X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=common.h;h=8d55af9700ac803d3e6def98f67663e2ec1402d7;hb=8b6232a675c7b49bd9651805fc92917cc7a92198;hp=0f800d671e57a7150ec37be24ed6f6aa65dbca05;hpb=638cc6264cf3e8d1f046885fb68b5a1e22729d06;p=gpsp.git diff --git a/common.h b/common.h index 0f800d6..8d55af9 100644 --- a/common.h +++ b/common.h @@ -29,6 +29,7 @@ #ifdef _WIN32_WCE #include #else + #define _BSD_SOURCE // sync #include #include #include @@ -114,8 +115,8 @@ typedef signed char s8; typedef unsigned short int u16; typedef signed short int s16; - typedef unsigned long u32; - typedef signed long s32; + typedef unsigned int u32; + typedef signed int s32; typedef unsigned long long int u64; typedef signed long long int s64; @@ -157,30 +158,6 @@ #define file_tag_type FILE * - // The ARM arch uses SDL, and SDL requires you to know what resolution - // you want. Define the resolution for ARM arch builds here. - // Placed in common.h for use with video.c and gui.c. - - #ifndef PC_BUILD - - #define GP2X_SCREEN_WIDTH 320 - #define GP2X_SCREEN_HEIGHT 240 - - #define GIZ_SCREEN_WIDTH 320 - #define GIZ_SCREEN_HEIGHT 240 - - #ifdef GP2X_BUILD - #define SDL_SCREEN_WIDTH GP2X_SCREEN_WIDTH - #define SDL_SCREEN_HEIGHT GP2X_SCREEN_HEIGHT - - #elif defined(GIZ_BUILD) - - #define SDL_SCREEN_WIDTH GIZ_SCREEN_WIDTH - #define SDL_SCREEN_HEIGHT GIZ_SCREEN_HEIGHT - #endif - - #endif - #endif // These must be variables, not constants.