extern EGLDisplay display;\r
#endif\r
\r
-void UploadScreen (long Position);\r
-void PrepareFullScreenUpload (long Position);\r
+void UploadScreen (int Position);\r
+void PrepareFullScreenUpload (int Position);\r
BOOL CheckAgainstScreen(short imageX0,short imageY0,short imageX1,short imageY1);\r
BOOL CheckAgainstFrontScreen(short imageX0,short imageY0,short imageX1,short imageY1);\r
BOOL FastCheckAgainstScreen(short imageX0,short imageY0,short imageX1,short imageY1);\r