break;
case 0x05:
gpu.screen.x = data & 0x3ff;
- gpu.screen.y = (data >> 10) & 0x3ff;
+ gpu.screen.y = (data >> 10) & 0x1ff;
if (gpu.frameskip.set) {
decide_frameskip_allow(gpu.ex_regs[3]);
if (gpu.frameskip.last_flip_frame != *gpu.state.frame_count) {