unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword..
int engineStateSuspend;
-static unsigned int noticeMsgTime = 0;
-int reset_timing = 0; // do we need this?
-
#define PICO_PEN_ADJUST_X 4
#define PICO_PEN_ADJUST_Y 2
static int pico_pen_x = 320/2, pico_pen_y = 240/2;
static void blit2(const char *fps, const char *notice, int lagging_behind);
static void clearArea(int full);
-void plat_status_msg(const char *format, ...)
-{
- va_list vl;
-
- va_start(vl, format);
- vsnprintf(noticeMsg, sizeof(noticeMsg), fmt, vl);
- va_end(vl);
-
- noticeMsgTime = sceKernelGetSystemTimeLow();
-}
-
-int emu_getMainDir(char *dst, int len)
+int plat_get_root_dir(char *dst, int len)
{
if (len > 0) *dst = 0;
return 0;
memset32_uncached(p, 0, len);
}
if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
- emu_textOut16(x, 264, text);
+ emu_text_out16(x, 264, text);
if (is_active) psp_screen = tmp;
}
reset_timing = 1;
}
-static void emu_msg_tray_open(void)
-{
- plat_status_msg("CD tray opened");
-}
-
-
+/* FIXME: move to plat */
void emu_Init(void)
{
- // make dirs for saves, cfgs, etc.
- mkdir("mds", 0777);
- mkdir("srm", 0777);
- mkdir("brm", 0777);
- mkdir("cfg", 0777);
-
sound_init();
-
- PicoInit();
- PicoMessage = emu_msg_cb;
- PicoMCDopenTray = emu_msg_tray_open;
- PicoMCDcloseTray = menu_loop_tray;
}
void emu_Deinit(void)
{
- // save SRAM
- if ((currentConfig.EmuOpt & 1) && SRam.changed) {
- emu_SaveLoadGame(0, 1);
- SRam.changed = 0;
- }
-
- if (!(currentConfig.EmuOpt & 0x20))
- config_writelrom(PicoConfigFile);
-
- PicoExit();
sound_deinit();
}
-void emu_prepareDefaultConfig(void)
+void pemu_prep_defconfig(void)
{
- memset(&defaultConfig, 0, sizeof(defaultConfig));
- defaultConfig.EmuOpt = 0x1d | 0x680; // | <- confirm_save, cd_leds, acc rend
- defaultConfig.s_PicoOpt = 0x0f | POPT_EN_MCD_PCM|POPT_EN_MCD_CDDA|POPT_EN_MCD_GFX|POPT_ACC_SPRITES;
defaultConfig.s_PsndRate = 22050;
- defaultConfig.s_PicoRegion = 0; // auto
- defaultConfig.s_PicoAutoRgnOrder = 0x184; // US, EU, JP
defaultConfig.s_PicoCDBuffers = 64;
- defaultConfig.Frameskip = -1; // auto
defaultConfig.CPUclock = 333;
defaultConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
defaultConfig.KeyBinds[ 6] = 1<<1;
defaultConfig.scale = 1.20; // fullscreen
defaultConfig.hscale40 = 1.25;
defaultConfig.hscale32 = 1.56;
- defaultConfig.turbo_rate = 15;
}
static int EmuScanSlowBegin(unsigned int num)
{
- if (!(Pico.video.reg[1]&8)) num += 8;
-
if (!dynamic_palette)
HighCol = (unsigned char *)VRAM_CACHED_STUFF + num * 512 + 8;
static int EmuScanSlowEnd(unsigned int num)
{
- if (!(Pico.video.reg[1]&8)) num += 8;
-
if (Pico.m.dirtyPal) {
if (!dynamic_palette) {
do_slowmode_lines(num);
p = (int *) ((int)p & ~3); // align
memset32_uncached(p, 0, len);
}
- emu_textOut16(2, 256, text);
+ emu_text_out16(2, 256, text);
}
#endif
sceGuSync(0,0);
}
-void emu_platformDebugCat(char *str)
+void plat_debug_cat(char *str)
{
strcat(str, blit_16bit_mode ? "soft clut\n" : "hard clut\n");
}
lprintf("sceKernelCreateThread failed: %i\n", thid);
}
-void emu_startSound(void)
+void pemu_sound_start(void)
{
static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
int ret, stereo;
ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
if (ret < 0) {
lprintf("sceAudio_38553111() failed: %i\n", ret);
- plat_status_msg("sound init failed (%i), snd disabled", ret);
+ emu_status_msg("sound init failed (%i), snd disabled", ret);
currentConfig.EmuOpt &= ~EOPT_EN_SOUND;
} else {
PicoWriteSound = writeSound;
}
}
-void emu_endSound(void)
+void pemu_sound_stop(void)
{
int i;
if (samples_done == 0)
}
/* wait until we can write more sound */
-void emu_waitSound(void)
+void pemu_sound_wait(void)
{
// TODO: test this
while (!sound_thread_exit && samples_made - samples_done > samples_block * 4)
PicoSkipFrame=0;
}
-void emu_forcedFrame(int opts)
+void pemu_forced_frame(int opts)
{
int po_old = PicoOpt;
int eo_old = currentConfig.EmuOpt;
{
int do_it = 1;
- if ( emu_checkSaveFile(state_slot) &&
+ if ( emu_check_save_file(state_slot) &&
(( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
{
{
osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1, 0);
PicoStateProgressCB = emu_msg_cb;
- emu_SaveLoadGame((which & 0x1000) >> 12, 0);
+ emu_save_load_game((which & 0x1000) >> 12, 0);
PicoStateProgressCB = NULL;
psp_msleep(0);
}
vidResetMode();
if (PicoOpt & POPT_ALT_RENDERER)
- plat_status_msg("fast renderer");
+ emu_status_msg("fast renderer");
else if (currentConfig.EmuOpt&0x80)
- plat_status_msg("accurate renderer");
+ emu_status_msg("accurate renderer");
}
if (which & 0x0300)
{
state_slot += 1;
if(state_slot > 9) state_slot = 0;
}
- plat_status_msg("SAVE SLOT %i [%s]", state_slot,
- emu_checkSaveFile(state_slot) ? "USED" : "FREE");
+ emu_status_msg("SAVE SLOT %i [%s]", state_slot,
+ emu_check_save_file(state_slot) ? "USED" : "FREE");
}
}
events = (allActions[0] | allActions[1]) >> 16;
if ((events ^ prevEvents) & 0x40) {
- emu_changeFastForward(events & 0x40);
+ emu_set_fastforward(events & 0x40);
reset_timing = 1;
}
sceKernelDelayThread(diff);
}
-void emu_Loop(void)
+void pemu_loop(void)
{
static int mp3_init_done = 0;
char fpsbuff[24]; // fps count c string
// prepare sound stuff
PsndOut = NULL;
- if (currentConfig.EmuOpt & 4)
+ if (currentConfig.EmuOpt & EOPT_EN_SOUND)
{
- emu_startSound();
+ pemu_sound_start();
}
sceDisplayWaitVblankStart();
}
- emu_changeFastForward(0);
+ emu_set_fastforward(0);
if (PicoAHW & PAHW_MCD) PicoCDBufferFree();
if (PsndOut != NULL) {
- emu_endSound();
+ pemu_sound_stop();
PsndOut = NULL;
}
// save SRAM
if ((currentConfig.EmuOpt & 1) && SRam.changed) {
emu_msg_cb("Writing SRAM/BRAM..");
- emu_SaveLoadGame(0, 1);
+ emu_save_load_game(0, 1);
SRam.changed = 0;
}
memset32_uncached((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
}
-
-void emu_ResetGame(void)
-{
- PicoReset();
- reset_timing = 1;
-}
-
void emu_HandleResume(void)
{
if (!(PicoAHW & PAHW_MCD)) return;