X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=common%2Femu.h;h=b503d967cdfb8ec61416c9652f31183c322dd065;hb=93c18cb44bf9794c7c9bc93411c68880723320d1;hp=808bcb02b6ec0838a7d30bda212a63b1999d00a2;hpb=fa8d133192876a802fbac43c0a0bfe4f5f85b682;p=libpicofe.git diff --git a/common/emu.h b/common/emu.h index 808bcb0..b503d96 100644 --- a/common/emu.h +++ b/common/emu.h @@ -26,7 +26,11 @@ extern int g_screen_height; #define EOPT_GZIP_SAVES (1<<3) #define EOPT_MMUHACK (1<<4) #define EOPT_NO_AUTOSVCFG (1<<5) +#define EOPT_16BPP (1<<7) #define EOPT_RAM_TIMINGS (1<<8) +#define EOPT_CONFIRM_SAVE (1<<9) +#define EOPT_EN_CD_LEDS (1<<10) +#define EOPT_CONFIRM_LOAD (1<<11) #define EOPT_A_SN_GAMMA (1<<12) #define EOPT_PSYNC (1<<13) @@ -64,10 +68,14 @@ typedef struct _currentConfig_t { extern currentConfig_t currentConfig, defaultConfig; extern char *PicoConfigFile; extern int rom_loaded; -extern char noticeMsg[64]; extern int state_slot; extern int config_slot, config_slot_current; extern unsigned char *movie_data; +extern int reset_timing; + +#define PICO_PEN_ADJUST_X 4 +#define PICO_PEN_ADJUST_Y 2 +extern int pico_pen_x, pico_pen_y; extern int pico_inp_mode; extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom @@ -88,16 +96,24 @@ enum TPicoGameState { }; +void emu_init(void); +void emu_finish(void); + int emu_ReloadRom(char *rom_fname); int emu_SaveLoadGame(int load, int sram); +void emu_reset_game(void); + int emu_ReadConfig(int game, int no_defaults); int emu_WriteConfig(int game); +void emu_packConfig(void); +void emu_unpackConfig(void); void emu_writelrom(void); + char *emu_GetSaveFName(int load, int is_sram, int slot); int emu_checkSaveFile(int slot); void emu_setSaveStateCbs(int gz); -void emu_updateMovie(void); -int emu_cdCheck(int *pregion, char *fname_in); + +void emu_update_input(void); int emu_findBios(int region, char **bios_file); void emu_textOut8 (int x, int y, const char *text); void emu_textOut16(int x, int y, const char *text); @@ -105,10 +121,8 @@ char *emu_makeRomId(void); void emu_getGameName(char *str150); void emu_changeFastForward(int set_on); void emu_RunEventsPico(unsigned int events); -void emu_DoTurbo(int *pad, int acts); -void emu_packConfig(void); -void emu_unpackConfig(void); void emu_shutdownMCD(void); +int emu_cdCheck(int *pregion, char *fname_in); #ifdef __cplusplus } // extern "C"