X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=plugins%2Fdfxvideo%2Fdraw_fb.c;h=afe1d2089518887e24cad00f9ed9be1fc3b45e8d;hb=076655d17df35d1f40137e88b7beaf5a039b058c;hp=af05dd293c866dcf6f49d02c9db865363aab84dc;hpb=722285599b1ce45ca435f484b0f34a5e568487a1;p=pcsx_rearmed.git diff --git a/plugins/dfxvideo/draw_fb.c b/plugins/dfxvideo/draw_fb.c index af05dd29..afe1d208 100644 --- a/plugins/dfxvideo/draw_fb.c +++ b/plugins/dfxvideo/draw_fb.c @@ -7,35 +7,16 @@ #define _IN_DRAW -#include "externals.h" #include "gpu.h" -#include "draw.h" -#include "prim.h" -#include "menu.h" -#include "interp.h" -#include "swap.h" #include "plugin_lib.h" #include "pcnt.h" // misc globals -int iResX; -int iResY; long lLowerpart; -BOOL bIsFirstFrame = TRUE; BOOL bCheckMask = FALSE; -unsigned short sSetMask = 0; -unsigned long lSetMask = 0; -int iDesktopCol = 16; -int iShowFPS = 0; -int iWinSize; -int iMaintainAspect = 0; -int iUseNoStretchBlt = 0; -int iFastFwd = 0; -int iFVDisplay = 0; -PSXPoint_t ptCursorPoint[8]; -unsigned short usCursorActive = 0; -char * pCaptionText; +unsigned short sSetMask; +unsigned long lSetMask; #ifndef __arm__ #define bgr555_to_rgb565 memcpy @@ -46,25 +27,25 @@ static void blit(void) { extern void bgr555_to_rgb565(void *dst, void *src, int bytes); extern void bgr888_to_rgb888(void *dst, void *src, int bytes); - int x = PSXDisplay.DisplayPosition.x & ~3; // XXX: align needed by bgr*_to_... - int y = PSXDisplay.DisplayPosition.y; + int px = PSXDisplay.DisplayPosition.x & ~3; // XXX: align needed by bgr*_to_... + int py = PSXDisplay.DisplayPosition.y; int w = PreviousPSXDisplay.Range.x1; int h = PreviousPSXDisplay.DisplayMode.y; int pitch = PreviousPSXDisplay.DisplayMode.x; - unsigned short *srcs = psxVuw + y * 1024 + x; + unsigned short *srcs = psxVuw + py * 1024 + px; unsigned char *dest = pl_fbdev_buf; if (w <= 0) return; - // TODO: clear border if centering + // TODO: clear border if centering? pitch *= PSXDisplay.RGB24 ? 3 : 2; // account for centering h -= PreviousPSXDisplay.Range.y0; dest += PreviousPSXDisplay.Range.y0 / 2 * pitch; - dest += PreviousPSXDisplay.Range.x0 * 2; // XXX + dest += (PreviousPSXDisplay.Range.x0 & ~3) * 2; // must align here too.. if (PSXDisplay.RGB24) { @@ -84,16 +65,17 @@ static void blit(void) void DoBufferSwap(void) { - static int fbw, fb24bpp; + static int fbw, fbh, fb24bpp; - if (PSXDisplay.DisplayMode.x == 0 || PSXDisplay.DisplayMode.y == 0) + if (PreviousPSXDisplay.DisplayMode.x == 0 || PreviousPSXDisplay.DisplayMode.y == 0) return; /* careful if rearranging this code, we try to set mode and flip * to get the hardware apply both changes at the same time */ - if (PSXDisplay.DisplayMode.x != fbw || PSXDisplay.RGB24 != fb24bpp) { - int fbh = PSXDisplay.DisplayMode.y; - fbw = PSXDisplay.DisplayMode.x; + if (PreviousPSXDisplay.DisplayMode.x != fbw || PreviousPSXDisplay.DisplayMode.y != fbh + || PSXDisplay.RGB24 != fb24bpp) { + fbw = PreviousPSXDisplay.DisplayMode.x; + fbh = PreviousPSXDisplay.DisplayMode.y; fb24bpp = PSXDisplay.RGB24; pl_fbdev_set_mode(fbw, fbh, fb24bpp ? 24 : 16); } @@ -105,38 +87,13 @@ void DoBufferSwap(void) pl_fbdev_flip(); } -void DoClearScreenBuffer(void) // CLEAR DX BUFFER +void DoClearScreenBuffer(void) { } -void DoClearFrontBuffer(void) // CLEAR DX BUFFER -{ -} - -static int initialize(void) -{ - iDesktopCol=32; - - bUsingTWin=FALSE; - bIsFirstFrame = FALSE; // done - - if(iShowFPS) - { - iShowFPS=0; - ulKeybits|=KEY_SHOWFPS; - szDispBuf[0]=0; - BuildDispMenu(0); - } - - return 0; -} - unsigned long ulInitDisplay(void) { - iShowFPS=1; - initialize(); - - if (pl_fbdev_init() != 0) + if (pl_fbdev_open() != 0) return 0; return 1; /* ok */ @@ -144,19 +101,6 @@ unsigned long ulInitDisplay(void) void CloseDisplay(void) { - CloseMenu(); - pl_fbdev_finish(); - //WriteConfig(); + pl_fbdev_close(); } -void CreatePic(unsigned char * pMem) -{ -} - -void DestroyPic(void) -{ -} - -void HandleKey(int keycode) -{ -}