#define _IN_DRAW
-#include "externals.h"
#include "gpu.h"
-#include "draw.h"
-#include "prim.h"
-#include "menu.h"
-#include "interp.h"
-#include "swap.h"
#include "plugin_lib.h"
+#include "arm_utils.h"
#include "pcnt.h"
// misc globals
-int iResX;
-int iResY;
long lLowerpart;
-BOOL bIsFirstFrame = TRUE;
BOOL bCheckMask = FALSE;
-unsigned short sSetMask = 0;
-unsigned long lSetMask = 0;
-int iDesktopCol = 16;
-int iShowFPS = 0;
-int iWinSize;
-int iMaintainAspect = 0;
-int iUseNoStretchBlt = 0;
-int iFastFwd = 0;
-int iFVDisplay = 0;
-PSXPoint_t ptCursorPoint[8];
-unsigned short usCursorActive = 0;
-char * pCaptionText;
-
-#ifndef __arm__
-#define bgr555_to_rgb565 memcpy
-#define bgr888_to_rgb888 memcpy
-#endif
+unsigned short sSetMask;
+unsigned long lSetMask;
static void blit(void)
{
- extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
- extern void bgr888_to_rgb888(void *dst, void *src, int bytes);
int px = PSXDisplay.DisplayPosition.x & ~3; // XXX: align needed by bgr*_to_...
int py = PSXDisplay.DisplayPosition.y;
int w = PreviousPSXDisplay.Range.x1;
if (w <= 0)
return;
- // TODO: clear border if centering?
-
+#ifndef MAEMO
pitch *= PSXDisplay.RGB24 ? 3 : 2;
+#else
+ // n900 doesn't do rgb24 for some reason
+ pitch *= 2;
+ #define bgr888_to_rgb888 bgr888_to_rgb565
+#endif
// account for centering
h -= PreviousPSXDisplay.Range.y0;
pl_fbdev_flip();
}
-void DoClearScreenBuffer(void) // CLEAR DX BUFFER
-{
-}
-
-void DoClearFrontBuffer(void) // CLEAR DX BUFFER
+void DoClearScreenBuffer(void)
{
}
-static int initialize(void)
-{
- iDesktopCol=32;
-
- bUsingTWin=FALSE;
- bIsFirstFrame = FALSE; // done
-
- if(iShowFPS)
- {
- iShowFPS=0;
- ulKeybits|=KEY_SHOWFPS;
- szDispBuf[0]=0;
- BuildDispMenu(0);
- }
-
- return 0;
-}
-
unsigned long ulInitDisplay(void)
{
- iShowFPS=1;
- initialize();
-
if (pl_fbdev_open() != 0)
return 0;
void CloseDisplay(void)
{
- CloseMenu();
pl_fbdev_close();
- //WriteConfig();
-}
-
-void CreatePic(unsigned char * pMem)
-{
}
-void DestroyPic(void)
-{
-}
-
-void HandleKey(int keycode)
-{
-}