X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=frontend%2Fcommon%2Finput.c;h=75eba0ff3e3f988a602ad2b76f2fb7f032994ad5;hb=0079b7b467ff6ba790f4db035be1f9c0178f5748;hp=7bbb39c1ffd6d331d08b330d0cb698e6c618614f;hpb=698517be481301b4525c29873134a67b8343af3c;p=pcsx_rearmed.git diff --git a/frontend/common/input.c b/frontend/common/input.c index 7bbb39c1..75eba0ff 100644 --- a/frontend/common/input.c +++ b/frontend/common/input.c @@ -677,22 +677,39 @@ int in_bind_key(int dev_id, int keycode, int mask, int bind_type, int force_unbi return 0; } -void in_unbind_all(int dev_id, int act_mask, int bind_type) +/* + * Unbind act_mask on binds with type bind_type + * - if dev_id_ < 0, affects all devices + * else only affects dev_id_ + * - if act_mask == -1, unbind all keys + * else only actions in mask + */ +void in_unbind_all(int dev_id_, int act_mask, int bind_type) { + int dev_id = 0, dev_last = IN_MAX_DEVS - 1; int i, count; in_dev_t *dev; - if (dev_id < 0 || dev_id >= IN_MAX_DEVS || bind_type >= IN_BINDTYPE_COUNT) + if (dev_id_ >= 0) + dev_id = dev_last = dev_id_; + + if (bind_type >= IN_BINDTYPE_COUNT) return; - dev = &in_devices[dev_id]; - count = dev->key_count; + for (; dev_id <= dev_last; dev_id++) { + dev = &in_devices[dev_id]; + count = dev->key_count; - if (dev->binds == NULL) - return; + if (dev->binds == NULL) + continue; - for (i = 0; i < count; i++) - dev->binds[IN_BIND_OFFS(i, bind_type)] &= ~act_mask; + if (act_mask != -1) { + for (i = 0; i < count; i++) + dev->binds[IN_BIND_OFFS(i, bind_type)] &= ~act_mask; + } + else + memset(dev->binds, 0, sizeof(dev->binds[0]) * count * IN_BINDTYPE_COUNT); + } } /* returns device id, or -1 on error */ @@ -747,32 +764,6 @@ int in_config_parse_dev(const char *name) return i; } -/* - * To reduce size of game specific configs, default binds are not saved. - * So we mark default binds in in_config_start(), override them in in_config_bind_key(), - * and restore whatever default binds are left in in_config_end(). - */ -void in_config_start(void) -{ - int i; - - /* mark all default binds, so they get overwritten by func below */ - for (i = 0; i < IN_MAX_DEVS; i++) { - int n, count, *binds, *def_binds; - - binds = in_devices[i].binds; - if (binds == NULL) - continue; - - count = in_devices[i].key_count; - def_binds = binds + count * IN_BINDTYPE_COUNT; - - for (n = 0; n < count * IN_BINDTYPE_COUNT; n++) - if (binds[n] == def_binds[n]) - binds[n] = -1; - } -} - int in_config_bind_key(int dev_id, const char *key, int acts, int bind_type) { in_dev_t *dev; @@ -795,7 +786,6 @@ int in_config_bind_key(int dev_id, const char *key, int acts, int bind_type) dev->binds = in_alloc_binds(dev->drv_id, dev->key_count); if (dev->binds == NULL) return -1; - in_config_start(); } kc = -1; @@ -835,37 +825,21 @@ int in_config_bind_key(int dev_id, const char *key, int acts, int bind_type) return 0; } -void in_config_end(void) +void in_clean_binds(void) { int i; for (i = 0; i < IN_MAX_DEVS; i++) { - int n, t, ret, count, *binds, *def_binds; + int ret, count, *binds, *def_binds; in_dev_t *dev = &in_devices[i]; - if (dev->binds == NULL) + if (dev->binds == NULL || dev->drv_data == NULL) continue; count = dev->key_count; binds = dev->binds; def_binds = binds + count * IN_BINDTYPE_COUNT; - for (n = 0; n < count; n++) { - int is_default = 1; - for (t = 0; t < IN_BINDTYPE_COUNT; t++) - if (binds[IN_BIND_OFFS(n, t)] == -1) - binds[IN_BIND_OFFS(n, t)] = 0; - else - is_default = 0; - - if (is_default) - for (t = 0; t < IN_BINDTYPE_COUNT; t++) - binds[IN_BIND_OFFS(n, t)] = def_binds[IN_BIND_OFFS(n, t)]; - } - - if (dev->drv_data == NULL) - continue; - ret = DRV(dev->drv_id).clean_binds(dev->drv_data, binds, def_binds); if (ret == 0) { /* no useable binds */