uint32_t zero;
struct {
uint32_t fb_dirty:1;
+ uint32_t frame_count;
+ uint32_t *hcnt;
+ struct {
+ uint32_t addr;
+ uint32_t words;
+ uint32_t frame;
+ uint32_t hcnt;
+ } last_list;
} state;
struct {
- uint32_t enabled:1;
+ int32_t set:3; /* -1 auto, 0 off, 1 fixed */
uint32_t active:1;
uint32_t frame_ready:1;
+ uint32_t skipped_blits:5;
const int *advice;
} frameskip;
};
void do_cmd_list(uint32_t *list, int count);
+int renderer_init(void);
+void renderer_sync_ecmds(uint32_t * ecmds);
+void renderer_invalidate_caches(int x, int y, int w, int h);
+void renderer_flush_queues(void);
+
int vout_init(void);
int vout_finish(void);