int iUseMask=0;\r
int iSetMask=0;\r
unsigned short sSetMask=0;\r
-unsigned long lSetMask=0;\r
+unsigned int lSetMask=0;\r
\r
// drawing/coord vars\r
\r
\r
///////////////////////////////////////////////////////// \r
\r
-void offsetScreenUpload(long Position)\r
+void offsetScreenUpload(int Position)\r
{\r
if(bDisplayNotSet)\r
SetOGLDisplaySettings(1);\r
\r
if(Position==-1)\r
{\r
- long lmdx,lmdy;\r
+ int lmdx,lmdy;\r
\r
lmdx=xrUploadArea.x0;\r
lmdy=xrUploadArea.y0;\r