return 0;
}
-static void blit(void)
+static void check_mode_change(void)
{
static uint32_t old_status;
static int old_h;
+
+ // width|rgb24 change?
+ if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || gpu.screen.h != old_h)
+ {
+ old_status = gpu.status.reg;
+ old_h = gpu.screen.h;
+ screen_buf = cbs->pl_vout_set_mode(gpu.screen.hres,
+ gpu.screen.h, gpu.status.rgb24 ? 24 : 16);
+ }
+}
+
+static void blit(void)
+{
int x = gpu.screen.x & ~1; // alignment needed by blitter
int y = gpu.screen.y;
int w = gpu.screen.w;
uint8_t *dest;
fb_offs = y * 1024 + x;
-
- if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h) // width|rgb24 change?
- {
- old_status = gpu.status.reg;
- old_h = h;
- screen_buf = cbs->pl_vout_set_mode(stride, h, gpu.status.rgb24 ? 24 : 16);
- }
-
dest = (uint8_t *)screen_buf;
// only do centering, at least for now
screen_buf = cbs->pl_vout_flip();
}
-void GPUupdateLace(void)
+void vout_update(void)
{
- if (gpu.status.blanking || !gpu.state.fb_dirty)
- return;
-
- if (gpu.frameskip.set) {
- if (!gpu.frameskip.frame_ready) {
- if (*gpu.state.frame_count - gpu.frameskip.last_flip_frame < 9)
- return;
- }
- gpu.frameskip.frame_ready = 0;
- }
-
- renderer_flush_queues();
- blit();
- gpu.state.fb_dirty = 0;
+ check_mode_change();
+ if (cbs->pl_vout_raw_flip)
+ cbs->pl_vout_raw_flip(gpu.screen.x, gpu.screen.y);
+ else
+ blit();
}
long GPUopen(void **unused)
return 0;
}
-void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
+void vout_set_config(const struct rearmed_cbs *cbs_)
{
cbs = cbs_;
- gpu.frameskip.set = cbs->frameskip;
- gpu.frameskip.advice = &cbs->fskip_advice;
- gpu.frameskip.active = 0;
- gpu.frameskip.frame_ready = 1;
- gpu.state.hcnt = cbs->gpu_hcnt;
- gpu.state.frame_count = cbs->gpu_frame_count;
}
// vim:shiftwidth=2:expandtab