X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=platform%2Freadme.txt;h=f56ba57424866cefb00a69d384bcb6d9a35168d2;hb=89fa852dce08d9aab0f19458a4afa246e9839e9e;hp=d2879db15445721ed4e43bb48f0ffd1ccc5398cf;hpb=48e8482fc2d74c9b96e581241390bade986acb22;p=picodrive.git diff --git a/platform/readme.txt b/platform/readme.txt index d2879db..f56ba57 100644 --- a/platform/readme.txt +++ b/platform/readme.txt @@ -1,14 +1,17 @@ +For help / comments / questions visit GP32X boards at: +http://www.gp32x.com/board/ + About ----- -This version of PicoDrive is another enhanced version of Dave's -Megadrive / Genesis emulator for Pocket PC, which now can also emulate -Sega/Mega CD. The original Dave's code was heavily modified (including -Cyclone core), parts of it were rewritten in asm, many features added, -accuracy increased. Sega/Mega CD emulation is mostly based on Gens code. -This version is aimed at ARM-based handheld devices, so ports exist for -GP2X handheld console, Symbian smartphones and other devices. +This is yet another Megadrive / Genesis / Sega CD / Mega CD emulator, which +was written having ARM-based handheld devices in mind (such as PDAs, +smartphones and handheld consoles like GP2X of course). The critical parts +(renderer, 68K and Z80 cpu interpreters) and some other random code is +written in ARM asm, other code is C. The base code originates from Dave's +(fdave, finalburn) PicoDrive 0.30 for Pocket PC. The Sega/Mega CD code is +roughly based on Stephane Dallongeville's Gens. How to make it run @@ -221,6 +224,7 @@ Changelog * Fixed a bug related to game specific config saving. * Frameskipper was skipping sound processing, what caused some audio desyncs. Fixed. * Fixed reset not working for some games. + + New assembly optimized memory handlers for CD (gives at least a few fps). 1.201 + Added basic cheat support (GameGenie and Genecyst patches).