X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=frontend%2Flibretro_core_options.h;h=3f589cc5acd8b0bbf6986dc1634de978926e4aa6;hb=96b0d7854b486457c3af6180ebf5560c94df9158;hp=283abc6376095c13034637b0af96bcb64a041fca;hpb=43047988e507799d7d5bbcd926c5d0b5b94fcdc1;p=pcsx_rearmed.git diff --git a/frontend/libretro_core_options.h b/frontend/libretro_core_options.h index 283abc63..3f589cc5 100644 --- a/frontend/libretro_core_options.h +++ b/frontend/libretro_core_options.h @@ -156,134 +156,9 @@ struct retro_core_option_definition option_defs_us[] = { }, "1.00", }, - { - "pcsx_rearmed_pad1type", - "Pad 1 Type", - "Pad type for player 1", - { - { "standard", NULL }, - { "analog", NULL }, - { "dualshock", NULL }, - { "negcon", NULL }, - { "guncon", NULL }, - { "mouse", NULL }, - { "none", NULL }, - { NULL, NULL }, - }, - "standard", - }, - { - "pcsx_rearmed_pad2type", - "Pad 2 Type", - "Pad type for player 2", - { - { "standard", NULL }, - { "analog", NULL }, - { "dualshock", NULL }, - { "negcon", NULL }, - { "guncon", NULL }, - { "mouse", NULL }, - { "none", NULL }, - { NULL, NULL }, - }, - "standard", - }, - { - "pcsx_rearmed_pad3type", - "Pad 3 Type", - "Pad type for player 3", - { - { "standard", NULL }, - { "analog", NULL }, - { "dualshock", NULL }, - { "negcon", NULL }, - { "guncon", NULL }, - { "mouse", NULL }, - { "none", NULL }, - { NULL, NULL }, - }, - "none", - }, - { - "pcsx_rearmed_pad4type", - "Pad 4 Type", - "Pad type for player 4", - { - { "standard", NULL }, - { "analog", NULL }, - { "dualshock", NULL }, - { "negcon", NULL }, - { "guncon", NULL }, - { "mouse", NULL }, - { "none", NULL }, - { NULL, NULL }, - }, - "none", - }, - { - "pcsx_rearmed_pad5type", - "Pad 5 Type", - "Pad type for player 5", - { - { "standard", NULL }, - { "analog", NULL }, - { "dualshock", NULL }, - { "negcon", NULL }, - { "guncon", NULL }, - { "mouse", NULL }, - { "none", NULL }, - { NULL, NULL }, - }, - "none", - },{ - "pcsx_rearmed_pad6type", - "Pad 6 Type", - "Pad type for player 6", - { - { "standard", NULL }, - { "analog", NULL }, - { "dualshock", NULL }, - { "negcon", NULL }, - { "guncon", NULL }, - { "mouse", NULL }, - { "none", NULL }, - { NULL, NULL }, - }, - "none", - },{ - "pcsx_rearmed_pad7type", - "Pad 7 Type", - "Pad type for player 7", - { - { "standard", NULL }, - { "analog", NULL }, - { "dualshock", NULL }, - { "negcon", NULL }, - { "guncon", NULL }, - { "mouse", NULL }, - { "none", NULL }, - { NULL, NULL }, - }, - "none", - },{ - "pcsx_rearmed_pad8type", - "Pad 8 Type", - "Pad type for player 8", - { - { "standard", NULL }, - { "analog", NULL }, - { "dualshock", NULL }, - { "negcon", NULL }, - { "guncon", NULL }, - { "mouse", NULL }, - { "none", NULL }, - { NULL, NULL }, - }, - "none", - }, { "pcsx_rearmed_multitap1", - "Multitap 1", + "Multitap 1 (Restart)", "Enables/Disables multitap on port 1, allowing upto 5 players in games that permit it.", { { "auto", NULL }, @@ -295,7 +170,7 @@ struct retro_core_option_definition option_defs_us[] = { }, { "pcsx_rearmed_multitap2", - "Multitap 2", + "Multitap 2 (Restart)", "Enables/Disables multitap on port 2, allowing up to 8 players in games that permit it. Multitap 1 has to be enabled for this to work.", { { "auto", NULL }, @@ -633,7 +508,7 @@ struct retro_core_option_definition option_defs_us[] = { { "pcsx_rearmed_psxclock", "PSX CPU Clock", -#ifdef HAVE_PRE_ARMV7 +#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) "Overclock or underclock the PSX clock. Default is 50", #else "Overclock or underclock the PSX clock. Default is 57", @@ -712,7 +587,7 @@ struct retro_core_option_definition option_defs_us[] = { { "100", NULL }, { NULL, NULL }, }, -#ifdef HAVE_PRE_ARMV7 +#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) "50", #else "57", @@ -937,7 +812,7 @@ struct retro_core_option_definition option_defs_us[] = { { "enabled", NULL }, { NULL, NULL}, }, - "enabled", + "disabled", }, { "pcsx_rearmed_gpu_unai_ilace_force", @@ -973,6 +848,20 @@ struct retro_core_option_definition option_defs_us[] = { "disabled", }, #endif /* GPU UNAI Advanced Settings */ +#ifdef THREAD_RENDERING + { + "pcsx_rearmed_gpu_thread_rendering", + "Threaded Rendering", + "When enabled, runs GPU commands in a thread. Sync waits for drawing to finish before vsync. Async will not wait unless there's another frame behind it.", + { + { "disabled", NULL }, + { "sync", NULL }, + { "async", NULL }, + { NULL, NULL}, + }, + "disabled", + }, +#endif { "pcsx_rearmed_show_bios_bootlogo",