ currentConfig.PicoOpt&= ~0x10;\r
+ currentConfig.EmuOpt |= 0x80;\r
+ }\r
} else {\r
- if ( currentConfig.PicoOpt&0x10) break;\r
- else if (!(currentConfig.EmuOpt &0x80))currentConfig.PicoOpt|= 0x10;\r
- else if ( currentConfig.EmuOpt &0x80) currentConfig.EmuOpt &= ~0x80;\r
+ if (!(currentConfig.PicoOpt&0x10) || (currentConfig.EmuOpt &0x80)) {\r
+ currentConfig.PicoOpt|= 0x10;\r
+ currentConfig.EmuOpt &= ~0x80;\r
+ }\r
}\r
break;\r
case MA_OPT_SOUND_QUALITY:\r
- if ((inp & BTN_RIGHT) && currentConfig.PsndRate == 44100 && !(currentConfig.PicoOpt&0x08)) {\r
- currentConfig.PsndRate = 11025; currentConfig.PicoOpt|= 0x08;\r
- } else if ((inp & BTN_LEFT) && currentConfig.PsndRate == 11025 && (currentConfig.PicoOpt&0x08)) {\r
- currentConfig.PsndRate = 44100; currentConfig.PicoOpt&=~0x08;\r
- } else currentConfig.PsndRate = sndrate_prevnext(currentConfig.PsndRate, inp & BTN_RIGHT);\r
+ if ((inp & BTN_RIGHT) && currentConfig.PsndRate == 44100 &&\r
+ !(currentConfig.PicoOpt&0x08))\r
+ {\r
+ currentConfig.PsndRate = 11025;\r
+ currentConfig.PicoOpt |= 8;\r
+ } else if ((inp & BTN_LEFT) && currentConfig.PsndRate == 11025 &&\r
+ (currentConfig.PicoOpt&0x08) && !(PicoAHW&1))\r
+ {\r
+ currentConfig.PsndRate = 44100;\r
+ currentConfig.PicoOpt &= ~8;\r
+ } else\r
+ currentConfig.PsndRate = sndrate_prevnext(currentConfig.PsndRate, inp & BTN_RIGHT);\r
break;\r
case MA_OPT_REGION:\r
region_prevnext(inp & BTN_RIGHT);\r
int tl_x = 15, tl_y = 64, y;\r
menu_draw_begin(1);\r
\r
- text_out16(tl_x, 20, "PicoDrive v" VERSION " (c) notaz, 2006,2007");\r
-text_out16(tl_x, 30, "beta1");\r
+ text_out16(tl_x, 20, "PicoDrive v" VERSION " (c) notaz, 2006-2008");\r
+\r
y = tl_y;\r
text_out16(tl_x, y, "Credits:");\r
- text_out16(tl_x, (y+=10), "Dave: Cyclone 68000 core,");\r
+ text_out16(tl_x, (y+=10), "fDave: Cyclone 68000 core,");\r
text_out16(tl_x, (y+=10), " base code of PicoDrive");\r
text_out16(tl_x, (y+=10), "Reesy & FluBBa: DrZ80 core");\r
text_out16(tl_x, (y+=10), "MAME devs: YM2612 and SN76496 cores");\r
int ret, menu_sel_max;\r
unsigned long inp = 0;\r
\r
- me_enable(main_entries, MAIN_ENTRY_COUNT, MA_MAIN_RESUME_GAME, rom_data != NULL);\r
- me_enable(main_entries, MAIN_ENTRY_COUNT, MA_MAIN_SAVE_STATE, rom_data != NULL);\r
- me_enable(main_entries, MAIN_ENTRY_COUNT, MA_MAIN_LOAD_STATE, rom_data != NULL);\r
- me_enable(main_entries, MAIN_ENTRY_COUNT, MA_MAIN_RESET_GAME, rom_data != NULL);\r
+ me_enable(main_entries, MAIN_ENTRY_COUNT, MA_MAIN_RESUME_GAME, rom_loaded);\r
+ me_enable(main_entries, MAIN_ENTRY_COUNT, MA_MAIN_SAVE_STATE, rom_loaded);\r
+ me_enable(main_entries, MAIN_ENTRY_COUNT, MA_MAIN_LOAD_STATE, rom_loaded);\r
+ me_enable(main_entries, MAIN_ENTRY_COUNT, MA_MAIN_RESET_GAME, rom_loaded);\r
me_enable(main_entries, MAIN_ENTRY_COUNT, MA_MAIN_PATCHES, PicoPatches != NULL);\r
\r
menu_sel_max = me_count_enabled(main_entries, MAIN_ENTRY_COUNT) - 1;\r
if(inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
if((inp & (BTN_L|BTN_R)) == (BTN_L|BTN_R)) debug_menu_loop();\r
if( inp & (BTN_HOME|BTN_STOP)) {\r
- if (rom_data) {\r
+ if (rom_loaded) {\r
while (Framework_PollGetButtons() & (BTN_HOME|BTN_STOP)) Sleep(50); // wait until released\r
engineState = PGS_Running;\r
break;\r
switch (me_index2id(main_entries, MAIN_ENTRY_COUNT, menu_sel))\r
{\r
case MA_MAIN_RESUME_GAME:\r
- if (rom_data) {\r
+ if (rom_loaded) {\r
while (Framework_PollGetButtons() & BTN_PLAY) Sleep(50);\r
engineState = PGS_Running;\r
return;\r
}\r
break;\r
case MA_MAIN_SAVE_STATE:\r
- if (rom_data) {\r
+ if (rom_loaded) {\r
if(savestate_menu_loop(0))\r
continue;\r
engineState = PGS_Running;\r
}\r
break;\r
case MA_MAIN_LOAD_STATE:\r
- if (rom_data) {\r
+ if (rom_loaded) {\r
if(savestate_menu_loop(1))\r
continue;\r
+ while (Framework_PollGetButtons() & BTN_PLAY) Sleep(50);\r
engineState = PGS_Running;\r
return;\r
}\r
break;\r
case MA_MAIN_RESET_GAME:\r
- if (rom_data) {\r
+ if (rom_loaded) {\r
emu_ResetGame();\r
+ while (Framework_PollGetButtons() & BTN_PLAY) Sleep(50);\r
engineState = PGS_Running;\r
return;\r
}\r
engineState = PGS_Quit;\r
return;\r
case MA_MAIN_PATCHES:\r
- if (rom_data && PicoPatches) {\r
+ if (rom_loaded && PicoPatches) {\r
patches_menu_loop();\r
PicoPatchApply();\r
strcpy(menuErrorMsg, "Patches applied");\r
{\r
// darken the active framebuffer\r
if (giz_screen == NULL)\r
- giz_screen = Framework2D_LockBuffer();\r
+ giz_screen = Framework2D_LockBuffer(1);\r
memset(bg_buffer, 0, 321*8*2);\r
menu_darken_bg(bg_buffer + 321*8*2, (char *)giz_screen + 321*8*2, 321*224, 1);\r
memset(bg_buffer + 321*232*2, 0, 321*8*2);\r
\r
static void menu_gfx_prepare(void)\r
{\r
- menu_prepare_bg(rom_data != NULL);\r
+ menu_prepare_bg(rom_loaded);\r
\r
menu_draw_begin(1);\r
menu_draw_end();\r
case 0: // select image\r
selfname = romsel_loop(curr_path);\r
if (selfname) {\r
- int ret = -1, cd_type;\r
+ int ret = -1;\r
+ cd_img_type cd_type;\r
cd_type = emu_cdCheck(NULL);\r
- if (cd_type > 0)\r
- ret = Insert_CD(romFileName, cd_type == 2);\r
+ if (cd_type != CIT_NOT_CD)\r
+ ret = Insert_CD(romFileName, cd_type);\r
if (ret != 0) {\r
sprintf(menuErrorMsg, "Load failed, invalid CD image?");\r
lprintf("%s\n", menuErrorMsg);\r