X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu_parse.c;h=af82d7e542191eac6dfeea310c03b068396ee72b;hb=50f9355a2338111d940ed408f52fe1defe4df23e;hp=54f5614fa740cab9b3a6408aa1090a394fac7878;hpb=e929dec505f8d3692248fe0d42c84a37c994ad39;p=pcsx_rearmed.git diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c b/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c index 54f5614f..af82d7e5 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c +++ b/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c @@ -408,7 +408,7 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) vertexes[1].x = list_s16[4] + psx_gpu->offset_x; vertexes[1].y = list_s16[5] + psx_gpu->offset_y; - render_line(psx_gpu, vertexes, current_command, list[0]); + render_line(psx_gpu, vertexes, current_command, list[0], 0); break; } @@ -429,7 +429,7 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; - render_line(psx_gpu, vertexes, current_command, list[0]); + render_line(psx_gpu, vertexes, current_command, list[0], 0); list_position++; num_vertexes++; @@ -460,7 +460,7 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) vertexes[1].x = list_s16[6] + psx_gpu->offset_x; vertexes[1].y = list_s16[7] + psx_gpu->offset_y; - render_line(psx_gpu, vertexes, current_command, 0); + render_line(psx_gpu, vertexes, current_command, 0, 0); break; } @@ -490,7 +490,7 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; - render_line(psx_gpu, vertexes, current_command, 0); + render_line(psx_gpu, vertexes, current_command, 0, 0); list_position += 2; num_vertexes++; @@ -798,6 +798,8 @@ breakloop: #define shift_triangle_area() \ psx_gpu->triangle_area *= 4 +extern void scale2x_tiles8(void *dst, const void *src, int w8, int h); + static int disable_main_render; static void do_triangle_enhanced(psx_gpu_struct *psx_gpu, @@ -1079,7 +1081,9 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_c vertexes[1].x = list_s16[4] + psx_gpu->offset_x; vertexes[1].y = list_s16[5] + psx_gpu->offset_y; - render_line(psx_gpu, vertexes, current_command, list[0]); + render_line(psx_gpu, vertexes, current_command, list[0], 0); + enhancement_enable(); + render_line(psx_gpu, vertexes, current_command, list[0], 1); break; } @@ -1100,7 +1104,10 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_c vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; - render_line(psx_gpu, vertexes, current_command, list[0]); + enhancement_disable(); + render_line(psx_gpu, vertexes, current_command, list[0], 0); + enhancement_enable(); + render_line(psx_gpu, vertexes, current_command, list[0], 1); list_position++; num_vertexes++; @@ -1131,7 +1138,9 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_c vertexes[1].x = list_s16[6] + psx_gpu->offset_x; vertexes[1].y = list_s16[7] + psx_gpu->offset_y; - render_line(psx_gpu, vertexes, current_command, 0); + render_line(psx_gpu, vertexes, current_command, 0, 0); + enhancement_enable(); + render_line(psx_gpu, vertexes, current_command, 0, 1); break; } @@ -1161,7 +1170,10 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_c vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; - render_line(psx_gpu, vertexes, current_command, 0); + enhancement_disable(); + render_line(psx_gpu, vertexes, current_command, 0, 0); + enhancement_enable(); + render_line(psx_gpu, vertexes, current_command, 0, 1); list_position += 2; num_vertexes++; @@ -1282,37 +1294,28 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_c } case 0x80: // vid -> vid - render_block_move(psx_gpu, list_s16[2] & 0x3FF, list_s16[3] & 0x1FF, - list_s16[4] & 0x3FF, list_s16[5] & 0x1FF, - ((list_s16[6] - 1) & 0x3FF) + 1, ((list_s16[7] - 1) & 0x1FF) + 1); + { + u32 sx = list_s16[2] & 0x3FF; + u32 sy = list_s16[3] & 0x1FF; + u32 dx = list_s16[4] & 0x3FF; + u32 dy = list_s16[5] & 0x1FF; + u32 w = ((list_s16[6] - 1) & 0x3FF) + 1; + u32 h = ((list_s16[7] - 1) & 0x1FF) + 1; + + render_block_move(psx_gpu, sx, sy, dx, dy, w, h); + if (dy + h > 512) + h = 512 - dy; + sx = sx & ~7; // FIXME? + dx = dx * 2 & ~7; + dy *= 2; + scale2x_tiles8(psx_gpu->enhancement_buf_ptr + dy * 1024 + dx, + psx_gpu->vram_ptr + sy * 1024 + sx, w / 8, h); break; + } -#ifdef PCSX case 0xA0: // sys -> vid case 0xC0: // vid -> sys goto breakloop; -#else - case 0xA0: // sys -> vid - { - u32 load_x = list_s16[2] & 0x3FF; - u32 load_y = list_s16[3] & 0x1FF; - u32 load_width = list_s16[4] & 0x3FF; - u32 load_height = list_s16[5] & 0x1FF; - u32 load_size = load_width * load_height; - - command_length += load_size / 2; - - if(load_size & 1) - command_length++; - - render_block_copy(psx_gpu, (u16 *)&(list_s16[6]), load_x, load_y, - load_width, load_height, load_width); - break; - } - - case 0xC0: // vid -> sys - break; -#endif case 0xE1: set_texture(psx_gpu, list[0]);