CC = $(CROSS_COMPILE)gcc
CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
CFLAGS += -Wall -ggdb
+CFLAGS += -fno-strict-aliasing
CFLAGS += `sdl-config --cflags`
LDFLAGS += `sdl-config --libs`
OBJ += psx_gpu_arm_neon.o
endif
ifndef DEBUG
-CFLAGS += -O2 -fno-strict-aliasing
+CFLAGS += -O2 -DNDEBUG
endif
OBJ += psx_gpu.o psx_gpu_parse.o psx_gpu_main.o