#define SCREEN_SIZE_FIXED 0
#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 240
+#define MSCREEN_SIZE_FIXED 0
+#define MSCREEN_WIDTH SCREEN_WIDTH
+#define MSCREEN_HEIGHT SCREEN_HEIGHT
// draw2.c
#define START_ROW 0 // which row of tiles to start rendering at?
// platform
#define PATH_SEP "/"
#define PATH_SEP_C '/'
-#define MENU_X2 0
#endif //PORT_CONFIG_H