*/
}
+void renderer_notify_scanout_change(int x, int y)
+{
+}
+
#ifdef USE_GPULIB
// Handles GP0 draw settings commands 0xE1...0xE6
static void gpuGP0Cmd_0xEx(gpu_senquack_t &gpu_senquack, u32 cmd_word)
gpu_senquack.ilace_mask = gpu_senquack.config.ilace_force;
#ifdef HAVE_PRE_ARMV7 /* XXX */
- gpu_senquack.ilace_mask |= gpu.status.interlace;
+ gpu_senquack.ilace_mask |= !!(gpu.status & PSX_GPU_STATUS_INTERLACE);
#endif
if (gpu_senquack.config.scale_hires) {
- gpu_senquack.ilace_mask |= gpu.status.interlace;
+ gpu_senquack.ilace_mask |= !!(gpu.status & PSX_GPU_STATUS_INTERLACE);
}
for (; list < list_end; list += 1 + len)
gpuDrawS(packet, driver);
} break;
+#ifdef TEST
case 0x80: // vid -> vid
gpuMoveImage(packet);
break;
-#ifdef TEST
case 0xA0: // sys -> vid
{
u32 load_width = list[2] & 0xffff;
case 0xC0:
break;
#else
- case 0xA0: // sys ->vid
- case 0xC0: // vid -> sys
+ case 0x80 ... 0x9F: // vid -> vid
+ case 0xA0 ... 0xBF: // sys -> vid
+ case 0xC0 ... 0xDF: // vid -> sys
// Handled by gpulib
goto breakloop;
#endif
do_cmd_list(&ecmds[1], 6, &dummy);
}
-void renderer_update_caches(int x, int y, int w, int h)
+void renderer_update_caches(int x, int y, int w, int h, int state_changed)
{
}