#include <pspaudiocodec.h>
#include <kubridge.h>
-#include "../../Pico/PicoInt.h"
-#include "../../Pico/sound/mix.h"
+#include "../../pico/pico_int.h"
+#include "../../pico/sound/mix.h"
#include "../common/lprintf.h"
int mp3_last_error = 0;
mp3_fname = fname;
}
+ // clear decoder state
+ sceAudiocodecInit(mp3_codec_struct, 0x1002);
+
// seek..
mp3_src_pos = (int) (((float)pos / 1023.0f) * (float)mp3_src_size);
sceIoLseek32(mp3_handle, mp3_src_pos, PSP_SEEK_SET);
unsigned int offs1024 = 0;
int cdda_on;
- cdda_on = (PicoMCD & 1) && (PicoOpt&0x800) && !(Pico_mcd->s68k_regs[0x36] & 1) &&
+ cdda_on = (PicoAHW & PAHW_MCD) && (PicoOpt&0x800) && !(Pico_mcd->s68k_regs[0x36] & 1) &&
(Pico_mcd->scd.Status_CDC & 1) && mp3_handle >= 0;
if (cdda_on) {