* See the COPYING file in the top-level directory.
*/
+#ifndef __GPULIB_GPU_H__
+#define __GPULIB_GPU_H__
+
#include <stdint.h>
#ifdef __cplusplus
uint32_t blanked:1;
uint32_t enhancement_enable:1;
uint32_t enhancement_active:1;
+ uint32_t downscale_enable:1;
+ uint32_t downscale_active:1;
uint32_t *frame_count;
uint32_t *hcnt; /* hsync count */
struct {
uint32_t last_flip_frame;
uint32_t pending_fill[3];
} frameskip;
+ uint32_t scratch_ex_regs[8]; // for threaded rendering
int useDithering:1; /* 0 - off , 1 - on */
uint16_t *(*get_enhancement_bufer)
(int *x, int *y, int *w, int *h, int *vram_h);
+ uint16_t *(*get_downscale_buffer)
+ (int *x, int *y, int *w, int *h, int *vram_h);
void *(*mmap)(unsigned int size);
void (*munmap)(void *ptr, unsigned int size);
};
void renderer_set_interlace(int enable, int is_odd);
void renderer_set_config(const struct rearmed_cbs *config);
void renderer_notify_res_change(void);
+void renderer_notify_update_lace(int updated);
+void renderer_sync(void);
int vout_init(void);
int vout_finish(void);
#ifdef __cplusplus
}
#endif
+
+#endif /* __GPULIB_GPU_H__ */