X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=frontend%2Fplugin_lib.h;h=f55eb449b1e5a06c08174cde757b2d30e8455358;hb=HEAD;hp=76220978d96319038ac759166bfa527015680ebf;hpb=44e76f8ad4944acfc109baf89beda7b723f8a209;p=pcsx_rearmed.git diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h index 76220978..74a73729 100644 --- a/frontend/plugin_lib.h +++ b/frontend/plugin_lib.h @@ -23,7 +23,6 @@ enum { DKEY_CROSS, DKEY_SQUARE, }; -extern int in_state_gun; extern int in_type[8]; extern int multitap1; extern int multitap2; @@ -49,13 +48,14 @@ void pl_force_clear(void); void pl_timing_prepare(int is_pal); void pl_frame_limit(void); +void pl_update_layer_size(int w, int h, int fw, int fh); // for communication with gpulib struct rearmed_cbs { void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h); int (*pl_vout_open)(void); void (*pl_vout_set_mode)(int w, int h, int raw_w, int raw_h, int bpp); - void (*pl_vout_flip)(const void *vram, int stride, int bgr24, + void (*pl_vout_flip)(const void *vram, int vram_offset, int bgr24, int x, int y, int w, int h, int dims_changed); void (*pl_vout_close)(void); void *(*mmap)(unsigned int size); @@ -64,7 +64,7 @@ struct rearmed_cbs { void (*pl_vout_set_raw_vram)(void *vram); void (*pl_set_gpu_caps)(int caps); // emulation related - void (*gpu_state_change)(int what); + void (*gpu_state_change)(int what, int cycles); // some stats, for display by some plugins int flips_per_sec, cpu_usage; float vsps_cur; // currect vsync/s @@ -74,35 +74,33 @@ struct rearmed_cbs { // gpu options int frameskip; int fskip_advice; + int fskip_force; + int fskip_dirty; unsigned int *gpu_frame_count; unsigned int *gpu_hcnt; unsigned int flip_cnt; // increment manually if not using pl_vout_flip unsigned int only_16bpp; // platform is 16bpp-only + unsigned int thread_rendering; + unsigned int dithering; // 0 off, 1 on, 2 force struct { int allow_interlace; // 0 off, 1 on, 2 guess int enhancement_enable; int enhancement_no_main; + int enhancement_tex_adj; } gpu_neon; struct { - int iUseDither; int dwActFixes; float fFrameRateHz; int dwFrameRateTicks; } gpu_peops; struct { - int abe_hack; - int no_light, no_blend; - int lineskip; - } gpu_unai; - struct { + int old_renderer; int ilace_force; - int pixel_skip; int lighting; int fast_lighting; int blending; - int dithering; int scale_hires; - } gpu_senquack; + } gpu_unai; struct { int dwActFixes; int bDrawDither, iFilterType, iFrameTexType; @@ -112,8 +110,11 @@ struct rearmed_cbs { // misc int gpu_caps; int screen_centering_type; + int screen_centering_type_default; int screen_centering_x; int screen_centering_y; + int screen_centering_h_adj; + int show_overscan; }; extern struct rearmed_cbs pl_rearmed_cbs;