X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=plugins%2Fgpulib%2Fgpu.c;h=30ded94de8dc211eb800dc8d74051cc70b9916ca;hb=f63561cb34d091edc03d7186db9ef50e64732113;hp=5e2e9e1bf1a490a0673eca59997cfd5c864b6ecc;hpb=36da9c1305e300fce0d41236bae4533851d490d3;p=pcsx_rearmed.git diff --git a/plugins/gpulib/gpu.c b/plugins/gpulib/gpu.c index 5e2e9e1b..30ded94d 100644 --- a/plugins/gpulib/gpu.c +++ b/plugins/gpulib/gpu.c @@ -228,15 +228,25 @@ static noinline void get_gpu_info(uint32_t data) // vram ptr received from mmap/malloc/alloc (will deallocate using this) static uint16_t *vram_ptr_orig = NULL; -#ifdef GPULIB_USE_MMAP +#ifndef GPULIB_USE_MMAP +# ifdef __linux__ +# define GPULIB_USE_MMAP 1 +# else +# define GPULIB_USE_MMAP 0 +# endif +#endif static int map_vram(void) { +#if GPULIB_USE_MMAP gpu.vram = vram_ptr_orig = gpu.mmap(VRAM_SIZE + (VRAM_ALIGN-1)); - if (gpu.vram != NULL) { - // 4kb guard in front +#else + gpu.vram = vram_ptr_orig = calloc(VRAM_SIZE + (VRAM_ALIGN-1), 1); +#endif + if (gpu.vram != NULL && gpu.vram != (void *)(intptr_t)-1) { + // 4kb guard in front gpu.vram += (4096 / 2); - // Align - gpu.vram = (uint16_t*)(((uintptr_t)gpu.vram + (VRAM_ALIGN-1)) & ~(VRAM_ALIGN-1)); + // Align + gpu.vram = (uint16_t*)(((uintptr_t)gpu.vram + (VRAM_ALIGN-1)) & ~(VRAM_ALIGN-1)); return 0; } else { @@ -244,54 +254,9 @@ static int map_vram(void) return -1; } } -#else -static int map_vram(void) -{ - gpu.vram = vram_ptr_orig = (uint16_t*)calloc(VRAM_SIZE + (VRAM_ALIGN-1), 1); - if (gpu.vram != NULL) { - // 4kb guard in front - gpu.vram += (4096 / 2); - // Align - gpu.vram = (uint16_t*)(((uintptr_t)gpu.vram + (VRAM_ALIGN-1)) & ~(VRAM_ALIGN-1)); - return 0; - } else { - fprintf(stderr, "could not allocate vram, expect crashes\n"); - return -1; - } -} - -static int allocate_vram(void) -{ - gpu.vram = vram_ptr_orig = (uint16_t*)calloc(VRAM_SIZE + (VRAM_ALIGN-1), 1); - if (gpu.vram != NULL) { - // 4kb guard in front - gpu.vram += (4096 / 2); - // Align - gpu.vram = (uint16_t*)(((uintptr_t)gpu.vram + (VRAM_ALIGN-1)) & ~(VRAM_ALIGN-1)); - return 0; - } else { - fprintf(stderr, "could not allocate vram, expect crashes\n"); - return -1; - } -} -#endif long GPUinit(void) { -#ifndef GPULIB_USE_MMAP - if (gpu.vram == NULL) { - if (allocate_vram() != 0) { - printf("ERROR: could not allocate VRAM, exiting..\n"); - exit(1); - } - } -#endif - - //extern uint32_t hSyncCount; // in psxcounters.cpp - //extern uint32_t frame_counter; // in psxcounters.cpp - //gpu.state.hcnt = &hSyncCount; - //gpu.state.frame_count = &frame_counter; - int ret; ret = vout_init(); ret |= renderer_init(); @@ -319,7 +284,7 @@ long GPUshutdown(void) ret = vout_finish(); if (vram_ptr_orig != NULL) { -#ifdef GPULIB_USE_MMAP +#if GPULIB_USE_MMAP gpu.munmap(vram_ptr_orig, VRAM_SIZE); #else free(vram_ptr_orig); @@ -961,6 +926,14 @@ void GPUvBlank(int is_vblank, int lcf) } } +void GPUgetScreenInfo(int *y, int *base_hres) +{ + *y = gpu.screen.y; + *base_hres = gpu.screen.vres; + if (gpu.status & PSX_GPU_STATUS_DHEIGHT) + *base_hres >>= 1; +} + #include "../../frontend/plugin_lib.h" void GPUrearmedCallbacks(const struct rearmed_cbs *cbs)