X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=Pico%2FDraw.c;h=4012770795f983558c7548c44cc40714f9100210;hb=b06778874d140bd5187cb74444ddc40931b9bd1d;hp=f20af59fe7ec2c0780d6a808a6b3edef96b5e815;hpb=fbc65db75502192750f19f5cc8c5543aef625cb1;p=picodrive.git diff --git a/Pico/Draw.c b/Pico/Draw.c index f20af59..4012770 100644 --- a/Pico/Draw.c +++ b/Pico/Draw.c @@ -65,9 +65,9 @@ struct TileStrip #ifdef _ASM_DRAW_C void DrawWindow(int tstart, int tend, int prio, int sh); void BackFill(int reg7, int sh); -void DrawAllSprites(int prio, int sh); +void DrawAllSprites(unsigned char *sprited, int prio, int sh); void DrawTilesFromCache(int *hc, int sh, int rlim); -void DrawSpritesSHi(unsigned short *sprited); +void DrawSpritesSHi(unsigned char *sprited); void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells); void FinalizeLineBGR444(int sh); void FinalizeLineRGB555(int sh); @@ -1007,8 +1007,6 @@ found:; } else { - int old_prio = 0x8000, lo_above_hi = 0; - for (u = 0; u < max_lines; u++) *((int *)&HighLnSpr[u][0]) = 0; @@ -1039,37 +1037,34 @@ found:; if (sh && (code2 & 0x6000) == 0x6000) maybe_op = SPRL_MAY_HAVE_OP; - if (onscr_x && !old_prio && (code2 & 0x8000)) - lo_above_hi = SPRL_LO_ABOVE_HI; - old_prio = code2 & 0x8000; - entry = ((pd - HighPreSpr) / 2) | ((code2>>8)&0x80); y = (sy >= DrawScanline) ? sy : DrawScanline; for (; y < sy + (height<<3) && y < max_lines; y++) { - int cnt = HighLnSpr[y][0]; + unsigned char *p = &HighLnSpr[y][0]; + int cnt = p[0]; if (cnt >= max_line_sprites) continue; // sprite limit? - if (HighLnSpr[y][2] >= max_line_sprites*2) { // tile limit? - HighLnSpr[y][0] |= 0x80; + if (p[2] >= max_line_sprites*2) { // tile limit? + p[0] |= 0x80; continue; } - HighLnSpr[y][2] += width; + p[2] += width; if (sx == -0x78) { if (cnt > 0) - HighLnSpr[y][0] |= 0x80; // masked, no more sprites for this line + p[0] |= 0x80; // masked, no more sprites for this line continue; } // must keep the first sprite even if it's offscreen, for masking if (cnt > 0 && !onscr_x) continue; // offscreen x - HighLnSpr[y][3+cnt] = entry; - HighLnSpr[y][0] = cnt + 1; - if (entry & 0x80) - HighLnSpr[y][1] |= SPRL_HAVE_HI; - else HighLnSpr[y][1] |= SPRL_HAVE_LO; - HighLnSpr[y][1] |= maybe_op|lo_above_hi; // there might be op sprites or priority mess on this line + p[3+cnt] = entry; + p[0] = cnt + 1; + p[1] |= (entry & 0x80) ? SPRL_HAVE_HI : SPRL_HAVE_LO; + p[1] |= maybe_op; // there might be op sprites on this line + if (cnt > 0 && (code2 & 0x8000) && !(p[3+cnt-1]&0x80)) + p[1] |= SPRL_LO_ABOVE_HI; } } @@ -1302,7 +1297,7 @@ static void DrawBlankedLine(void) PicoScanEnd(DrawScanline); } -static int DrawDisplay(int sh, int as) +static int DrawDisplay(int sh) { unsigned char *sprited = &HighLnSpr[DrawScanline][0]; struct PicoVideo *pvid=&Pico.video; @@ -1374,7 +1369,7 @@ static int DrawDisplay(int sh, int as) else if (rendstatus & PDRAW_INTERLACE) DrawAllSpritesInterlace(1, sh); // AS on and have both lo/hi sprites and lo before hi sprites? - else if (as && (sprited[1] & 0xd0) == 0xd0) + else if ((sprited[1] & 0xd0) == 0xd0 && (rendstatus & PDRAW_ACC_SPRITES)) DrawSpritesHiAS(sprited, sh); else if (sh && (sprited[1] & SPRL_MAY_HAVE_OP)) DrawSpritesSHi(sprited); @@ -1412,19 +1407,18 @@ PICO_INTERNAL void PicoFrameStart(void) static void PicoLine(void) { - int sh, as = 0; + int sh; if (skip_next_line>0) { skip_next_line--; return; } // skip rendering lines sh=(Pico.video.reg[0xC]&8)>>3; // shadow/hilight? - if (rendstatus & PDRAW_ACC_SPRITES) as|=1; // accurate sprites if (PicoScanBegin != NULL) skip_next_line = PicoScanBegin(DrawScanline); // Draw screen: - BackFill(Pico.video.reg[7], sh|as); + BackFill(Pico.video.reg[7], sh); if (Pico.video.reg[1]&0x40) - DrawDisplay(sh, as); + DrawDisplay(sh); if (FinalizeLine != NULL) FinalizeLine(sh); @@ -1534,7 +1528,7 @@ void PicoDrawShowPalette(unsigned short *screen) HighPal[0x40|i] = (unsigned short)((HighPal[i]>>1)&0x738e); for (i = 0x3f; i >= 0; i--) { int t=HighPal[i]&0xe71c;t+=0x4208;if(t&0x20)t|=0x1c;if(t&0x800)t|=0x700;if(t&0x10000)t|=0xe000;t&=0xe71c; - HighPal[0x80|i]=(unsigned short)t; + HighPal[0x80|i] = (unsigned short)t; } screen += 16*320+8;