X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=Pico%2FPico.h;h=8d9aa65743d556cb15a9eaa55c5fd3d4243c0226;hb=2aa27095f2dbf5b38950fcb1f856d5ffc6a70361;hp=13108083a4eed0b8fc8b261238f88fe529099b27;hpb=c9e1affca5438353fdb156fb07a747af83251e14;p=picodrive.git diff --git a/Pico/Pico.h b/Pico/Pico.h index 1310808..8d9aa65 100644 --- a/Pico/Pico.h +++ b/Pico/Pico.h @@ -34,7 +34,7 @@ void mp3_update(int *buffer, int length, int stereo); #define POPT_EN_STEREO (1<< 3) #define POPT_ALT_RENDERER (1<< 4) // 00 00x0 #define POPT_6BTN_PAD (1<< 5) -#define POPT_ACC_TIMING (1<< 6) +// unused (1<< 6) #define POPT_ACC_SPRITES (1<< 7) #define POPT_DIS_32C_BORDER (1<< 8) // 00 0x00 #define POPT_EXT_FM (1<< 9) @@ -47,29 +47,53 @@ void mp3_update(int *buffer, int length, int stereo); #define POPT_DIS_VDP_FIFO (1<<16) // 0x 0000 #define POPT_EN_SVP_DRC (1<<17) #define POPT_DIS_SPRITE_LIM (1<<18) +#define POPT_DIS_IDLE_DET (1<<19) extern int PicoOpt; // bitfield +#define PAHW_MCD (1<<0) +#define PAHW_32X (1<<1) +#define PAHW_SVP (1<<2) +#define PAHW_PICO (1<<3) +extern int PicoAHW; // Pico active hw extern int PicoVer; -extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff +extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe -extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP +extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP extern int PicoSVPCycles; -int PicoInit(void); +void PicoInit(void); void PicoExit(void); void PicoPower(void); int PicoReset(void); -int PicoFrame(void); +void PicoFrame(void); void PicoFrameDrawOnly(void); extern int PicoPad[2]; // Joypads, format is MXYZ SACB RLDU extern void (*PicoWriteSound)(int len); // called once per frame at the best time to send sound buffer (PsndOut) to hardware extern void (*PicoMessage)(const char *msg); // callback to output text message from emu -typedef enum { PS_PAL, PS_40_CELL, PS_240_LINES } pstat_t; -int PicoGetStat(pstat_t which); +typedef enum { PI_ROM, PI_ISPAL, PI_IS40_CELL, PI_IS240_LINES } pint_t; +typedef union { int vint; void *vptr; } pint_ret_t; +void PicoGetInternal(pint_t which, pint_ret_t *ret); // cd/Pico.c extern void (*PicoMCDopenTray)(void); extern int (*PicoMCDcloseTray)(void); extern int PicoCDBuffers; +// Pico/Pico.c +#define XPCM_BUFFER_SIZE (320+160) +typedef struct +{ + int pen_pos[2]; + int page; + // internal + int fifo_bytes; // bytes in FIFO + int fifo_bytes_prev; + int fifo_line_bytes; // float part, << 16 + int line_counter; + unsigned short r1, r12; + unsigned char xpcm_buffer[XPCM_BUFFER_SIZE+4]; + unsigned char *xpcm_ptr; +} picohw_state; +extern picohw_state PicoPicohw; + // Area.c typedef size_t (arearw)(void *p, size_t _size, size_t _n, void *file); typedef size_t (areaeof)(void *file); @@ -85,7 +109,7 @@ extern areaclose *areaClose; extern void (*PicoStateProgressCB)(const char *str); // cd/Area.c -int PicoCdLoadStateGfx(void *file); +int PicoCdLoadStateGfx(void *file); // cd/buffering.c void PicoCDBufferInit(void); @@ -93,7 +117,6 @@ void PicoCDBufferFree(void); void PicoCDBufferFlush(void); // cd/cd_sys.c -int Insert_CD(char *iso_name, int is_bin); int Insert_CD(char *cdimg_name, int type); void Stop_CD(void); // releases all resources taken when CD game was started. @@ -118,7 +141,7 @@ int pm_close(pm_file *fp); int PicoCartLoad(pm_file *f,unsigned char **prom,unsigned int *psize); int PicoCartInsert(unsigned char *rom,unsigned int romsize); void Byteswap(unsigned char *data,int len); -int PicoCartUnload(void); +void PicoCartUnload(void); extern void (*PicoCartLoadProgressCB)(int percent); extern void (*PicoCDLoadProgressCB)(int percent); @@ -143,7 +166,6 @@ void vidConvCpyRGB565(void *to, void *from, int pixels); #define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer #define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3) #define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed -#define PDRAW_EARLY_BLANK (1<<8) // blanking enabled at the start of prev line extern int rendstatus; extern unsigned short HighPal[0x100];