X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=common%2Fmenu.c;h=7bf133c59a6e837654ad8cd9088f540cd5eedf65;hb=45deb4099e6d20780376e6425d43107120a10bc6;hp=412dbc2cdabdeaad2e036ce46133be978ccd883a;hpb=93c18cb44bf9794c7c9bc93411c68880723320d1;p=libpicofe.git diff --git a/common/menu.c b/common/menu.c index 412dbc2..7bf133c 100644 --- a/common/menu.c +++ b/common/menu.c @@ -262,14 +262,17 @@ void menu_init(void) } // load custom font and selector (stored as 1st symbol in font table) - readpng(menu_font_data, "skin/font.png", READPNG_FONT); + emu_make_path(buff, "skin/font.png", sizeof(buff)); + readpng(menu_font_data, buff, READPNG_FONT); // default selector symbol is '>' memcpy(menu_font_data, menu_font_data + ((int)'>') * me_mfont_w * me_mfont_h / 2, me_mfont_w * me_mfont_h / 2); - readpng(menu_font_data, "skin/selector.png", READPNG_SELECTOR); + emu_make_path(buff, "skin/selector.png", sizeof(buff)); + readpng(menu_font_data, buff, READPNG_SELECTOR); // load custom colors - f = fopen("skin/skin.txt", "r"); + emu_make_path(buff, "skin/skin.txt", sizeof(buff)); + f = fopen(buff, "r"); if (f != NULL) { lprintf("found skin.txt\n"); @@ -328,7 +331,7 @@ static void me_draw(const menu_entry *entries, int sel) { const menu_entry *ent; int x, y, w = 0, h = 0; - int offs, opt_offs = 27 * me_mfont_w; + int offs, col2_offs = 27 * me_mfont_w; const char *name; int asel = 0; int i, n; @@ -353,9 +356,9 @@ static void me_draw(const menu_entry *entries, int sel) if (ent->beh != MB_NONE) { - if (wt > opt_offs) - opt_offs = wt + me_mfont_w; - wt = opt_offs; + if (wt > col2_offs) + col2_offs = wt + me_mfont_w; + wt = col2_offs; switch (ent->beh) { case MB_NONE: break; @@ -415,10 +418,10 @@ static void me_draw(const menu_entry *entries, int sel) case MB_NONE: break; case MB_OPT_ONOFF: - text_out16(x + opt_offs, y, (*(int *)ent->var & ent->mask) ? "ON" : "OFF"); + text_out16(x + col2_offs, y, (*(int *)ent->var & ent->mask) ? "ON" : "OFF"); break; case MB_OPT_RANGE: - text_out16(x + opt_offs, y, "%i", *(int *)ent->var); + text_out16(x + col2_offs, y, "%i", *(int *)ent->var); break; case MB_OPT_CUSTOM: case MB_OPT_CUSTONOFF: @@ -428,7 +431,7 @@ static void me_draw(const menu_entry *entries, int sel) if (ent->generate_name) name = ent->generate_name(ent->id, &offs); if (name != NULL) - text_out16(x + opt_offs + offs * me_mfont_w, y, "%s", name); + text_out16(x + col2_offs + offs * me_mfont_w, y, "%s", name); break; } @@ -949,7 +952,7 @@ static void state_check_slots(void) state_slot_flags = 0; for (slot = 0; slot < 10; slot++) { - if (emu_checkSaveFile(slot)) + if (emu_check_save_file(slot)) state_slot_flags |= 1 << slot; } } @@ -962,7 +965,7 @@ static void draw_savestate_bg(int slot) void *tmp_vram, *file; char *fname; - fname = emu_GetSaveFName(1, 0, slot); + fname = emu_get_save_fname(1, 0, slot); if (!fname) return; tmp_vram = malloc(sizeof(Pico.vram)); @@ -1067,7 +1070,7 @@ static int menu_loop_savestate(int is_loading) if (inp & PBTN_MOK) { // save/load if (menu_sel < 10) { state_slot = menu_sel; - if (emu_SaveLoadGame(is_loading, 0)) { + if (emu_save_load_game(is_loading, 0)) { me_update_msg(is_loading ? "Load failed" : "Save failed"); return 0; } @@ -1084,8 +1087,8 @@ static int menu_loop_savestate(int is_loading) static char *action_binds(int player_idx, int action_mask, int dev_id) { + int k, count, can_combo, type; const int *binds; - int k, count; static_buff[0] = 0; @@ -1094,21 +1097,30 @@ static char *action_binds(int player_idx, int action_mask, int dev_id) return static_buff; count = in_get_dev_info(dev_id, IN_INFO_BIND_COUNT); + can_combo = in_get_dev_info(dev_id, IN_INFO_DOES_COMBOS); + + type = IN_BINDTYPE_EMU; + if (player_idx >= 0) { + can_combo = 0; + type = IN_BINDTYPE_PLAYER12; + } + if (player_idx == 1) + action_mask <<= 16; + for (k = 0; k < count; k++) { const char *xname; int len; - if (!(binds[k] & action_mask)) - continue; - if (player_idx >= 0 && ((binds[k] >> 16) & 3) != player_idx) + if (!(binds[IN_BIND_OFFS(k, type)] & action_mask)) continue; xname = in_get_key_name(dev_id, k); len = strlen(static_buff); if (len) { - strncat(static_buff, " + ", sizeof(static_buff) - len - 1); - len += 3; + strncat(static_buff, can_combo ? " + " : ", ", + sizeof(static_buff) - len - 1); + len += can_combo ? 3 : 2; } strncat(static_buff, xname, sizeof(static_buff) - len - 1); } @@ -1116,7 +1128,7 @@ static char *action_binds(int player_idx, int action_mask, int dev_id) return static_buff; } -static int count_bound_keys(int dev_id, int action_mask, int player_idx) +static int count_bound_keys(int dev_id, int action_mask, int bindtype) { const int *binds; int k, keys = 0; @@ -1129,13 +1141,8 @@ static int count_bound_keys(int dev_id, int action_mask, int player_idx) count = in_get_dev_info(dev_id, IN_INFO_BIND_COUNT); for (k = 0; k < count; k++) { - if (!(binds[k] & action_mask)) - continue; - - if (player_idx >= 0 && ((binds[k] >> 16) & 3) != player_idx) - continue; - - keys++; + if (binds[IN_BIND_OFFS(k, bindtype)] & action_mask) + keys++; } return keys; @@ -1191,7 +1198,8 @@ static void draw_key_config(const me_bind_action *opts, int opt_cnt, int player_ static void key_config_loop(const me_bind_action *opts, int opt_cnt, int player_idx) { int i, sel = 0, menu_sel_max = opt_cnt - 1; - int dev_id, dev_count, kc, is_down, mkey, unbind; + int dev_id, dev_count, kc, is_down, mkey; + int unbind, bindtype, mask; for (i = 0, dev_id = -1, dev_count = 0; i < IN_MAX_DEVS; i++) { if (in_get_dev_name(i, 1, 0) != NULL) { @@ -1244,19 +1252,20 @@ static void key_config_loop(const me_bind_action *opts, int opt_cnt, int player_ for (is_down = 1; is_down; ) kc = in_update_keycode(&dev_id, &is_down, -1); - i = count_bound_keys(dev_id, opts[sel].mask, player_idx); + bindtype = player_idx >= 0 ? IN_BINDTYPE_PLAYER12 : IN_BINDTYPE_EMU; + mask = opts[sel].mask; + if (player_idx == 1) + mask <<= 16; + + i = count_bound_keys(dev_id, mask, bindtype); unbind = (i > 0); /* allow combos if device supports them */ - if (i == 1 && in_get_dev_info(dev_id, IN_INFO_DOES_COMBOS)) + if (i == 1 && bindtype == IN_BINDTYPE_EMU && + in_get_dev_info(dev_id, IN_INFO_DOES_COMBOS)) unbind = 0; - in_bind_key(dev_id, kc, opts[sel].mask, unbind); - if (player_idx >= 0) { - /* FIXME */ - in_bind_key(dev_id, kc, 3 << 16, 1); - in_bind_key(dev_id, kc, player_idx << 16, 0); - } + in_bind_key(dev_id, kc, bindtype, mask, unbind); } } @@ -1280,10 +1289,6 @@ me_bind_action me_ctrl_actions[15] = { "Z ", 0x0100 } }; -// player2_flag, reserved, ?, ?, -// ?, ?, fast forward, menu -// "NEXT SAVE SLOT", "PREV SAVE SLOT", "SWITCH RENDERER", "SAVE STATE", -// "LOAD STATE", "VOLUME UP", "VOLUME DOWN", "DONE" me_bind_action emuctrl_actions[] = { { "Load State ", PEV_STATE_LOAD }, @@ -1418,7 +1423,7 @@ static int menu_loop_cd_options(menu_id id, int keys) static menu_entry e_menu_adv_options[] = { - mee_onoff ("SRAM/BRAM saves", MA_OPT_SRAM_STATES, currentConfig.EmuOpt, EOPT_USE_SRAM), + mee_onoff ("SRAM/BRAM saves", MA_OPT_SRAM_STATES, currentConfig.EmuOpt, EOPT_EN_SRAM), mee_onoff ("Disable sprite limit", MA_OPT2_NO_SPRITE_LIM, PicoOpt, POPT_DIS_SPRITE_LIM), mee_onoff ("Use second CPU for sound", MA_OPT_ARM940_SOUND, PicoOpt, POPT_EXT_FM), mee_onoff ("Emulate Z80", MA_OPT2_ENABLE_Z80, PicoOpt, POPT_EN_Z80), @@ -1587,14 +1592,14 @@ static int mh_saveloadcfg(menu_id id, int keys) switch (id) { case MA_OPT_SAVECFG: case MA_OPT_SAVECFG_GAME: - if (emu_WriteConfig(id == MA_OPT_SAVECFG_GAME ? 1 : 0)) + if (emu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0)) me_update_msg("config saved"); else me_update_msg("failed to write config"); break; case MA_OPT_LOADCFG: - ret = emu_ReadConfig(1, 1); - if (!ret) ret = emu_ReadConfig(0, 1); + ret = emu_read_config(1, 1); + if (!ret) ret = emu_read_config(0, 1); if (ret) me_update_msg("config loaded"); else me_update_msg("failed to load config"); break; @@ -1985,7 +1990,7 @@ static int mh_tray_load_cd(menu_id id, int keys) if (ret_name == NULL) return 0; - cd_type = emu_cdCheck(NULL, ret_name); + cd_type = emu_cd_check(NULL, ret_name); if (cd_type != CIT_NOT_CD) ret = Insert_CD(ret_name, cd_type); if (ret != 0) {