X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=platform%2Freadme.txt;h=dcab22ec3880ebb1a3bbc2cb94bbec88a76415ae;hb=5c69a605aeaa09798db62a4cfcce7bba4f9dc2b6;hp=ecf8d1506070bbc06669a6e4036adf9f9f3184f2;hpb=0a051f558c6585c94d06dbe670e70bcac4e0aadd;p=picodrive.git diff --git a/platform/readme.txt b/platform/readme.txt index ecf8d15..dcab22e 100644 --- a/platform/readme.txt +++ b/platform/readme.txt @@ -214,8 +214,12 @@ Changelog 1.2x + ISO files now can be zipped. Note that this causes VERY long loading times. + Added data pre-buffering support, this allows to reduce frequency of short pauses - in FMV games, but makes those pauses longer. + in FMV games (caused by SD access), but makes those pauses longer. * Fixed PCM DMA transfers (intro FMV in Popful Mail). + + Properly implemented "decode" data transformation (Jaguar XJ220). + * Integrated "better sync" code into cyclone code, what made this mode much faster. + * Fixed a bug related to game specific config saving. + * Frameskipper was skipping sound processing, what caused some audio desyncs. Fixed. 1.201 + Added basic cheat support (GameGenie and Genecyst patches).