#endif\r
\r
\r
-int select_exits = 0;\r
-\r
static short __attribute__((aligned(4))) sndBuffer[2*44100/50];\r
static struct timeval noticeMsgTime = { 0, 0 }; // when started showing\r
static int osd_fps_x;\r
static void emu_msg_tray_open(void);\r
\r
\r
-void emu_noticeMsgUpdated(void)\r
+void plat_status_msg(const char *format, ...)\r
{\r
+ va_list vl;\r
+\r
+ va_start(vl, format);\r
+ vsnprintf(noticeMsg, sizeof(noticeMsg), fmt, vl);\r
+ va_end(vl);\r
+\r
gettimeofday(¬iceMsgTime, 0);\r
}\r
\r
}\r
\r
\r
-void osd_text(int x, int y, const char *text)\r
+static void osd_text(int x, int y, const char *text)\r
{\r
int len = strlen(text)*8;\r
\r
gettimeofday(¬iceMsgTime, 0);\r
}\r
\r
-#if 0\r
-static void RunEventsPico(unsigned int events, unsigned int gp2x_keys)\r
-{\r
- int ret, px, py, lim_x;\r
- static int pdown_frames = 0;\r
-\r
- emu_RunEventsPico(events);\r
-\r
- if (pico_inp_mode == 0) return;\r
-\r
- // for F200\r
- ret = gp2x_touchpad_read(&px, &py);\r
- if (ret >= 0)\r
- {\r
- if (ret > 35000)\r
- {\r
- if (pdown_frames++ > 5)\r
- PicoPad[0] |= 0x20;\r
-\r
- pico_pen_x = px;\r
- pico_pen_y = py;\r
- if (!(Pico.video.reg[12]&1)) {\r
- pico_pen_x -= 32;\r
- if (pico_pen_x < 0) pico_pen_x = 0;\r
- if (pico_pen_x > 248) pico_pen_x = 248;\r
- }\r
- if (pico_pen_y > 224) pico_pen_y = 224;\r
- }\r
- else\r
- pdown_frames = 0;\r
-\r
- //if (ret == 0)\r
- // PicoPicohw.pen_pos[0] = PicoPicohw.pen_pos[1] = 0x8000;\r
- }\r
-\r
- PicoPad[0] &= ~0x0f; // release UDLR\r
- if (gp2x_keys & GP2X_UP) pico_pen_y--;\r
- if (gp2x_keys & GP2X_DOWN) pico_pen_y++;\r
- if (gp2x_keys & GP2X_LEFT) pico_pen_x--;\r
- if (gp2x_keys & GP2X_RIGHT) pico_pen_x++;\r
-\r
- lim_x = (Pico.video.reg[12]&1) ? 319 : 255;\r
- if (pico_pen_y < 8) pico_pen_y = 8;\r
- if (pico_pen_y > 224-PICO_PEN_ADJUST_Y) pico_pen_y = 224-PICO_PEN_ADJUST_Y;\r
- if (pico_pen_x < 0) pico_pen_x = 0;\r
- if (pico_pen_x > lim_x-PICO_PEN_ADJUST_X) pico_pen_x = lim_x-PICO_PEN_ADJUST_X;\r
-\r
- PicoPicohw.pen_pos[0] = pico_pen_x;\r
- if (!(Pico.video.reg[12]&1)) PicoPicohw.pen_pos[0] += pico_pen_x/4;\r
- PicoPicohw.pen_pos[0] += 0x3c;\r
- PicoPicohw.pen_pos[1] = pico_inp_mode == 1 ? (0x2f8 + pico_pen_y) : (0x1fc + pico_pen_y);\r
-}\r
-#endif\r
\r
static void update_volume(int has_changed, int is_up)\r
{\r
}\r
}\r
\r
-static void RunEvents(unsigned int which)\r
-{\r
- if (which & 0x1800) // save or load (but not both)\r
- {\r
- int do_it = 1;\r
- if ( emu_checkSaveFile(state_slot) &&\r
- (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load\r
- (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) { // save\r
-#if 0\r
- unsigned long keys;\r
- blit("", (which & 0x1000) ? "LOAD STATE? (Y=yes, X=no)" : "OVERWRITE SAVE? (Y=yes, X=no)");\r
- while ( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) )\r
- usleep(50*1024);\r
- if (keys & GP2X_X) do_it = 0;\r
- while ( gp2x_joystick_read(1) & (GP2X_X|GP2X_Y) ) // wait for release\r
- usleep(50*1024);\r
- clearArea(0);\r
-#endif\r
- }\r
- if (do_it) {\r
- osd_text(4, g_screen_height-16, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");\r
- PicoStateProgressCB = emu_state_cb;\r
- //gp2x_memcpy_all_buffers(g_screen_ptr, 0, g_screen_width*g_screen_height*2);\r
- emu_SaveLoadGame((which & 0x1000) >> 12, 0);\r
- PicoStateProgressCB = NULL;\r
- }\r
-\r
- reset_timing = 1;\r
- }\r
- if (which & 0x0400) // switch renderer\r
- {\r
- if ( PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }\r
- else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;\r
- else currentConfig.EmuOpt &= ~0x80;\r
-\r
- vidResetMode();\r
-\r
- if (PicoOpt&0x10) {\r
- strcpy(noticeMsg, " 8bit fast renderer");\r
- } else if (currentConfig.EmuOpt&0x80) {\r
- strcpy(noticeMsg, "16bit accurate renderer");\r
- } else {\r
- strcpy(noticeMsg, " 8bit accurate renderer");\r
- }\r
-\r
- gettimeofday(¬iceMsgTime, 0);\r
- }\r
- if (which & 0x0300)\r
- {\r
- if(which&0x0200) {\r
- state_slot -= 1;\r
- if(state_slot < 0) state_slot = 9;\r
- } else {\r
- state_slot += 1;\r
- if(state_slot > 9) state_slot = 0;\r
- }\r
- sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");\r
- gettimeofday(¬iceMsgTime, 0);\r
- }\r
- if (which & 0x0080) {\r
- engineState = PGS_Menu;\r
- }\r
-}\r
-\r
-static void updateKeys(void)\r
-{\r
- unsigned int allActions[2] = { 0, 0 }, events;\r
- static unsigned int prevEvents = 0;\r
-\r
- /* FIXME: combos, player2 */\r
- allActions[0] = in_update();\r
-\r
- PicoPad[0] = allActions[0] & 0xfff;\r
- PicoPad[1] = allActions[1] & 0xfff;\r
-\r
- if (allActions[0] & 0x7000) emu_DoTurbo(&PicoPad[0], allActions[0]);\r
- if (allActions[1] & 0x7000) emu_DoTurbo(&PicoPad[1], allActions[1]);\r
-\r
- events = (allActions[0] | allActions[1]) >> 16;\r
-\r
- // volume is treated in special way and triggered every frame\r
- if (events & 0x6000)\r
- update_volume(1, events & 0x2000);\r
-\r
- if ((events ^ prevEvents) & 0x40) {\r
- emu_changeFastForward(events & 0x40);\r
- update_volume(0, 0);\r
- reset_timing = 1;\r
- }\r
-\r
- events &= ~prevEvents;\r
-\r
-/*\r
- if (PicoAHW == PAHW_PICO)\r
- RunEventsPico(events, keys);\r
-*/\r
- if (events) RunEvents(events);\r
- if (movie_data) emu_updateMovie();\r
-\r
- prevEvents = (allActions[0] | allActions[1]) >> 16;\r
-}\r
-\r
\r
static void updateSound(int len)\r
{\r
// it is quite common for this implementation to leave 1 fame unfinished\r
// when second changes, but we don't want buffer to starve.\r
if(PsndOut && pframes_done < target_fps && pframes_done > target_fps-5) {\r
- updateKeys();\r
+ emu_update_input();\r
SkipFrame(1); pframes_done++;\r
}\r
\r
if (currentConfig.Frameskip >= 0) // frameskip enabled\r
{\r
for(i = 0; i < currentConfig.Frameskip; i++) {\r
- updateKeys();\r
+ emu_update_input();\r
SkipFrame(1); pframes_done++; frames_done++;\r
if (PsndOut && !reset_timing) { // do framelimitting if sound is enabled\r
gettimeofday(&tval, 0);\r
reset_timing = 1;\r
continue;\r
}\r
- updateKeys();\r
+ emu_update_input();\r
SkipFrame(tval.tv_usec < lim_time+target_frametime*2); pframes_done++; frames_done++;\r
continue;\r
}\r
\r
- updateKeys();\r
+ emu_update_input();\r
PicoFrame();\r
\r
// check time\r