X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=Pico%2FPico.h;h=296c113fc40c0e852e1e6f7d7d1ef5f5acb68030;hb=1dceadaee482ad3ca6f5ccbef57ea93893f45e82;hp=0ec74a887e199310160e4e5ea2ae0bfa8eae36fb;hpb=eff55556cff77fd64cff4be32e449e0a58aed6fe;p=picodrive.git diff --git a/Pico/Pico.h b/Pico/Pico.h index 0ec74a8..296c113 100644 --- a/Pico/Pico.h +++ b/Pico/Pico.h @@ -34,6 +34,7 @@ void mp3_update(int *buffer, int length, int stereo); // alt_renderer, 6button_gamepad, accurate_timing, accurate_sprites, // draw_no_32col_border, external_ym2612, enable_cd_pcm, enable_cd_cdda // enable_cd_gfx, cd_perfect_sync, soft_32col_scaling, enable_cd_ramcart +// disable_vdp_fifo extern int PicoOpt; extern int PicoVer; extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff @@ -118,6 +119,7 @@ void *blockcpy(void *dst, const void *src, size_t n); // Draw2.c // stuff below is optional +extern unsigned char *PicoDraw2FB; // buffer for fasr renderer in format (8+320)x(8+224+8) (eights for borders) extern unsigned short *PicoCramHigh; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now) extern void (*PicoPrepareCram)(); // prepares PicoCramHigh for renderer to use