unsigned char psxVRam[1024*1024*2];\r
} GPUFreeze_t;\r
\r
+#if 0\r
long CALLBACK GPUinit();\r
long CALLBACK GPUshutdown();\r
-long CALLBACK GPUopen(int hwndGPU);\r
+long CALLBACK GPUopen(unsigned long *disp, char *cap, char *cfg);\r
long CALLBACK GPUclose();\r
unsigned long CALLBACK GPUreadData(void);\r
void CALLBACK GPUreadDataMem(unsigned long * pMem, int iSize);\r
long CALLBACK GPUconfigure(void);\r
long CALLBACK GPUtest(void);\r
void CALLBACK GPUabout(void);\r
-\r
+#endif\r
\r
void DoSnapShot(void);\r
void GPUvSinc(void);\r