X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=plugins%2Fdfxvideo%2Fdraw_fb.c;h=af05dd293c866dcf6f49d02c9db865363aab84dc;hb=722285599b1ce45ca435f484b0f34a5e568487a1;hp=39be291c1f95d2cbdeb15c9f9d858dcd22f12bfb;hpb=b60f2812208aa36dc8b9e8e90f02b608dafd0c00;p=pcsx_rearmed.git diff --git a/plugins/dfxvideo/draw_fb.c b/plugins/dfxvideo/draw_fb.c index 39be291c..af05dd29 100644 --- a/plugins/dfxvideo/draw_fb.c +++ b/plugins/dfxvideo/draw_fb.c @@ -16,6 +16,7 @@ #include "swap.h" #include "plugin_lib.h" +#include "pcnt.h" // misc globals int iResX; @@ -36,54 +37,71 @@ PSXPoint_t ptCursorPoint[8]; unsigned short usCursorActive = 0; char * pCaptionText; +#ifndef __arm__ +#define bgr555_to_rgb565 memcpy +#define bgr888_to_rgb888 memcpy +#endif static void blit(void) { - int x = PSXDisplay.DisplayPosition.x; + extern void bgr555_to_rgb565(void *dst, void *src, int bytes); + extern void bgr888_to_rgb888(void *dst, void *src, int bytes); + int x = PSXDisplay.DisplayPosition.x & ~3; // XXX: align needed by bgr*_to_... int y = PSXDisplay.DisplayPosition.y; int w = PreviousPSXDisplay.Range.x1; int h = PreviousPSXDisplay.DisplayMode.y; - int pitch = PreviousPSXDisplay.DisplayMode.x * 2; + int pitch = PreviousPSXDisplay.DisplayMode.x; + unsigned short *srcs = psxVuw + y * 1024 + x; unsigned char *dest = pl_fbdev_buf; + if (w <= 0) + return; + // TODO: clear border if centering + pitch *= PSXDisplay.RGB24 ? 3 : 2; + // account for centering h -= PreviousPSXDisplay.Range.y0; dest += PreviousPSXDisplay.Range.y0 / 2 * pitch; dest += PreviousPSXDisplay.Range.x0 * 2; // XXX + if (PSXDisplay.RGB24) + { + for (; h-- > 0; dest += pitch, srcs += 1024) + { + bgr888_to_rgb888(dest, srcs, w * 3); + } + } + else { - unsigned short *srcs = psxVuw + y * 1024 + x; for (; h-- > 0; dest += pitch, srcs += 1024) { - memcpy(dest, srcs, w * 2); + bgr555_to_rgb565(dest, srcs, w * 2); } } } -static int fbw, fbh, fb24bpp; - void DoBufferSwap(void) { - static float fps_old; + static int fbw, fb24bpp; + if (PSXDisplay.DisplayMode.x == 0 || PSXDisplay.DisplayMode.y == 0) return; - if (PSXDisplay.DisplayMode.x != fbw || PSXDisplay.DisplayMode.y != fbh - || PSXDisplay.RGB24 != fb24bpp) { + /* careful if rearranging this code, we try to set mode and flip + * to get the hardware apply both changes at the same time */ + if (PSXDisplay.DisplayMode.x != fbw || PSXDisplay.RGB24 != fb24bpp) { + int fbh = PSXDisplay.DisplayMode.y; fbw = PSXDisplay.DisplayMode.x; - fbh = PSXDisplay.DisplayMode.y; fb24bpp = PSXDisplay.RGB24; pl_fbdev_set_mode(fbw, fbh, fb24bpp ? 24 : 16); } - if (fps_cur != fps_old) { - printf("%2.1f\n", fps_cur); - fps_old = fps_cur; - } - + pcnt_start(PCNT_BLIT); blit(); + pcnt_end(PCNT_BLIT); + pl_fbdev_flip(); } @@ -128,6 +146,7 @@ void CloseDisplay(void) { CloseMenu(); pl_fbdev_finish(); + //WriteConfig(); } void CreatePic(unsigned char * pMem)